ARCANUM OF THE FORGE
Domains: fire, heat, metal.
| Merge |
- You have Resistance to fire damage.
- Any fire damage you deal ignores Resistances.
|
| Dismiss |
When you dismiss this Arcanum, choose Forge or
Inferno:
-
Forge. You create a basic armor, shield or weapon
of your choice (see pages 130 to 133). If you select this option
again, the previously created item vanishes. If you create a weapon
this way, it deals fire damage instead of physical.
-
Inferno. Choose any number of creatures you can
see: each of them suffers 30 fire damage. This damage ignores
Resistances.
|
ARCANUM OF THE FROST
Domains: cold, ice, silence.
| Merge |
- You have Resistance to ice damage and are immune to enraged.
- Any ice damage you deal ignores Resistances.
|
| Dismiss |
Ice Age. Choose any number of creatures you can see:
each of them suffers 30 ice damage. This damage ignores Resistances.
|
ARCANUM OF THE GATE
Domains: space, travel, void.
| Merge |
- You have Resistance to dark damage.
- You gain a +1 bonus to your Magic Defense.
|
| Dismiss |
When you dismiss this Arcanum, choose Oblivion or
Warp:
-
Oblivion. Choose any number of creatures you can
see: each of them suffers 30 dark damage. This damage ignores
Resistances.
-
Warp. You teleport yourself and up to five other
nearby willing creatures to a location you previously visited, if
that location is within 1 travel day.
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