chore: Format HTML in books/core
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@@ -1,35 +1,81 @@
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<link rel="stylesheet" href="/css/book-page.css">
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<link rel="stylesheet" href="/css/book-page.css">
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<link rel="stylesheet" href="/css/book-page.css" />
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<link rel="stylesheet" href="/css/book-page.css" />
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<h1>44GAME MASTER</h1>
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<h2>QUALITY COST EFFECT</h2>
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<section>
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<h2>Defensive Qualities</h2>
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<ul>
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<li><strong>Antistatus</strong> +500 z: You are immune to a single status effect.</li>
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<li><strong>Resistance</strong> +700 z: You have Resistance to a single damage type (not physical damage).</li>
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<li><strong>Amulet</strong> +800 z: You gain a +1 bonus to Magic Defense.</li>
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<li><strong>Bulwark</strong> +800 z: You gain a +1 bonus to Defense.</li>
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<li><strong>Dual Resistance</strong> +1000 z: You have Resistance to two damage types (not physical damage).</li>
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<li><strong>Swordbreaker</strong> +1000 z: You have Resistance to physical damage.</li>
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<li><strong>Immunity</strong> +1500 z: You have Immunity to a single damage type (not physical damage).</li>
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<li><strong>Omnishield</strong> +2000 z: You gain a +1 bonus to Defense and Magic Defense.</li>
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<li><strong>Perfect Health</strong> +2000 z: You are immune to all status effects.</li>
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</ul>
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<h2>Defensive Qualities</h2>
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<ul>
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<li>
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<strong>Antistatus</strong> +500 z: You are immune to a single status
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effect.
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</li>
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<li>
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<strong>Resistance</strong> +700 z: You have Resistance to a single damage
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type (not physical damage).
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</li>
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<li>
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<strong>Amulet</strong> +800 z: You gain a +1 bonus to Magic Defense.
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</li>
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<li><strong>Bulwark</strong> +800 z: You gain a +1 bonus to Defense.</li>
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<li>
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<strong>Dual Resistance</strong> +1000 z: You have Resistance to two
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damage types (not physical damage).
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</li>
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<li>
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<strong>Swordbreaker</strong> +1000 z: You have Resistance to physical
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damage.
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</li>
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<li>
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<strong>Immunity</strong> +1500 z: You have Immunity to a single damage
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type (not physical damage).
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</li>
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<li>
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<strong>Omnishield</strong> +2000 z: You gain a +1 bonus to Defense and
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Magic Defense.
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</li>
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<li>
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<strong>Perfect Health</strong> +2000 z: You are immune to all status
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effects.
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</li>
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</ul>
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</section>
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<section>
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<h2>Offensive Qualities</h2>
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<ul>
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<li><strong>Magical</strong> +100 z: The weapon targets Magic Defense instead of Defense.</li>
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<li><strong>Hunter</strong> +300 z: The weapon deals 5 extra damage to creatures of a particular Species.</li>
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<li><strong>Piercing</strong> +400 z: Damage dealt by the weapon ignores Resistances.</li>
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<li><strong>Dual Hunter</strong> +500 z: The weapon deals 5 extra damage to creatures belonging to one of two particular Species.</li>
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<li><strong>Multi</strong> +1000 z: Attacks with the weapon have multi (2).</li>
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<li><strong>Status</strong> +1500 z: Each target hit by the weapon suffers (choose one: dazed, shaken, slow, weak).</li>
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<li><strong>Status Plus</strong> +2000 z: Each target hit by the weapon suffers (choose one: enraged, poisoned).</li>
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</ul>
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<h2>Offensive Qualities</h2>
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<ul>
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<li>
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<strong>Magical</strong> +100 z: The weapon targets Magic Defense instead
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of Defense.
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</li>
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<li>
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<strong>Hunter</strong> +300 z: The weapon deals 5 extra damage to
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creatures of a particular Species.
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</li>
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<li>
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<strong>Piercing</strong> +400 z: Damage dealt by the weapon ignores
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Resistances.
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</li>
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<li>
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<strong>Dual Hunter</strong> +500 z: The weapon deals 5 extra damage to
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creatures belonging to one of two particular Species.
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</li>
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<li>
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<strong>Multi</strong> +1000 z: Attacks with the weapon have multi (2).
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</li>
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<li>
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<strong>Status</strong> +1500 z: Each target hit by the weapon suffers
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(choose one: dazed, shaken, slow, weak).
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</li>
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<li>
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<strong>Status Plus</strong> +2000 z: Each target hit by the weapon
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suffers (choose one: enraged, poisoned).
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</li>
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</ul>
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</section>
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<p>The Elves at Smolderheart Peak are rumored to craft weapons capable of banishing demons.</p>
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<p>Philip Forlenza (Order #)</p>
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<p>
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The Elves at Smolderheart Peak are rumored to craft weapons capable of
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banishing demons.
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</p>
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<p>Philip Forlenza (Order #)</p>
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