feat: Add core rules

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2026-06-06 13:03:00 +00:00
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Botanical Entries Reference</title>
<link rel="stylesheet" href="book-page.css">
</head>
<body>
<div class="page-number">
144 W
</div>
<!-- OCEAN LOTUS Entry -->
<article class="entry-section" id="ocean-lotus">
<h2>OCEAN LOTUS</h2>
<p>A graceful symbol of serenity and wisdom.</p>
<span class="metadata">T EFFECT</span>
<ul>
<li><strong>0-1:</strong> You are immune to dazed and slow.</li>
<li><strong>2:</strong> You treat your Dexterity and Insight as being one die size higher (up to a maximum of d12).</li>
<li><strong>3:</strong> You and every ally you can see treat your Dexterity and Insight as being one die size higher (up to a maximum of d12).</li>
</ul>
</article>
<!-- PILGRIM GAZALIA Entry -->
<article class="entry-section" id="pilgrim-gazalia">
<h2>PILGRIM GAZALIA</h2>
<p>Its flamboyant corolla is synonymous with abundance.</p>
<span class="metadata">T EFFECT</span>
<ul>
<li><strong>1-2:</strong> At the end of your turn, choose yourself or another Player Character you can see. The chosen character regains 2 Inventory Points.</li>
<li><strong>3:</strong> At the end of your turn, you and every other Player Character you can see regain 1 Inventory Point.</li>
</ul>
</article>
<!-- PRANCING DANDELION Entry -->
<article class="entry-section" id="prancing-dandelion">
<h2>PRANCING DANDELION</h2>
<p>A symbol of energy and vivacity, it spreads seeds through stormy winds.</p>
<span class="metadata">T EFFECT</span>
<ul>
<li><strong>1-3:</strong> At the end of your turn, choose air or bolt. Until you use this effect again or this magiseed is no longer in your garden, all damage dealt by you and every ally present on the scene becomes the chosen type, its type cannot change, and it ignores Resistances.</li>
</ul>
</article>
<!-- Trailing/Unrelated Information -->
<div class="filler-text">
<h3>W</h3>
</div>
</body>
</html>