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<!doctype html><html lang="en"> <head> <meta charset="UTF-8" /> <meta name="viewport" content="width=device-width, initial-scale=1.0" /> <title>Monster Stat Blocks</title> <link rel="stylesheet" href="book-page.css" /> </head> <!-- ABDOMEN STAT BLOCK --> <div class="stat-block"> <h2>ABDOMEN Lv 5 • MONSTER</h2> <h3>Core Stats</h3> <p class="stats-line"> <span class="stat-item">DEX d8</span> <span class="stat-item">INS d6</span> <span class="stat-item">MIG d10</span> <span class="stat-item">WLP d8</span> </p> <h3>Vitals & Attributes</h3> <div class="stats-line" style="font-size: 0.95em"> <span class="stat-item">HP: <strong>60</strong></span> <span class="stat-item">MP: <strong>30</strong></span> <span class="stat-item">DEF: +0</span> <span class="stat-item">M. DEF: +0</span> <span class="stat-item">P A R S B IM: d E V U F VU i l T RS</span> </div> <h3>Basic Attacks</h3> <p> <strong>Trampling Slam</strong> (DEX + MIG) (HR + 5) physical damage. If the Abdomen is electrified this attack deals <strong style="color: red">10 extra damage</strong> and all its damage becomes bolt; if the Thorax is dangling, this attack gains multi (2). After this attack is resolved, the Thorax stops dangling and the Abdomen is no longer electrified. </p> <h3>Spells</h3> <ul> <li> <strong>Paralyzing Silk</strong> <em style="font-size: 0.9em" >(Cost: 20 MP | Type: Special | Instantaneous)</em ><br />Every enemy the Abdomen can see suffers slow. </li> </ul> <h3>Special Rules</h3> <ul class="trait-list"> <li> <strong>Electrostatic Spines</strong> After a creature hits the Abdomen with a melee attack, if the Abdomen is electrified, it deals 5 bolt damage to that creature (after the attack has been resolved). </li> <li> <strong>Grounding</strong> If the Abdomen suffers earth damage when electrified, it stops being electrified. </li> <li> <strong>Limb</strong> The Abdomen is immune to dazed, enraged and shaken. </li> </ul> </div> <!-- HEAD STAT BLOCK --> <div class="stat-block"> <h2>HEAD Lv 5 • MONSTER</h2> <p style="font-style: italic; color: #777"> Traits: frail, lucifuge, poisonous, protected. </p> <h3>Core Stats</h3> <p class="stats-line"> <span class="stat-item">DEX d8</span> <span class="stat-item">INS d10</span> <span class="stat-item">MIG d6</span> <span class="stat-item">WLP d8</span> </p> <h3>Vitals & Attributes</h3> <div class="stats-line" style="font-size: 0.95em"> <span class="stat-item">HP: <strong>40</strong></span> <span class="stat-item">MP: <strong>20</strong></span> <span class="stat-item">DEF: +0</span> <span class="stat-item">M. DEF: +0</span> <span class="stat-item">P V U A R S B RS d e f i L T IM</span> </div> <h3>Basic Attacks</h3> <p><strong>Toxic Spit</strong> (DEX + MIG) +3 (HR + 10) poison damage.</p> <h3>Special Rules</h3> <ul class="trait-list"> <li> <strong>Wall of Legs</strong> During a conflict, as long as the Thorax isn’t dangling, the Head is invisible to enemies. </li> </ul> </div> <!-- METADATA / UNRELATED TEXT --> <div class="metadata">W ()</div></html> |