Files

46 lines
1.6 KiB
HTML

<h3>CATCH THE THIEF</h3>
<p>
Heading towards their rooms in Caralon Castle, the heroes spot a suspicious
figure at the end of a corridor — and in their hands is the powerful artifact
known as the Skyglass, the most precious treasure of Caralon's royal
bloodline! The group immediately jumps into action, and a chase scene begins!
</p>
<p>
The Player Characters want to reach and stop the thief, which is a resolutive
goal; the Game Master sets this Clock at 10 sections. Possible actions would
be...
</p>
<ul>
<li>
Use <strong>【DEX + INS】</strong> to anticipate the thief's movements and
cut them off.
</li>
<li>
Use <strong>【DEX + MIG】</strong> to bolt forward and grab the thief before
they get too far.
</li>
<li>
Use <strong>【INS + INS】</strong> to recall the layout of the palace
corridors and tell the nearby guards where you think the thief might be
heading.
</li>
<li>
If capable of casting spells, use <strong>【INS + WLP】</strong> to summon a
glowing orb that will follow the fleeing thief.
</li>
<li>
Use <strong>【MIG + WLP 】</strong> to intimidate the thief and cause them
to stumble or hesitate.
</li>
</ul>
<p>
These Checks will be performed against the thief; once the Clock reaches 10,
the group will have cornered the mysterious figure — but this might lead to a
battle!
</p>
<p>
Similarly, the thief has a Clock of their own: thanks to a significant head
start on the heroes, the thief's Clock has 8 sections only. If the thief
manages to fill this Clock, they will flee the scene with the Skyglass!
</p>