From 9ec45ad5563b10acff06beb6a38d7ce1146a0799 Mon Sep 17 00:00:00 2001 From: Drew Malzahn Date: Fri, 26 Jun 2026 21:01:59 -0400 Subject: [PATCH] fix: Format Page 72 Was *really* wonky because of a flowchart that just didn't get copied correctly by the AI --- books/core/72.html | 106 +++++++++++++++++++++++++-------------------- 1 file changed, 58 insertions(+), 48 deletions(-) diff --git a/books/core/72.html b/books/core/72.html index ec717d2..3ce7e42 100644 --- a/books/core/72.html +++ b/books/core/72.html @@ -1,4 +1,4 @@ -

Objective

+

Objective

You use this action when you want to make progress towards one of your goals within the conflict — either one you had established at the start of the @@ -7,54 +7,64 @@ grab a target and try to immobilize them, pull a lever to activate a mechanism, and so on.

-

- O W Describe what you want to accomplish and how you intend - to approach it. -

-

- Needless to say, you can only pursue a goal if you have a reasonable way to - achieve it — the Game Master has final say on which actions - can be performed, but should do their best to allow a variety of different - approaches. -

-

1

-

- If your goal is simple enough—such as leaping past a chasm or climbing a - rope—you will likely accomplish it with a single successful - Check. -

-

- O W Since Objective gets you closer to what you want to - achieve within the conflict, it will always require a Check. -

- -

2

-

- O W If your Check is successful, you alter the - Clock in your favor — which, based on the Clock in question, - means filling or erasing a certain number of sections, as previously explained - on page 53: -

- -

3

-

- Most of the time, your goal will be complex enough to involve the use of a - Clock — especially if achieving it brings you closer to - winning the conflict. -

-
+ +
  • +

    + If your goal is simple enough—such as leaping past a chasm or climbing a + rope—you will likely accomplish it with a single successful + Check. +

    +
  • +
  • +

    + Most of the time, your goal will be complex enough to involve the use of a + Clock — especially if achieving it brings you closer to + winning the conflict. +

    +
  • + +
  • +

    + If your Check is successful, you alter the + Clock in your favor — which, based on the Clock in + question, means filling or erasing a certain number of sections, as + previously explained on page 53: +

    + +
  • +