chore: Format HTML in books/core

This commit is contained in:
2026-06-06 23:44:01 +00:00
parent 6a7e988ca0
commit 88a2778e6f
364 changed files with 47378 additions and 22433 deletions

View File

@@ -1,7 +1,10 @@
<link rel="stylesheet" href="/css/book-page.css">
<link rel="stylesheet" href="/css/book-page.css">
<link rel="stylesheet" href="/css/book-page.css" />
<link rel="stylesheet" href="/css/book-page.css" />
<h2>ARCANE LANTERN Lv 5 w CONSTRUCT</h2>
<p>Mages often keep these creatures as magical repositories. In a pinch, the lanterns can even help in battle.</p>
<p>
Mages often keep these creatures as magical repositories. In a pinch, the
lanterns can even help in battle.
</p>
<p><strong>Typical Traits:</strong> glowing, helpful, magical, tiny.</p>
<h3>Stats</h3>
@@ -10,17 +13,28 @@
<h3>Basic Attacks</h3>
<h4>Elemental Discharge</h4>
<p><strong>Damage:</strong> {DEX + INS} w {HR + 5} damage. When the arcane lantern performs this attack, roll a d6 to determine the damage type: 1-2 bolt; 3-4 fire; 5-6 ice.</p>
<p>
<strong>Damage:</strong> {DEX + INS} w {HR + 5} damage. When the arcane
lantern performs this attack, roll a d6 to determine the damage type: 1-2
bolt; 3-4 fire; 5-6 ice.
</p>
<h3>Other Actions</h3>
<h4>Mana Transfer</h4>
<p>The arcane lantern may use an action and spend up to 10 Mind Points to choose another creature it can see. That creature recovers an equal amount of Mind Points.</p>
<p>
The arcane lantern may use an action and spend up to 10 Mind Points to choose
another creature it can see. That creature recovers an equal amount of Mind
Points.
</p>
<h3>Special Rules</h3>
<p><strong>Construct:</strong> The lantern is immune to poisoned.</p>
<h2>CLATTERCLOWN Lv 10 w CONSTRUCT</h2>
<p>A discarded toy jester inhabited by loathsome spirits. Perhaps it is simply looking for someone to play with?</p>
<p>
A discarded toy jester inhabited by loathsome spirits. Perhaps it is simply
looking for someone to play with?
</p>
<p><strong>Typical Traits:</strong> creepy, loud, small, vengeful.</p>
<h3>Stats</h3>
@@ -29,13 +43,19 @@
<h3>Basic Attacks</h3>
<h4>Jester Kick</h4>
<p><strong>Damage:</strong> {DEX + INS} +1 w {HR + 5} physical damage. This attack deals 5 extra damage against dazed or shaken targets.</p>
<p>
<strong>Damage:</strong> {DEX + INS} +1 w {HR + 5} physical damage. This
attack deals 5 extra damage against dazed or shaken targets.
</p>
<h3>Spells</h3>
<h4>Dancing Jester</h4>
<p>20 MP w Special w Instantaneous. The clatterclown chooses any number of creatures it can see: each of them suffers shaken.</p>
<p>
20 MP w Special w Instantaneous. The clatterclown chooses any number of
creatures it can see: each of them suffers shaken.
</p>
<h3>Special Rules</h3>
<p><strong>Construct:</strong> The clatterclown is immune to poisoned.</p>
<footer>Philip Forlenza (Order #)</footer>
<footer>Philip Forlenza (Order #)</footer>