feat: Multiple book improvements
- Format spell tables like they are in the book - Add permalinks to headers - Formatting - Book-wide search
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<h1>SPIRITIST SPELLS</h1>
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<h2>Aura</h2>
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<p>
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<strong>Cost:</strong> 5 × T | <strong>Targets:</strong> Up to three creatures
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| <strong>Duration:</strong> Scene
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</p>
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<p>
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You project your soul outside your body and direct it to surround the targets,
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shielding them from dangerous magic. Until this spell ends, each target may
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treat their Magic Defense as being equal to 12 against any effects that target
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it (they are still free to use their normal Defense score if higher than 12).
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</p>
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<h2>Awaken</h2>
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<p>
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<strong>Cost:</strong> 20 | <strong>Targets:</strong> One creature |
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<strong>Duration:</strong> Scene
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</p>
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<p>
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You allow a creature to focus their vital energy into accomplishing what they
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previously could not. Choose one Attribute: Dexterity, Insight, Might, or
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Willpower. Until this spell ends, the target treats the chosen Attribute as if
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it were one die size higher (up to a maximum of d12).
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</p>
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<h2>Barrier</h2>
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<p>
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<strong>Cost:</strong> 5 × T | <strong>Targets:</strong> Up to three creatures
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| <strong>Duration:</strong> Scene
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</p>
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<p>
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You project your soul outside your body and weave it into a barrier to protect
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the targets from attacks. Until this spell ends, each target may treat their
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Defense as being equal to 12 against any effects that target it (they are
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still free to use their normal Defense score if higher than 12).
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</p>
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<h2>Cleanse</h2>
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<p>
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<strong>Cost:</strong> 5 × T | <strong>Targets:</strong> Up to three creatures
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| <strong>Duration:</strong> Instantaneous
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</p>
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<p>
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You strengthen and purify the soul energy coursing through your companions.
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Each target recovers from all status effects.
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</p>
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<h2>Enrage</h2>
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<p>
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<strong>Cost:</strong> rr 10 | <strong>Targets:</strong> One creature |
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<strong>Duration:</strong> Instantaneous
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</p>
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<p>
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You cause a creature to lose any semblance of temper and act brazenly. The
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target suffers enraged and cannot perform the Guard or Spell actions during
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their next turn.
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</p>
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<h2>Hallucination</h2>
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<p>
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<strong>Cost:</strong> rr 5 × T | <strong>Targets:</strong> Up to three
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creatures | <strong>Duration:</strong> Instantaneous
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</p>
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<p>
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You alter the senses of your enemies, causing them to experience bizarre or
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frightening hallucinations. Choose dazed or shaken: you inflict the chosen
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status effect on each target hit by this spell.
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</p>
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<h2>Spiritist Spells</h2>
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<table>
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<thead>
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<tr>
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<th>Name</th>
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<th>Cost</th>
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<th>Targets</th>
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<th>Duration</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>Aura</td>
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<td>5 x T</td>
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<td>Up to three creatures</td>
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<td>scene</td>
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</tr>
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<tr>
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<td colspan="4">
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You project your soul outside your body and direct it to surround the
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targets, shielding them from dangerous magic. Until this spell ends,
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each target may treat their Magic Defense as being equal to 12 against
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any effects that target it (they are still free to use their normal
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Defense score if higher than 12).
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</td>
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</tr>
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<tr>
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<td>Awaken</td>
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<td>20</td>
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<td>One creature</td>
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<td>scene</td>
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</tr>
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<tr>
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<td colspan="4">
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You allow a creature to focus their vital energy into accomplishing what
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they previously could not. Choose one Attribute: Dexterity, Insight,
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Might, or Willpower. Until this spell ends, the target treats the chosen
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Attribute as if it were one die size higher (up to a maximum of d12).
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</td>
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</tr>
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<tr>
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<td>Barrier</td>
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<td>5 x T</td>
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<td>Up to three creatures</td>
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<td>scene</td>
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</tr>
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<tr>
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<td colspan="4">
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You project your soul outside your body and weave it into a barrier to
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protect the targets from attacks. Until this spell ends, each target may
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treat their Defense as being equal to 12 against any effects that target
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it (they are still free to use their normal Defense score if higher than
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12).
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</td>
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</tr>
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<tr>
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<td>Cleanse</td>
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<td>5 x T</td>
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<td>Up to three creatures</td>
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<td>Instantaneous</td>
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</tr>
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<tr>
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<td colspan="4">
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You strengthen and purify the soul energy coursing through your
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companions. Each target recovers from all status effects.
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</td>
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</tr>
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<tr>
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<td>Enrage</td>
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<td>rr 10</td>
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<td>One creature</td>
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<td>Instantaneous</td>
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</tr>
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<tr>
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<td colspan="4">
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You cause a creature to lose any semblance of temper and act brazenly.
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The target suffers enraged and cannot perform the Guard or Spell actions
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during their next turn.
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</td>
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</tr>
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<tr>
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<td>Hallucination</td>
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<td>rr 5 x T</td>
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<td>Up to three creatures</td>
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<td>Instantaneous</td>
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</tr>
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<tr>
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<td colspan="4">
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You alter the senses of your enemies, causing them to experience bizarre
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or frightening hallucinations. Choose dazed or shaken: you inflict the
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chosen status effect on each target hit by this spell.
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</td>
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</tr>
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</tbody>
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</table>
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