Reorder feelings so opposing pairs (Admiration/Inferiority, Loyalty/Mistrust, Hatred/Affection) are stacked vertically in the grid. Checking one feeling disables and prevents selecting its opposite. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
150 lines
3.7 KiB
YAML
150 lines
3.7 KiB
YAML
weapons:
|
|
|
|
- name: Staff
|
|
cost: 100
|
|
accuracy: "【WLP + WLP】"
|
|
damage: "【HR + 6】 physical"
|
|
category: arcane
|
|
description: Two-handed, Melee, No Quality.
|
|
|
|
- name: Tome
|
|
cost: 100
|
|
accuracy: "【INS + INS】"
|
|
damage: "【HR + 6】 physical"
|
|
category: arcane
|
|
description: Two-handed, Melee, No Quality.
|
|
|
|
- name: Crossbow
|
|
cost: 150
|
|
accuracy: "【DEX + INS】"
|
|
damage: "【HR + 8】 physical"
|
|
category: bow
|
|
description: Two-handed, Ranged, No Quality.
|
|
|
|
- name: Shortbow
|
|
cost: 200
|
|
accuracy: "【DEX + DEX】"
|
|
damage: "【HR + 8】 physical"
|
|
category: bow
|
|
description: Two-handed, Ranged, No Quality.
|
|
|
|
- name: Unarmed Strike
|
|
cost: 0
|
|
accuracy: "【DEX + MIG】"
|
|
damage: "【HR + 0】 physical"
|
|
category: brawling
|
|
description: One-handed, Melee, Automatically equipped in each empty hand slot.
|
|
|
|
- name: Improvised (Melee)
|
|
cost: 0
|
|
accuracy: "【DEX + MIG】"
|
|
damage: "【HR + 2】 physical"
|
|
category: brawling
|
|
description: One-handed, Melee, Breaks after the attack.
|
|
|
|
- name: Iron Knuckle
|
|
cost: 150
|
|
accuracy: "【DEX + MIG】"
|
|
damage: "【HR + 6】 physical"
|
|
category: brawling
|
|
description: One-handed, Melee, No Quality.
|
|
|
|
- name: Steel Dagger
|
|
cost: 150
|
|
accuracy: "【DEX + INS】 +1"
|
|
damage: "【HR + 4】 physical"
|
|
category: dagger
|
|
description: One-handed, Melee, No Quality.
|
|
|
|
- name: Pistol ✦
|
|
cost: 250
|
|
accuracy: "【DEX + INS】"
|
|
damage: "【HR + 8】 physical"
|
|
category: firearm
|
|
description: One-handed, Ranged, No Quality.
|
|
|
|
- name: Chain Whip
|
|
cost: 150
|
|
accuracy: "【DEX + DEX】"
|
|
damage: "【HR + 8】 physical"
|
|
category: flail
|
|
description: Two-handed, Melee, No Quality.
|
|
|
|
- name: Iron Hammer
|
|
cost: 200
|
|
accuracy: "【MIG + MIG】"
|
|
damage: "【HR + 6】 physical"
|
|
category: "heavy"
|
|
description: One-handed w Melee w No Quality.
|
|
|
|
- name: Broadaxe ✦
|
|
cost: 250
|
|
accuracy: "【MIG + MIG】"
|
|
damage: "【HR + 10】 physical"
|
|
category: "heavy"
|
|
description: One-handed, Melee, No Quality.
|
|
|
|
- name: Waraxe ✦
|
|
cost: 250
|
|
accuracy: "【MIG + MIG】"
|
|
damage: "【HR + 14】 physical"
|
|
category: "heavy"
|
|
description: Two-handed, Melee, No Quality.
|
|
|
|
- name: Light Spear ✦
|
|
cost: 200
|
|
accuracy: "【DEX + MIG】"
|
|
damage: "【HR + 8】 physical"
|
|
category: "spear"
|
|
description: One-handed, Melee, No Quality.
|
|
|
|
- name: Heavy Spear ✦
|
|
cost: 200
|
|
accuracy: "【DEX + MIG】 【HR + 12】 physical"
|
|
damage: "Two-handed, Melee, No Quality."
|
|
category: "spear"
|
|
description:
|
|
|
|
- name: Bronze Sword ✦
|
|
cost: 200
|
|
accuracy: "【DEX + MIG】 +1"
|
|
damage: "【HR + 6】 physical"
|
|
category: "sword"
|
|
description: One-handed, Melee, No Quality.
|
|
|
|
- name: Greatsword ✦
|
|
cost: 200
|
|
accuracy: "【DEX + MIG】 +1"
|
|
damage: "【HR + 10】 physical"
|
|
category: "sword"
|
|
description: Two-handed, Melee, No Quality.
|
|
|
|
- name: Katana ✦
|
|
cost: 200
|
|
accuracy: "【DEX + INS】 +1"
|
|
damage: "【HR + 10】 physical"
|
|
category: "sword"
|
|
description: Two-handed, Melee, No Quality.
|
|
|
|
- name: Rapier ✦
|
|
cost: 200
|
|
accuracy: "【DEX + INS】 +1"
|
|
damage: "【HR + 6】 physical"
|
|
category: "sword"
|
|
description: One-handed, Melee, No Quality.
|
|
|
|
- name: Improvised (Ranged)
|
|
cost: 0
|
|
accuracy: "【DEX + MIG】"
|
|
damage: "【HR + 2】 physical"
|
|
category: "thrown"
|
|
description: One-handed, Ranged, Breaks after the attack.
|
|
|
|
- name: Shuriken
|
|
cost: 150
|
|
accuracy: "【DEX + INS】"
|
|
damage: "【HR + 4】 physical"
|
|
category: "thrown"
|
|
description: One-handed, Ranged, No Quality.
|
|
|