feat: Add core rules
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books/core/180.html
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books/core/180.html
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<link rel="stylesheet" href="/css/book-page.css">
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<link rel="stylesheet" href="/css/book-page.css">
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<h2>ARCANUM OF THE FORGE</h2>
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<p><strong>Domains:</strong> fire, heat, metal.</p>
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<ul>
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<li>You have Resistance to fire damage.</li>
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<li>Any fire damage you deal ignores Resistances.</li>
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</ul>
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<p>When you dismiss this Arcanum, choose <strong>Forge</strong> or <strong>Inferno</strong>:</p>
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<ul>
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<li><strong>Forge.</strong> You create a basic armor, shield or weapon of your choice (see pages 130 to 133). If you select this option again, the previously created item vanishes. If you create a weapon this way, it deals fire damage instead of physical.</li>
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<li><strong>Inferno.</strong> Choose any number of creatures you can see: each of them suffers 30 fire damage. This damage ignores Resistances.</li>
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</ul>
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<h2>ARCANUM OF THE FROST</h2>
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<p><strong>Domains:</strong> cold, ice, silence.</p>
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<ul>
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<li>You have Resistance to ice damage and are immune to enraged.</li>
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<li>Any ice damage you deal ignores Resistances.</li>
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</ul>
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<p><strong>Ice Age.</strong> Choose any number of creatures you can see: each of them suffers 30 ice damage. This damage ignores Resistances.</p>
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<h2>ARCANUM OF THE GATE</h2>
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<p><strong>Domains:</strong> space, travel, void.</p>
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<ul>
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<li>You have Resistance to dark damage.</li>
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<li>You gain a +1 bonus to your Magic Defense.</li>
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</ul>
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<p>When you dismiss this Arcanum, choose <strong>Oblivion</strong> or <strong>Warp</strong>:</p>
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<ul>
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<li><strong>Oblivion.</strong> Choose any number of creatures you can see: each of them suffers 30 dark damage. This damage ignores Resistances.</li>
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<li><strong>Warp.</strong> You teleport yourself and up to five other nearby willing creatures to a location you previously visited, if that location is within 1 travel day.</li>
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</ul>
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<p>cc Work with your group and create custom Arcana for your world!</p>
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<p>MERGE DISMISS MERGEDISMISS MERGEDISMISS</p>
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<p>Philip Forlenza (Order #)</p>
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