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<head>
<meta charset="UTF-8" />
<title>Chapter Introduction</title>
<link rel="stylesheet" href="book-page.css" />
</head>
<h1>INTRODUCTION</h1>
<blockquote class="epigraph">
“Before deciding how to face this calamity, you should understand what created
it.”
</blockquote>
<section>
<h2>VERTICAL DEVELOPMENT</h2>
<p>
Natural fantasy campaigns are often set in small regions or villages rather
than entire continents and cities, but compensate for this “limited
perspective” with vertical development: the current world was built upon
countless layers of history, where terrible powers and wondrous magics are
buried. These are truly ancient worlds, where the past is millennia away
rather than centuries, so that the causes of todays misfortunes are often
incomprehensible.
</p>
</section>
<section>
<h2>LIFE, DEATH, AND TRANSFORMATION</h2>
<p>
Natural fantasy mostly does away with epic and spectacular aesthetics,
instead presenting Fabula Ultimas thematic core in a visceral and sincere
way, and involving the protagonists on an intimate and personal level: these
are stories about the environment, life, and death. Like fairy tales, and
the philosophies and traditions that inspired it, the natural fantasy style
presents death as a necessary step for the world to regenerate a terrible
pain and yet an opportunity to appreciate life; a meaningful act which
cannot be inflicted lightly, nor be stripped of its solemnity.
</p>
</section>
<section>
<h2>MAIN REFERENCES</h2>
<p>Here are some titles that shaped the artistic vision of this book:</p>
<ul>
<li>
<strong>The Dusk trilogy</strong> (Ayesha, Escha & Logy, Shallie) from the
Atelier series is without a doubt one of our main influences. Its set on
a dying world victim of the manipulations of ancient humans, a world that
can only be revived thanks to the tenacity of a younger generation. The
Ryza trilogy and the Sophie duology also influenced the aesthetics of this
book.
</li>
<li>
<strong>The Monster Hunter Stories series</strong> shares its setting with
the famous Monster Hunter saga, but emphasizes cooperation between human
and monster and the importance of preserving even the most dangerous
species.
</li>
<li>
<strong>Jade Cocoon: Story of the Tamamayu</strong> is a great example of
a campaign that takes place in a short time frame, and is set in a
relatively small place: a single village and the surrounding forests
struggling against a terrible curse.
</li>
<li>
<strong>Etrian Odyssey Untold: The Millennium Girl</strong> features a
truly inspired cast of characters and a plot centered around the
progressive discovery of the mysteries of the past. It also reinvents the
concept of a post-apocalyptic world as a lush and verdant landscape.
</li>
</ul>
</section>
<head> <meta charset="UTF-8" /> <title>Chapter Introduction</title> <link rel="stylesheet" href="book-page.css" /></head><h1>INTRODUCTION</h1><blockquote class="epigraph"> “Before deciding how to face this calamity, you should understand what created it.”</blockquote><section> <h2>VERTICAL DEVELOPMENT</h2> <p> Natural fantasy campaigns are often set in small regions or villages rather than entire continents and cities, but compensate for this “limited perspective” with vertical development: the current world was built upon countless layers of history, where terrible powers and wondrous magics are buried. These are truly ancient worlds, where the past is millennia away rather than centuries, so that the causes of todays misfortunes are often incomprehensible. </p></section><section> <h2>LIFE, DEATH, AND TRANSFORMATION</h2> <p> Natural fantasy mostly does away with epic and spectacular aesthetics, instead presenting Fabula Ultimas thematic core in a visceral and sincere way, and involving the protagonists on an intimate and personal level: these are stories about the environment, life, and death. Like fairy tales, and the philosophies and traditions that inspired it, the natural fantasy style presents death as a necessary step for the world to regenerate a terrible pain and yet an opportunity to appreciate life; a meaningful act which cannot be inflicted lightly, nor be stripped of its solemnity. </p></section><section> <h2>MAIN REFERENCES</h2> <p>Here are some titles that shaped the artistic vision of this book:</p> <ul> <li> <strong>The Dusk trilogy</strong> (Ayesha, Escha & Logy, Shallie) from the Atelier series is without a doubt one of our main influences. Its set on a dying world victim of the manipulations of ancient humans, a world that can only be revived thanks to the tenacity of a younger generation. The Ryza trilogy and the Sophie duology also influenced the aesthetics of this book. </li> <li> <strong>The Monster Hunter Stories series</strong> shares its setting with the famous Monster Hunter saga, but emphasizes cooperation between human and monster and the importance of preserving even the most dangerous species. </li> <li> <strong>Jade Cocoon: Story of the Tamamayu</strong> is a great example of a campaign that takes place in a short time frame, and is set in a relatively small place: a single village and the surrounding forests struggling against a terrible curse. </li> <li> <strong>Etrian Odyssey Untold: The Millennium Girl</strong> features a truly inspired cast of characters and a plot centered around the progressive discovery of the mysteries of the past. It also reinvents the concept of a post-apocalyptic world as a lush and verdant landscape. </li> </ul></section>