feat: Multiple book improvements
- Format spell tables like they are in the book - Add permalinks to headers - Formatting - Book-wide search
This commit is contained in:
@@ -1,98 +1,112 @@
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<h1>Spell List</h1>
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<section>
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<h2>Acceleration</h2>
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<p>
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<strong>Cost:</strong> 20 | <strong>Type:</strong> One creature |
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<strong>Scene:</strong>
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</p>
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<p>
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You bend the fabric of time. Until this spell ends, the target gains the
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ability to perform a single additional action during each of their turns.
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Once the target has performed a total of two additional actions granted by
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this spell, this spell ends.
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</p>
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</section>
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<section>
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<h2>Anomaly</h2>
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<p>
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<strong>Cost:</strong> 20 | <strong>Type:</strong> One creature |
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<strong>Scene:</strong>
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</p>
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<p>
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You alter the very nature of your target. Until this spell ends, if the
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target would suffer damage of a type they Absorb or are Immune to, they are
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instead treated as if they were Vulnerable to that damage type. Once that
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happens, this spell ends.
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</p>
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</section>
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<section>
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<h2>Dark Weapon</h2>
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<p>
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<strong>Cost:</strong> 10 | <strong>Type:</strong> One equipped weapon |
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<strong>Scene:</strong>
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</p>
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<p>
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You imbue a weapon with dark energy. Until this spell ends, all damage dealt
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by the weapon becomes of the dark type. If you have that weapon equipped
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while you cast this spell, you may perform a free attack with it as part of
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the same action.
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</p>
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<p class="restrictions">
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<em
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>This spell can only be cast on a weapon equipped by a willing
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creature.</em
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>
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</p>
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</section>
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<section>
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<h2>Dispel</h2>
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<p>
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<strong>Cost:</strong> 10 | <strong>Type:</strong> One creature |
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<strong>Instantaneous:</strong>
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</p>
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<p>
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You release a wave of negative energy and cleanse all magic from a creature.
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If the target is affected by one or more spells with a duration of Scene,
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they are no longer affected by any of those spells instead.
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</p>
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</section>
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<section>
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<h2>Divination</h2>
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<p>
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<strong>Cost:</strong> 10 | <strong>Type:</strong> Self |
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<strong>Scene:</strong>
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</p>
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<p>
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You glimpse briefly into the future. Until this spell ends, after a creature
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you can see performs a Check, if it was not a fumble nor a critical success,
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you may force that creature to reroll both dice. Once you have forced two
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rerolls this way, this spell ends.
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</p>
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</section>
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<section>
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<h2>Drain Spirit</h2>
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<p>
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<strong>Cost:</strong> 5 | <strong>Type:</strong> One creature |
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<strong>Instantaneous:</strong>
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</p>
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<p>
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You consume a creature's psyche. The target loses 【HR + 15】 Mind Points.
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Then, you recover an amount of Mind Points equal to half the Mind Points
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loss they suffered (if the loss was reduced to 0 in some way, you recover
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none).
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</p>
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</section>
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<section>
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<h2>Drain Vigor</h2>
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<p>
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<strong>Cost:</strong> 10 | <strong>Type:</strong> One creature |
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<strong>Instantaneous:</strong>
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</p>
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<p>
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You steal another creature's life force. The target suffers 【HR + 15 】
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dark damage. Then, you recover an amount of Hit Points equal to half the Hit
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Points loss they suffered (if the loss was reduced to 0 in some way, you
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recover none).
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</p>
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</section>
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<aside class="collection-info"><h3>Entropist Spells</h3></aside>
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<h2>Entropist Spells</h2>
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<table>
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<thead>
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<tr>
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<th>Name</th>
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<th>Cost</th>
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<th>Targets</th>
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<th>Duration</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>Acceleration</td>
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<td>20</td>
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<td>One creature</td>
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<td>Scene</td>
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</tr>
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<tr>
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<td colspan="4">
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You bend the fabric of time. Until this spell ends, the target gains the
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ability to perform a single additional action during each of their
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turns. Once the target has performed a total of two additional actions
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granted by this spell, this spell ends.
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</td>
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</tr>
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<tr>
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<td>Anomaly</td>
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<td>20</td>
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<td>One creature</td>
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<td>Scene</td>
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</tr>
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<tr>
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<td colspan="4">
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You alter the very nature of your target. Until this spell ends, if the
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target would suffer damage of a type they Absorb or are Immune to, they
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are instead treated as if they were Vulnerable to that damage type. Once
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that happens, this spell ends.
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</td>
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</tr>
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<tr>
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<td>Dark Weapon</td>
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<td>10</td>
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<td>One equipped weapon</td>
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<td>Scene</td>
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</tr>
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<tr>
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<td colspan="4">
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You imbue a weapon with dark energy. Until this spell ends, all damage
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dealt by the weapon becomes of the dark type. If you have that weapon
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equipped while you cast this spell, you may perform a free attack with
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it as part of the same action. This spell can only be cast on a weapon
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equipped by a willing creature.
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</td>
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</tr>
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<tr>
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<td>Dispel</td>
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<td>10</td>
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<td>One creature</td>
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<td>Instantaneous</td>
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</tr>
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<tr>
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<td colspan="4">
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You release a wave of negative energy and cleanse all magic from a
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creature. If the target is affected by one or more spells with a
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duration of Scene, they are no longer affected by any of those spells
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instead.
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</td>
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</tr>
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<tr>
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<td>Divination</td>
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<td>10</td>
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<td>Self</td>
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<td>Scene</td>
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</tr>
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<tr>
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<td colspan="4">
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You glimpse briefly into the future. Until this spell ends, after a
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creature you can see performs a Check, if it was not a fumble nor a
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critical success, you may force that creature to reroll both dice. Once
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you have forced two rerolls this way, this spell ends.
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</td>
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</tr>
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<tr>
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<td>Drain Spirit</td>
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<td>5</td>
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<td>One creature</td>
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<td>Instantaneous</td>
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</tr>
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<tr>
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<td colspan="4">
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You consume a creature's psyche. The target loses【 HR + 15】 Mind
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Points. Then, you recover an amount of Mind Points equal to half the
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Mind Points loss they suffered (if the loss was reduced to 0 in some
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way, you recover none).
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</td>
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</tr>
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<tr>
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<td>Drain Vigor</td>
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<td>10</td>
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<td>One creature</td>
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<td>Instantaneous</td>
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</tr>
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<tr>
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<td colspan="4">
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You steal another creature's life force. The target suffers【 HR + 15】
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dark damage. Then, you recover an amount of Hit Points equal to half the
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Hit Points loss they suffered (if the loss was reduced to 0 in some way,
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you recover none).
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</td>
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</tr>
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</tbody>
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</table>
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