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<!doctype html><html lang="en"> <head> <meta charset="UTF-8" /> <meta name="viewport" content="width=device-width, initial-scale=1.0" /> <title>Prologue Character Sheet</title> <link rel="stylesheet" href="book-page.css" /> </head> <header> <h1>CHAPTER 139</h1> <h2>W / PROTAGONISTS</h2> <p style="font-size: 0.9em">FLORALIST FREE BENEFITS</p> </header> <section class="skill-entry"> <h3>BATTLE GARDENING <span class="cost">(çç3)</span></h3> <p> After you plant a magiseed through the Chloromancy Skill (not when using Graft), you may choose one option: </p> <ul> <li>Perform a free attack with an equipped weapon; or</li> <li> Perform the Spell action for free, casting a spell with a total Mind Point cost equal to or lower than (5 + (SL × 5)) (you must still pay its MP cost). </li> </ul> <p class="note" style="font-size: 0.9em; margin-top: 10px"> <strong>Note:</strong> Treat the High Roll (HR) of your Accuracy Check or Magic Check as being equal to 0 when determining damage dealt by this attack or spell. </p> </section> <section class="skill-entry"> <h3>CHLOROMANCY <span class="cost">(çç10)</span></h3> <p> Each time you acquire this Skill, you discover a new type of magiseed from the list found in the next pages. </p> <p> During a conflict, if there are no magiseeds in your garden, you may use an action and spend 20 Mind Points to plant a magiseed of a type you have discovered. The rules for the garden and for magiseed growth can be found in the next pages. </p> </section> <section class="skill-entry"> <h3>GRAFT</h3> <p> As long as there is a magiseed in your garden and 1 or more sections of your Growth Clock are filled, you may use an action to remove that magiseed from your garden: if you do, plant a different magiseed among those you have discovered (keep the current filled sections of your Growth Clock unchanged). </p> </section> <section class="skill-entry"> <h3>TREE OF LIFE <span class="cost">(çç5)</span></h3> <p> When a magiseed is removed from your garden, you may choose one creature you can see: if that creature is in Crisis, they recover (5 + (SL × 5)) Hit Points. </p> </section> <section class="skill-entry"> <h3>VERDANT SWAY</h3> <p> You gain the ability to perform Rituals of the Ritualism discipline; additionally, you may use Ritualism to create, animate, and/or control vegetation, pollen, spores, and toxins (but you cannot create nor control plant-Species NPCs this way). </p> </section> <div class="meta-data" style="margin-top: 40px"> <h3>Character Reflection</h3> <ul class="question-list"> <li>When did you first discover a magiseed, and where?</li> <li>Who taught you how to tend to plants and flowers?</li> <li>How did you implement magiseeds in your combat style?</li> <li>Are there many practicing your art, or are you the exception?</li> </ul> </div> <div class="guest-customer" style="margin-top: 30px; padding-top: 15px; border-top: 1px dashed #ccc" ></div></html> |