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<link rel="stylesheet" href="/css/book-page.css">
<link rel="stylesheet" href="/css/book-page.css">
<link rel="stylesheet" href="/css/book-page.css" />
<h2>Gamble up to 20</h2>
<p><strong>Type:</strong> Special</p>
<p><strong>Target:</strong> Instantaneous</p>
<p class="duration">You summon a vortex of chaotic energy. Roll your current Willpower die once for every 10 Mind Points spent while casting this spell, then keep the single die you prefer: the number on that die determines the effects of this spell.</p>
<p class="duration">
You summon a vortex of chaotic energy. Roll your current Willpower die once
for every 10 Mind Points spent while casting this spell, then keep the single
die you prefer: the number on that die determines the effects of this spell.
</p>
<ol>
<li><strong>1:</strong> You lose half of your current Hit Points and half of your current Mind Points.</li>
<li><strong>2-3:</strong> Each creature present on the scene, including yourself, suffers poisoned.</li>
<li><strong>4-6:</strong> Each creature present on the scene, including yourself, suffers slow.</li>
<li><strong>7-8:</strong> Choose up to three creatures you can see: each of them recovers 50 Hit Points and also recovers from all status effects.</li>
<li><strong>9+:</strong> Choose any number of creatures you can see: each of them suffers 30 damage. The damage type is determined randomly by rolling a d6:</p>
<ul>
<li>1. air</li>
<li>2. bolt</li>
<li>3. dark</li>
<li>4. earth</li>
<li>5. fire</li>
<li>6. poison</li>
</ul>
<li>
<strong>1:</strong> You lose half of your current Hit Points and half of
your current Mind Points.
</li>
<li>
<strong>2-3:</strong> Each creature present on the scene, including
yourself, suffers poisoned.
</li>
<li>
<strong>4-6:</strong> Each creature present on the scene, including
yourself, suffers slow.
</li>
<li>
<strong>7-8:</strong> Choose up to three creatures you can see: each of them
recovers 50 Hit Points and also recovers from all status effects.
</li>
<li>
<strong>9+:</strong> Choose any number of creatures you can see: each of
them suffers 30 damage. The damage type is determined randomly by rolling a
d6:
</li>
<ul>
<li>1. air</li>
<li>2. bolt</li>
<li>3. dark</li>
<li>4. earth</li>
<li>5. fire</li>
<li>6. poison</li>
</ul>
</ol>
<h2>Mirror 10</h2>
<p><strong>Type:</strong> One creature</p>
<p><strong>Scene Duration:</strong> Until this spell ends</p>
<p>You twist the laws of magic. Until this spell ends, if an offensive spell is cast on the target, the creature who cast that offensive spell will be targeted in their stead (any other targets of the offensive spell will be targeted as normal). Once that happens, this spell ends.</p>
<p>
You twist the laws of magic. Until this spell ends, if an offensive spell is
cast on the target, the creature who cast that offensive spell will be
targeted in their stead (any other targets of the offensive spell will be
targeted as normal). Once that happens, this spell ends.
</p>
<h2>Omega rr 20</h2>
<p><strong>Type:</strong> One creature</p>
<p><strong>Duration:</strong> Instantaneous</p>
<p>You invoke doom on your foe, turning strength into frailty. The target loses an amount of Hit Points equal to <code>【20 + half the target's level】</code>.</p>
<p>
You invoke doom on your foe, turning strength into frailty. The target loses
an amount of Hit Points equal to
<code>【20 + half the target's level】</code>.
</p>
<h2>Stop rr 10</h2>
<p><strong>Type:</strong> One creature</p>
<p><strong>Duration:</strong> Instantaneous</p>
<p>You trap a foe inside a circle of altered time and space. The target will perform one fewer action on their next turn (to a minimum of 0 actions).</p>
<p>
You trap a foe inside a circle of altered time and space. The target will
perform one fewer action on their next turn (to a minimum of 0 actions).
</p>
<h2>Umbra rr 10 × T</h2>
<p><strong>Type:</strong> Up to three creatures</p>
<p><strong>Duration:</strong> Instantaneous</p>
<p>A storm of dark energy turns matter into ash. Each target hit by this spell suffers <code>【HR + 15】</code> dark damage.</p>
<p>
A storm of dark energy turns matter into ash. Each target hit by this spell
suffers <code>【HR + 15】</code> dark damage.
</p>
<p><em>Opportunity:</em> Each target hit by this spell suffers weak.</p>
<h3>Notes</h3>
<ul>
<li>Spells marked with rr are offensive spells and require Magic Checks!</li>
<li>Spells marked with rr are offensive spells and require Magic Checks!</li>
</ul>
<p class="attribution">Philip Forlenza (Order #)</p>