feat: Links to pages

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2026-06-08 21:33:39 +00:00
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commit 4dbdb12876
555 changed files with 1374 additions and 51161 deletions

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<h2>EXTRA DAMAGE</h2>
<p>
Some game effects let you deal "extra damage". These effects do not apply to
attacks or spells that deal no damage, only to those which already deal
damage.
</p>
<h2>CHANGING DAMAGE TYPES</h2>
<p>
There are a variety of game effects that change the type of damage dealt by a
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</p>
<p>
<strong>Example:</strong> By default, a sword deals physical damage. If the
spell Soul Weapon (page 209) is cast on that sword, it will deal light damage
until the end of the scene. But if a Cyclone infusion (page 214) is applied to
spell Soul Weapon (<a href="/books/core/#page-209">page 209</a>) is cast on
that sword, it will deal light damage until the end of the scene. But if a
Cyclone infusion (<a href="/books/core/#page-214">page 214</a>) is applied to
an attack, that attack will deal air damage — subsequent attacks will return
to dealing light damage.
</p>
<h2>IMPROVISING DAMAGE</h2>
<p>
Damage is generally dealt by weapons, spells, or special abilities, but there
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occasions. The damage type will vary depending on the circumstances, of
course.
</p>
<table>
<thead>
<tr>
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</tr>
</tbody>
</table>
<p>
Sources of damage such as traps and hazards cannot kill a Player Character
unless they choose to sacrifice themselves; this should be portrayed as a