feat: Links to pages
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<!doctype html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Protagonists - Gourmet Skills</title>
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<link rel="stylesheet" href="book-page.css" />
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</head>
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<div class="container">
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<header>
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<h1>33 PROTAGONISTS</h1>
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<p style="font-size: 0.9em; color: #7f8c8d">Page 149 | Gourmet Chapter</p>
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</header>
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<!-- Gourmet Free Benefits Section -->
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<section class="gourmet-benefits">
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<h2>⭐ GOURMET FREE BENEFITS</h2>
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<ul>
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<li>
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<strong>Inventory Points:</strong> Permanently increase your maximum
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Inventory Points by 2.
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</li>
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<li>
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<strong>Project Creation:</strong> You may start Projects to create
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unique foods and drinks; they are always consumable, and their area is
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based on the number and type of creatures you need to nourish.
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</li>
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</ul>
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</section>
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<!-- Skills Section -->
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<div class="skills-container">
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<h2>🍖 GOURMET SKILLS</h2>
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<!-- COOKING Skill -->
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<div class="skill-card" id="cooking">
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<div class="skill-header">
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<h3 class="skill-name">COOKING</h3>
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<span class="skill-cost">(çç5)</span>
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</div>
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<p>
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When you rest inside a settlement, you gain (SL) ingredients (see next
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page).
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</p>
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<p>
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You may use an action and combine 2 or 3 ingredients to prepare a
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delicacy (see next page). You choose one option: you apply its effects
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to yourself or an ally you can see; or you perform a free attack with
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a weapon you have equipped. This attack deals no damage, but you apply
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the delicacy’s effects to each enemy hit by the attack.
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</p>
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<p>
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<strong>Ingredients Capacity:</strong> You may carry up to 10 + (SL ×
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5) ingredients, and they will never spoil until you use them; if you
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take this Skill during character creation, you begin play with ten
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ingredients with random tastes.
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</p>
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</div>
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<!-- KNIFE AND FORK Skill -->
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<div class="skill-card" id="knife-fork">
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<div class="skill-header">
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<h3 class="skill-name">KNIFE AND FORK</h3>
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<span class="skill-cost">(N/A)</span>
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</div>
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<p>
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When you perform the free attack granted by the Cooking Skill, if you
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combined no more than 2 ingredients, you may have the attack deal
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damage as normal. If you do, you treat your High Roll (HR) as 0 when
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calculating damage dealt by this attack.
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</p>
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</div>
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<!-- MADE WITH LOVE Skill -->
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<div class="skill-card" id="made-with-love">
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<div class="skill-header">
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<h3 class="skill-name">MADE WITH LOVE</h3>
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<span class="skill-cost">(çç3)</span>
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</div>
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<p>
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When you use the Cooking Skill and choose to apply the effects of the
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delicacy to yourself or an ally you can see, you may spend up to (SL ×
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10) MP. For every 10 MP you spend this way, apply the delicacy’s
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effects to an additional ally you can see.
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</p>
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</div>
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<!-- SALT AND PEPPER Skill -->
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<div class="skill-card" id="salt-pepper">
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<div class="skill-header">
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<h3 class="skill-name">SALT AND PEPPER</h3>
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<span class="skill-cost">(N/A)</span>
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</div>
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<p>
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When you prepare a delicacy, you may spend 2 Inventory Points: if you
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do, change the taste of one ingredient to a different taste of your
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choice.
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</p>
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</div>
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<!-- TRAVELING COOK Skill -->
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<div class="skill-card" id="traveling-cook">
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<div class="skill-header">
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<h3 class="skill-name">TRAVELING COOK</h3>
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<span class="skill-cost">(çç3)</span>
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</div>
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<p>
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After each travel roll, if you acquired the Cooking Skill, you gain
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(SL × 2) ingredients.
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</p>
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<h4>Narrative Prompts:</h4>
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<ul>
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<li>
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Who taught you how to cook? What is your relationship with your
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teacher?
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</li>
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<li>
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Is your craft something revolutionary, or is it an established field
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of work?
