chore: Format HTML in books/core
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<link rel="stylesheet" href="/css/book-page.css">
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<link rel="stylesheet" href="/css/book-page.css">
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<link rel="stylesheet" href="/css/book-page.css" />
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<link rel="stylesheet" href="/css/book-page.css" />
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<h1>Creature Profile Guide</h1>
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<p><b>Chapter Title Placeholder</b></p>
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<h2>d 1. NAME, LEVEL AND SPECIES</h2>
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<p>At the top of the creature profile, you will find the creature's name, their level (ranging from a minimum of 5 to a maximum of 60), and finally their Species.</p>
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<p>
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At the top of the creature profile, you will find the creature's name, their
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level (ranging from a minimum of 5 to a maximum of 60), and finally their
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Species.
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</p>
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<h2>d 2. DESCRIPTION AND TYPICAL TRAITS</h2>
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<p>Each profile features a short description of the creature, followed by a list of typical (but not universal) Traits for that type of creature. The Game Master should always consider these Traits when portraying the creature or adjudicating the consequences of actions — a peaceful creature is more likely to listen to reason than an aggressive one, for instance.</p>
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<p>Villains can also spend Ultima Points to invoke Traits and reroll dice (page 101).</p>
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<p>
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Each profile features a short description of the creature, followed by a list
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of typical (but not universal) Traits for that type of creature. The Game
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Master should always consider these Traits when portraying the creature or
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adjudicating the consequences of actions — a peaceful creature is more likely
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to listen to reason than an aggressive one, for instance.
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</p>
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<p>
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Villains can also spend Ultima Points to invoke Traits and reroll dice (page
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101).
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</p>
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<h2>d 3. ATTRIBUTES</h2>
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<p>This line provides you with the creature's main and secondary statistics:</p>
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<ul>
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<li><strong>Dexterity (DEX), Insight (INS), Might (MIG) and Willpower (WLP)</strong> are all listed using the creature's base die size. Status effects and various abilities may temporarily influence these die sizes.</li>
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<li><strong>HP</strong> indicates the creature's maximum Hit Points, followed by their Crisis score.</li>
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<li><strong>MP</strong> indicates the creature's maximum Mind Points.</li>
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<li><strong>Init.</strong> indicates the creature's Initiative score. This calculation already takes all relevant bonuses and penalties into account, such as those from armor or Skills.</li>
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<li>
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<strong
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>Dexterity (DEX), Insight (INS), Might (MIG) and Willpower (WLP)</strong
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>
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are all listed using the creature's base die size. Status effects and
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various abilities may temporarily influence these die sizes.
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</li>
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<li>
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<strong>HP</strong> indicates the creature's maximum Hit Points, followed by
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their Crisis score.
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</li>
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<li><strong>MP</strong> indicates the creature's maximum Mind Points.</li>
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<li>
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<strong>Init.</strong> indicates the creature's Initiative score. This
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calculation already takes all relevant bonuses and penalties into account,
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such as those from armor or Skills.
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</li>
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</ul>
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<h2>d 4. DEFENSES</h2>
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<p>This section lists the creature's defensive statistics:</p>
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<ul>
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<li><strong>Defense (DEF)</strong> may be listed as a fixed number (if the creature is wearing martial armor) or as a bonus to be added to their current Dexterity die size.</li>
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<li><strong>Magic Defense (M.DEF)</strong> is always listed as a bonus to be added to the creature's current Insight die size.</li>
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<li>
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<strong>Defense (DEF)</strong> may be listed as a fixed number (if the
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creature is wearing martial armor) or as a bonus to be added to their
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current Dexterity die size.
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</li>
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<li>
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<strong>Magic Defense (M.DEF)</strong> is always listed as a bonus to be
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added to the creature's current Insight die size.
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</li>
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</ul>
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<p>These scores already take into account any benefits granted by shields and Skills.</p>
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<p>
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These scores already take into account any benefits granted by shields and
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Skills.
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</p>
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<hr>
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<p class="signature">Philip Forlenza (Order #)</p>
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<hr />
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<p class="signature">Philip Forlenza (Order #)</p>
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