chore: Format HTML in books/core
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@@ -1,14 +1,51 @@
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<link rel="stylesheet" href="/css/book-page.css">
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<link rel="stylesheet" href="/css/book-page.css">
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<link rel="stylesheet" href="/css/book-page.css" />
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<link rel="stylesheet" href="/css/book-page.css" />
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<h1>PUBLISHER'S FOREWORD</h1>
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<p>I grew up with JRPGs, I learned a lot and I shared powerful emotions and incredible adventures: they're my greatest passion, second only to my love for tabletop RPGs.</p>
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<p>I felt hatred for Kefka and his laughter; I screamed and cried during "that scene" with the kind Aerith and the brilliant Sephiroth; I felt the smell of gasoline and clanging of metal as I piloted Fei Fong Wong's mech and the Monado gripped in my hands with each of Shulk's strikes; I jumped through time together with Crono, Marie, Lucca and Robo; I was among the Stars of Destiny in Tir's Liberation Army; I smelled the gunpowder from Squall's gunblade; I was moved by Vivi's existential crisis and I fell in love with Tifa.</p>
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<p>
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I grew up with JRPGs, I learned a lot and I shared powerful emotions and
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incredible adventures: they're my greatest passion, second only to my love for
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tabletop RPGs.
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</p>
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<p>
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I felt hatred for Kefka and his laughter; I screamed and cried during "that
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scene" with the kind Aerith and the brilliant Sephiroth; I felt the smell of
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gasoline and clanging of metal as I piloted Fei Fong Wong's mech and the
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Monado gripped in my hands with each of Shulk's strikes; I jumped through time
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together with Crono, Marie, Lucca and Robo; I was among the Stars of Destiny
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in Tir's Liberation Army; I smelled the gunpowder from Squall's gunblade; I
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was moved by Vivi's existential crisis and I fell in love with Tifa.
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</p>
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<p>My whole generation fell in love with Tifa.</p>
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<p>Whenever I finished a JRPG, I felt an emptiness inside. I wanted the plot to continue, I wanted the protagonists I loved and villains I hated to stay with me: every single time, I wished again and again for a tabletop RPG that would allow me to keep those stories and emotions alive.</p>
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<p>I tried many systems; I hacked and pasted together rules from different games, reskinned like there was no tomorrow, created house rules, but it never worked.</p>
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<p>I wanted an accurate way to play the JRPGs I loved, to create and experience new stories in the style of my favourite genre with the people at my table, but I could not find anything that truly satisfied me.</p>
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<p>Now, when I finish a JRPG and feel that familiar emptiness, I can simply schedule a session of Fabula Ultima and fill it whenever I want.</p>
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<p>I am very happy that Fabula Ultima is the first roleplaying game entirely produced by Need Games. I still remember when Emanuele told me how they wished to write a tabletop RPG based on JRPGs: I said "I know we're small today, but I'd love for this Fabula Ultima to be our first original game!".</p>
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<p>
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Whenever I finished a JRPG, I felt an emptiness inside. I wanted the plot to
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continue, I wanted the protagonists I loved and villains I hated to stay with
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me: every single time, I wished again and again for a tabletop RPG that would
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allow me to keep those stories and emotions alive.
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</p>
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<p>
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I tried many systems; I hacked and pasted together rules from different games,
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reskinned like there was no tomorrow, created house rules, but it never
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worked.
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</p>
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<p>
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I wanted an accurate way to play the JRPGs I loved, to create and experience
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new stories in the style of my favourite genre with the people at my table,
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but I could not find anything that truly satisfied me.
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</p>
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<p>
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Now, when I finish a JRPG and feel that familiar emptiness, I can simply
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schedule a session of Fabula Ultima and fill it whenever I want.
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</p>
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<p>
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I am very happy that Fabula Ultima is the first roleplaying game entirely
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produced by Need Games. I still remember when Emanuele told me how they wished
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to write a tabletop RPG based on JRPGs: I said "I know we're small today, but
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I'd love for this Fabula Ultima to be our first original game!".
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</p>
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<p>And so it was.</p>
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<p>To quote the greatest villain in the history of JRPGs (yes, of course I mean Kefka Palazzo): "Son of a submariner!!!" You're still reading the foreword! Come on! Go ahead, an airship awaits you to set sail for endless adventures...</p>
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<p>Nicola Degobbis</p>
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<p>
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To quote the greatest villain in the history of JRPGs (yes, of course I mean
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Kefka Palazzo): "Son of a submariner!!!" You're still reading the foreword!
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Come on! Go ahead, an airship awaits you to set sail for endless adventures...
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</p>
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<p>Nicola Degobbis</p>
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