fix: Format the rest of the classes
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@@ -1,46 +1,3 @@
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<h1>WEAPONMASTER FREE BENEFITS</h1>
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<ul class="benefits-list">
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<li>Permanently increase your maximum Hit Points by 5.</li>
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<li>Gain the ability to equip martial melee weapons and martial shields.</li>
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</ul>
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<h2>WEAPONMASTER SKILLS</h2>
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<h3>BLADESTORM</h3>
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<p>
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When you perform a melee attack, you may spend 10 Mind Points to choose one
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option: the attack gains multi (2); or you increase the attack's multi
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property by one, up to a maximum of multi (3).
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</p>
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<h3>BONE CRUSHER (çç4)</h3>
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<p>
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When you hit one or more targets with a melee attack that would deal damage,
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you may have the attack deal no damage. If you do, choose one option: inflict
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dazed on each target hit by the attack; or inflict weak on each target hit by
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the attack; or each target hit by the attack loses 【SL × 10】 Mind Points.
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Describe your maneuver!
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</p>
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<h3>BREACH (çç3)</h3>
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<p>
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You may use an action and spend 5 Mind Points to perform a free attack with a
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melee weapon you have equipped. This attack must target a single creature. If
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the attack is successful, it deals no damage and you choose one option: you
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destroy one shield equipped by the target; or you destroy the target's
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equipped armor; or whenever the target suffers damage from a source before the
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start of your next turn, that source deals 【SL × 2】 extra damage to them.
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</p>
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<h3>COUNTERATTACK</h3>
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<p>
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After an enemy hits or misses you with a melee attack, if the Result of their
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Accuracy Check was an even number, you may perform a free attack against that
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enemy (after their attack has been fully resolved). This attack must be a
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melee attack and must have that enemy as its only target; treat your High Roll
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(HR) as 0 when calculating damage dealt by this attack.
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</p>
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<h3>MELEE WEAPON MASTERY (çç4)</h3>
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<p>
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You gain a bonus equal to 【SL】 to all Accuracy Checks with melee weapons.
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</p>
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<h2>Character Background</h2>
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<p class="prompt-section"><strong>Relationship Prompts:</strong></p>
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<ul>
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<li>
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What is your relationship with weapons? Are they mere objects, or something
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@@ -53,3 +10,51 @@
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</li>
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<li>What do your weapons and fighting style look like?</li>
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</ul>
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<h2>WEAPONMASTER FREE BENEFITS</h2>
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<ul>
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<li>Permanently increase your maximum Hit Points by 5.</li>
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<li>Gain the ability to equip martial melee weapons and martial shields.</li>
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</ul>
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<h2>WEAPONMASTER SKILLS</h2>
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<h3>BLADESTORM</h3>
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<p>
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When you perform a melee attack, you may spend 10 Mind Points to choose one
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option: the attack gains multi (2); or you increase the attack's multi
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property by one, up to a maximum of multi (3).
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</p>
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<h3>BONE CRUSHER (✦4)</h3>
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<p>
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When you hit one or more targets with a melee attack that would deal damage,
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you may have the attack deal no damage. If you do, choose one option: inflict
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dazed on each target hit by the attack; or inflict weak on each target hit by
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the attack; or each target hit by the attack loses 【SL × 10】 Mind Points.
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Describe your maneuver!
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</p>
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<h3>BREACH (✦3)</h3>
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<p>
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You may use an action and spend 5 Mind Points to perform a free attack with a
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melee weapon you have equipped. This attack must target a single creature. If
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the attack is successful, it deals no damage and you choose one option: you
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destroy one shield equipped by the target; or you destroy the target's
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equipped armor; or whenever the target suffers damage from a source before the
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start of your next turn, that source deals 【SL × 2】 extra damage to them.
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</p>
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<h3>COUNTERATTACK</h3>
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<p>
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After an enemy hits or misses you with a melee attack, if the Result of their
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Accuracy Check was an even number, you may perform a free attack against that
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enemy (after their attack has been fully resolved). This attack must be a
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melee attack and must have that enemy as its only target; treat your High Roll
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(HR) as 0 when calculating damage dealt by this attack.
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</p>
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<h3>MELEE WEAPON MASTERY (✦4)</h3>
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<p>
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You gain a bonus equal to 【SL】 to all Accuracy Checks with melee weapons.
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</p>
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