chore: Format HTML in books/core
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<link rel="stylesheet" href="/css/book-page.css">
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<link rel="stylesheet" href="/css/book-page.css">
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<link rel="stylesheet" href="/css/book-page.css" />
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<link rel="stylesheet" href="/css/book-page.css" />
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<h2>SAMPLE PROJECTS</h2>
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<p>INVENTION POTENCY AREA USE</p>
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<section>
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<h3>The "Discovery"</h3>
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<p><strong>Major</strong> Large <strong>Permanent</strong></p>
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<p>Total Project Cost: 6000 zenit; Progress Required: 60; Flaw: None.</p>
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<p>A large airship that can transport up to fifty people. It provides no additional firepower or protection — armaments, barriers, and so on would all be considered separate Projects and can be subsequently added to the airship's base chassis.</p>
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<h3>The "Discovery"</h3>
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<p><strong>Major</strong> Large <strong>Permanent</strong></p>
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<p>Total Project Cost: 6000 zenit; Progress Required: 60; Flaw: None.</p>
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<p>
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A large airship that can transport up to fifty people. It provides no
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additional firepower or protection — armaments, barriers, and so on would
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all be considered separate Projects and can be subsequently added to the
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airship's base chassis.
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</p>
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</section>
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<section>
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<h3>Gatling Golem</h3>
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<p><strong>Major</strong> Individual <strong>Permanent</strong></p>
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<p>Total Project Cost: 1500 zenit; Progress Required: 15; Flaw: Yes.</p>
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<p>A semi-intelligent floating weapon. This golem will act after the inventor's turn during conflict scenes, dealing minor physical damage to a single target. However, it is extremely loud and highly experimental: enemies may spend an opportunity to disable it until the end of the scene.</p>
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<h3>Gatling Golem</h3>
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<p><strong>Major</strong> Individual <strong>Permanent</strong></p>
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<p>Total Project Cost: 1500 zenit; Progress Required: 15; Flaw: Yes.</p>
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<p>
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A semi-intelligent floating weapon. This golem will act after the inventor's
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turn during conflict scenes, dealing minor physical damage to a single
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target. However, it is extremely loud and highly experimental: enemies may
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spend an opportunity to disable it until the end of the scene.
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</p>
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</section>
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<section>
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<h3>Mag Boots</h3>
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<p><strong>Medium</strong> Individual <strong>Permanent</strong></p>
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<p>Total Project Cost: 1000 zenit; Progress Required: 10; Flaw: None.</p>
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<p>A pair of magnetic boots that allows the wearer to safely attach themselves to metallic surfaces, possibly walking on walls or even ceilings.</p>
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<h3>Mag Boots</h3>
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<p><strong>Medium</strong> Individual <strong>Permanent</strong></p>
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<p>Total Project Cost: 1000 zenit; Progress Required: 10; Flaw: None.</p>
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<p>
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A pair of magnetic boots that allows the wearer to safely attach themselves
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to metallic surfaces, possibly walking on walls or even ceilings.
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</p>
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</section>
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<section>
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<h3>Magitech Suit</h3>
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<p><strong>See below</strong> See below See below</p>
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<p>Total Project Cost: 1750 zenit; Progress Required: 17; Flaw: Yes.</p>
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<p>An advanced four-legged armor fueled by magitech energy.</p>
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<ul>
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<li>The pilot has Resistance to fire damage and physical damage.</li>
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<li>The pilot can use the Attack action to unleash a searing heat ray causing minor fire damage. It is a ranged attack and requires a <code>【DEX + INS】</code> Accuracy Check.</li>
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<li>The pilot also suffers Vulnerability to bolt damage.</li>
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</ul>
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<p>Given the complexity and power of this invention, the Game Master splits it into two separate Projects: the armor itself and then its heat cannon, both with medium potency, individual area, and permanent use.</p>
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<p>The inventor added a flaw to one of the Projects (Vulnerability to bolt damage) in order to partially reduce the cost.</p>
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<h3>Magitech Suit</h3>
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<p><strong>See below</strong> See below See below</p>
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<p>Total Project Cost: 1750 zenit; Progress Required: 17; Flaw: Yes.</p>
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<p>An advanced four-legged armor fueled by magitech energy.</p>
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<ul>
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<li>The pilot has Resistance to fire damage and physical damage.</li>
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<li>
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The pilot can use the Attack action to unleash a searing heat ray causing
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minor fire damage. It is a ranged attack and requires a
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<code>【DEX + INS】</code> Accuracy Check.
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</li>
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<li>The pilot also suffers Vulnerability to bolt damage.</li>
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</ul>
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<p>
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Given the complexity and power of this invention, the Game Master splits it
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into two separate Projects: the armor itself and then its heat cannon, both
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with medium potency, individual area, and permanent use.
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</p>
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<p>
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The inventor added a flaw to one of the Projects (Vulnerability to bolt
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damage) in order to partially reduce the cost.
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</p>
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</section>
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<footer>
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<p class="source-info">Philip Forlenza (Order #)</p>
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</footer>
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<p class="source-info">Philip Forlenza (Order #)</p>
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</footer>
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