ARCANUM OF THE FORGE

Domains: fire, heat, metal.

Merge
  • You have Resistance to fire damage.
  • Any fire damage you deal ignores Resistances.
Dismiss

When you dismiss this Arcanum, choose Forge or Inferno:

  • Forge. You create a basic armor, shield or weapon of your choice (see pages 130 to 133). If you select this option again, the previously created item vanishes. If you create a weapon this way, it deals fire damage instead of physical.
  • Inferno. Choose any number of creatures you can see: each of them suffers 30 fire damage. This damage ignores Resistances.

ARCANUM OF THE FROST

Domains: cold, ice, silence.

Merge
  • You have Resistance to ice damage and are immune to enraged.
  • Any ice damage you deal ignores Resistances.
Dismiss

Ice Age. Choose any number of creatures you can see: each of them suffers 30 ice damage. This damage ignores Resistances.

ARCANUM OF THE GATE

Domains: space, travel, void.

Merge
  • You have Resistance to dark damage.
  • You gain a +1 bonus to your Magic Defense.
Dismiss

When you dismiss this Arcanum, choose Oblivion or Warp:

  • Oblivion. Choose any number of creatures you can see: each of them suffers 30 dark damage. This damage ignores Resistances.
  • Warp. You teleport yourself and up to five other nearby willing creatures to a location you previously visited, if that location is within 1 travel day.