feat: Add core rules
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books/core/232.html
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books/core/232.html
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<link rel="stylesheet" href="/css/book-page.css">
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<link rel="stylesheet" href="/css/book-page.css">
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<p>33PRESS START</p>
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<h1>CHAPTER EMBODIMENT</h1>
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<h2>Embodiment</h2>
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<p>The group will vote for the Player who better embodied their character's Identity and/or Theme during the session — the chosen Player's character gains an additional 2 XP. If two or more Players are tied, they will each gain this bonus Experience!</p>
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<p>A few rules apply however:</p>
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<ul>
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<li>You cannot be awarded this bonus XP twice in a row.</li>
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<li>You cannot vote for yourself or for the Game Master.</li>
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</ul>
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<p>If you are using this optional rule as well as MVP (see below), the two rewards must go to different Players. Vote for Embodiment before you vote for MVP.</p>
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<p><strong>It's good if:</strong> You like to roleplay intense scenes and you don't run the risk of a single person outshining everyone else or making things uncomfortable by stealing the spotlight all the time. If you see this happening, you should stop using this option.</p>
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<h1>CHAPTER MVP</h1>
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<h2>MVP</h2>
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<p>The group will vote for a Most Valuable Player at the end of each session — the chosen Player's character gains an additional 2 XP. If two or more Players are tied, they will each gain this bonus Experience!</p>
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<p>Just like with Embodiment, you cannot be awarded this bonus XP twice in a row, and you cannot vote for yourself or the Game Master.</p>
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<p>If you are using this optional rule as well as Embodiment (see above), the two rewards must go to different Players. Vote for Embodiment before you vote for MVP.</p>
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<p><strong>It's good if:</strong> Your group wants to reward proactive Players who take a hit for the team or turn the tables on their adversaries.</p>
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<h3>LEVEL GAPS</h3>
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<p>If you use the Embodiment or MVP optional rules, some characters might end up being a few levels above others. The system won't suffer unless this gap is five or greater, but you should carefully discuss whether the optional rules are fostering a healthy play environment.</p>
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<p>If someone is frustrated by these rules, even if it's only one person, you should stop using them.</p>
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<footer>Philip Forlenza (Order #)</footer>
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