feat: Links to pages

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2026-06-08 21:33:39 +00:00
parent 006307a62e
commit 4dbdb12876
555 changed files with 1374 additions and 51161 deletions

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<h1>Damage Types</h1>
<p>In Fabula Ultima, damage generally falls into one of the following types:</p>
<dl>
<dt><strong>Physical</strong></dt>
<dd>The most common damage, caused by weapons and impacts.</dd>
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<dt><strong>Poison</strong></dt>
<dd>Caused by poison, infections and pollution.</dd>
</dl>
<h2>Damage Affinities</h2>
<p>
Some creatures have a particular Affinity towards certain damage types, often
due to their Species — for instance, undead creatures are Vulnerable to light
damage.
</p>
<h3>Vulnerability</h3>
<ul>
<li>
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twice the normal amount of Hit Points.
</li>
</ul>
<h3>Resistance</h3>
<ul>
<li>
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normal amount of Hit Points.
</li>
</ul>
<h3>Immunity</h3>
<ul>
<li>
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Points.
</li>
</ul>
<h3>Absorption</h3>
<ul>
<li>
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suffered.
</li>
</ul>
<p>
Some game effects may cause you to gain a variety of Affinities: if a
character is both Vulnerable and Resistant to a specific type of damage, they
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always supersedes both Resistance and Vulnerability: finally, Absorption
supersedes all other Affinities.
</p>
<h2>Damage</h2>