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</li>
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<li>What does your cooking look like? Which tools do you use?</li>
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<li>What legendary recipe or ingredient are you looking for?</li>
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</ul>
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</div>
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</div>
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<!-- Footer/Metadata Note -->
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<div class="meta-info"></div>
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</div>
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</html>
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<!doctype html><html lang="en"> <head> <meta charset="UTF-8" /> <meta name="viewport" content="width=device-width, initial-scale=1.0" /> <title>Protagonists - Gourmet Skills</title> <link rel="stylesheet" href="book-page.css" /> </head> <div class="container"> <header> <h1>33 PROTAGONISTS</h1> <p style="font-size: 0.9em; color: #7f8c8d">Page 149 | Gourmet Chapter</p> </header> <!-- Gourmet Free Benefits Section --> <section class="gourmet-benefits"> <h2>⭐ GOURMET FREE BENEFITS</h2> <ul> <li> <strong>Inventory Points:</strong> Permanently increase your maximum Inventory Points by 2. </li> <li> <strong>Project Creation:</strong> You may start Projects to create unique foods and drinks; they are always consumable, and their area is based on the number and type of creatures you need to nourish. </li> </ul> </section> <!-- Skills Section --> <div class="skills-container"> <h2>🍖 GOURMET SKILLS</h2> <!-- COOKING Skill --> <div class="skill-card" id="cooking"> <div class="skill-header"> <h3 class="skill-name">COOKING</h3> <span class="skill-cost">(çç5)</span> </div> <p> When you rest inside a settlement, you gain (SL) ingredients (see next page). </p> <p> You may use an action and combine 2 or 3 ingredients to prepare a delicacy (see next page). You choose one option: you apply its effects to yourself or an ally you can see; or you perform a free attack with a weapon you have equipped. This attack deals no damage, but you apply the delicacy’s effects to each enemy hit by the attack. </p> <p> <strong>Ingredients Capacity:</strong> You may carry up to 10 + (SL × 5) ingredients, and they will never spoil until you use them; if you take this Skill during character creation, you begin play with ten ingredients with random tastes. </p> </div> <!-- KNIFE AND FORK Skill --> <div class="skill-card" id="knife-fork"> <div class="skill-header"> <h3 class="skill-name">KNIFE AND FORK</h3> <span class="skill-cost">(N/A)</span> </div> <p> When you perform the free attack granted by the Cooking Skill, if you combined no more than 2 ingredients, you may have the attack deal damage as normal. If you do, you treat your High Roll (HR) as 0 when calculating damage dealt by this attack. </p> </div> <!-- MADE WITH LOVE Skill --> <div class="skill-card" id="made-with-love"> <div class="skill-header"> <h3 class="skill-name">MADE WITH LOVE</h3> <span class="skill-cost">(çç3)</span> </div> <p> When you use the Cooking Skill and choose to apply the effects of the delicacy to yourself or an ally you can see, you may spend up to (SL × 10) MP. For every 10 MP you spend this way, apply the delicacy’s effects to an additional ally you can see. </p> </div> <!-- SALT AND PEPPER Skill --> <div class="skill-card" id="salt-pepper"> <div class="skill-header"> <h3 class="skill-name">SALT AND PEPPER</h3> <span class="skill-cost">(N/A)</span> </div> <p> When you prepare a delicacy, you may spend 2 Inventory Points: if you do, change the taste of one ingredient to a different taste of your choice. </p> </div> <!-- TRAVELING COOK Skill --> <div class="skill-card" id="traveling-cook"> <div class="skill-header"> <h3 class="skill-name">TRAVELING COOK</h3> <span class="skill-cost">(çç3)</span> </div> <p> After each travel roll, if you acquired the Cooking Skill, you gain (SL × 2) ingredients. </p> <h4>Narrative Prompts:</h4> <ul> <li> Who taught you how to cook? What is your relationship with your teacher? </li> <li> Is your craft something revolutionary, or is it an established field of work? </li> <li>What does your cooking look like? Which tools do you use?</li> <li>What legendary recipe or ingredient are you looking for?</li> </ul> </div> </div> <!-- Footer/Metadata Note --> <div class="meta-info"></div> </div></html>
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