fix: Format the rest of the classes
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@@ -1,52 +1,3 @@
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<h1>TINKERER FREE BENEFITS</h1>
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<ul>
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<li>Permanently increase your maximum Inventory Points by 2.</li>
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<li>You may initiate Projects.</li>
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</ul>
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<h2>TINKERER SKILLS</h2>
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<h3>EMERGENCY ITEM</h3>
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<p>
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Once per conflict scene, if you are in Crisis, you may perform an additional
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action on your turn. This action must be the Inventory action.
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</p>
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<h3>GADGETS (çç5)</h3>
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<ul>
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<li>
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When you first acquire this Skill, choose a gadget type: alchemy, infusions
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or magitech (see next four pages). You gain its basic benefits.
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</li>
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<li>
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Whenever you take this Skill again, choose one option: you gain the basic
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benefits of a new gadget type; or you gain the advanced benefits of a gadget
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type whose basic benefits you already obtained; or you gain the superior
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benefits of a gadget type whose advanced benefits you already obtained.
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</li>
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</ul>
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<h3>POTION RAIN (çç2)</h3>
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<p>
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When you create a potion that restores a single creature's HP and/or MP, you
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may have it affect up to 【SL】 additional creatures. If you do, the potion
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only restores half the normal amount of HP and MP to each creature.
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</p>
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<h3>SECRET FORMULA (çç5)</h3>
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<ul>
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<li>
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When you create a potion or magisphere whose effects restore HP and/or MP,
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each restored amount is increased by 【SL × 5】.
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</li>
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<li>
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When you create an elemental shard, potion or magisphere that deals damage,
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that item deals 【SL】 extra damage.
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</li>
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</ul>
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<h3>VISIONARY (çç5)</h3>
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<p>
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When you work on a Project, up to 【SL × 100】 zenit of material costs are
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automatically paid; additionally, you generate an additional 【SL】 progress
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every day. If multiple characters with this Skill work on the same Project,
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the effects will be cumulative.
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</p>
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<h2>Character Inspiration Questions</h2>
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<ul>
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<li>
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Did you learn your craft from someone? What is your relationship with them?
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@@ -61,4 +12,58 @@
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like?
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</li>
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</ul>
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<p>I like to think that what we have today was not a gift from the Gods.</p>
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<h2>TINKERER FREE BENEFITS</h2>
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<ul>
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<li>Permanently increase your maximum Inventory Points by 2.</li>
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<li>You may initiate Projects.</li>
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</ul>
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<h2>TINKERER SKILLS</h2>
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<h3>EMERGENCY ITEM</h3>
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<p>
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Once per conflict scene, if you are in Crisis, you may perform an additional
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action on your turn. This action must be the Inventory action.
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</p>
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<h3>GADGETS (✦5)</h3>
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<ul>
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<li>
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When you first acquire this Skill, choose a gadget type: alchemy, infusions
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or magitech (see next four pages). You gain its basic benefits.
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</li>
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<li>
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Whenever you take this Skill again, choose one option: you gain the basic
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benefits of a new gadget type; or you gain the advanced benefits of a gadget
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type whose basic benefits you already obtained; or you gain the superior
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benefits of a gadget type whose advanced benefits you already obtained.
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</li>
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</ul>
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<h3>POTION RAIN (✦2)</h3>
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<p>
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When you create a potion that restores a single creature's HP and/or MP, you
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may have it affect up to 【SL】 additional creatures. If you do, the potion
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only restores half the normal amount of HP and MP to each creature.
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</p>
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<h3>SECRET FORMULA (✦5)</h3>
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<ul>
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<li>
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When you create a potion or magisphere whose effects restore HP and/or MP,
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each restored amount is increased by 【SL × 5】.
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</li>
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<li>
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When you create an elemental shard, potion or magisphere that deals damage,
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that item deals 【SL】 extra damage.
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</li>
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</ul>
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<h3>VISIONARY (✦5)</h3>
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<p>
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When you work on a Project, up to 【SL × 100】 zenit of material costs are
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automatically paid; additionally, you generate an additional 【SL】 progress
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every day. If multiple characters with this Skill work on the same Project,
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the effects will be cumulative.
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</p>
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