feat: Add core rules

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<link rel="stylesheet" href="/css/book-page.css">
<link rel="stylesheet" href="/css/book-page.css">
<h1>22 GAME RULES</h1>
<h2>SERVICE COST DESCRIPTION</h2>
<h3>Town Services</h3>
<p><strong>Recharge Inventory</strong> 10 z: Recharges a character's Inventory Points by one.</p>
<p><strong>Full Rest (village)</strong> 5 z: Allows one person to rest for one night.</p>
<p><strong>Full Rest (town)</strong> 10 z: Allows one person to rest for one night.</p>
<p><strong>Full Rest (city)</strong> 20 z: Allows one person to rest for one night.</p>
<h3>Travel Services</h3>
<p><strong>Land Transportation</strong> 10 z: Allows one person to travel for one day.</p>
<p><strong>Water Transportation</strong> 20 z: Allows one person to travel for one day.</p>
<p><strong>Air Transportation</strong> 40 z: Allows one person to travel for one day.</p>
<h2>TRANSPORT COST PASSENGERS DISTANCE</h2>
<h3>Mounts</h3>
<ul>
<li><strong>Terrestrial</strong> 200 z: One or two ×2</li>
<li><strong>Aquatic</strong> 500 z: Approximately six ×2</li>
<li><strong>Submarine</strong> 1000 z: Approximately six ×2</li>
<li><strong>Flying</strong> 2000 z: Approximately six ×3</li>
</ul>
<h3>Vehicles</h3>
<ul>
<li><strong>Terrestrial</strong> 600 z: Approximately six ×2</li>
<li><strong>Aquatic</strong> 2000 z: Approximately ten ×2</li>
<li><strong>Submarine</strong> 4000 z: Approximately ten ×2</li>
<li><strong>Flying</strong> 8000 z: Approximately twenty ×3</li>
</ul>
<p class="notes">Philip Forlenza (Order #)</p>