feat: Add book viewer at /book with shared design system
- Add html/index.html: book viewer with auto-discovering sidebar, prev/next navigation, keyboard shortcuts, and URL hash persistence - Add html/book-page.css: shared stylesheet for all book pages derived from fabula-ultima-sheet.css (dark theme, CSS variables, Cinzel/ Crimson Text fonts, common class styles) - Add book.js entry point so webpack injects the shared CSS into the book viewer; update webpack.config.js for two entry points, split CSS chunk, CopyWebpackPlugin for book pages, and /book dev server rewrite rule - Add scripts/strip_watermark.py: removes "Guest Customer (Order #52072168)" watermark artifacts from all 210 book pages - Add scripts/restyle_book.py: strips per-page <style> blocks and injects <link rel="stylesheet" href="book-page.css"> into all pages - Update Justfile deploy to scp -r dist/* for the new /book subtree Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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html/120.html
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html/120.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Weapon Listings</title>
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<link rel="stylesheet" href="book-page.css">
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</head>
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<body>
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<!-- Header Context (Minimized for clean presentation) -->
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<div style="text-align: right; font-size: 0.9em; color: #888;">Page 119</div>
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<h1>PROTAGONISTS</h1>
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<!------------------- Water Toll Section --------------------->
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<section class="weapon-entry water-toll">
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<h2 class="weapon-title">WATER TOLL</h2>
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<p>A possible rare evolution, worth 1500 zenit.</p>
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<!-- Form I -->
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<h3>Form I</h3>
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<div class="stats-info">
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<div class="stat-item"><strong>Accuracy:</strong> (DEX + MIG)</div>
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<div class="stat-item"><strong>Damage:</strong> (HR + 9) physical</div>
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</div>
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<div class="attributes">
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<strong>Attributes:</strong> Brawling • Two-handed • Melee
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<ul>
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<li>After you resolve one of your water invocations (see page 157), you may perform a free attack with this weapon. Treat your High Roll (HR) as 0 when calculating damage dealt by this attack.</li>
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<li>This weapon has the quick and transforming customizations.</li>
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</ul>
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</div>
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<!-- Form II -->
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<h3>Form II</h3>
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<div class="stats-info">
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<div class="stat-item"><strong>Accuracy:</strong> (DEX + MIG)</div>
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<div class="stat-item"><strong>Damage:</strong> (HR + 16) ice</div>
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</div>
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<div class="attributes">
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<strong>Attributes:</strong> Flail • Two-handed • Melee
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<ul>
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<li>After you resolve one of your water invocations (see page 157), you may perform a free attack with this weapon. Treat your High Roll (HR) as 0 when calculating damage dealt by this attack.</li>
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<li>This weapon has the elemental, powerful and transforming customizations.</li>
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</ul>
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</div>
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</section>
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<!------------------- Seeker's Shovels Section --------------------->
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<section class="weapon-entry seeker-shovels">
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<h2>SEEKER’S SHOVELS</h2>
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<p>The crystal-seekers from Rockvale learn how to handle these massive shovels from birth.</p>
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<!-- Shovelpick -->
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<div style="margin-top: 20px;">
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<h4>SHOVELPICK</h4>
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<p><em>(Basic Form)</em>, worth 300 zenit.</p>
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<div class="stats-info">
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<div class="stat-item"><strong>Accuracy:</strong> (DEX + MIG) +2</div>
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<div class="stat-item"><strong>Damage:</strong> (HR + 12) physical</div>
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</div>
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<div class="attributes">
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<strong>Attributes:</strong> Heavy • Two-handed • Melee
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<ul>
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<li>No Quality.</li>
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<li>This weapon has the accurate, defense boost and powerful customizations.</li>
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</ul>
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</div>
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</div>
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<!-- Vanguard Spade -->
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<div style="margin-top: 30px;">
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<h4>VANGUARD SPADE</h4>
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<p>A possible rare evolution, worth 1300 zenit.</p>
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<div class="stats-info">
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<div class="stat-item"><strong>Accuracy:</strong> (DEX + MIG) +2</div>
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<div class="stat-item"><strong>Damage:</strong> (HR + 16) physical</div>
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</div>
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<div class="attributes">
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<strong>Attributes:</strong> Heavy • Two-handed • Melee
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<ul>
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<li>You gain Resistance to earth damage. Additionally, when you suffer earth damage, you gain 50 zenit and regain 1 Inventory Point.</li>
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<li>This weapon has the accurate, defense boost and powerful customizations.</li>
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</ul>
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</div>
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</div>
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</section>
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<!-- Disclaimers/Notes -->
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<div class="disclaimer">
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<em>cc Weapon customizations are not part of its Qualities!</em>
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</div>
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<div style="text-align: center; margin-top: 30px; color: #aaa;">
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</div>
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</body>
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</html>
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