feat: Links to pages
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@@ -10,8 +10,11 @@
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When performing an Accuracy Check, the High Roll (HR) will be used to
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determine how much damage you deal.
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</p>
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<p>You can find more about attacks on page 68 and weapons on page 128.</p>
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<p>
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You can find more about attacks on
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<a href="/books/core/#page-68">page 68</a> and weapons on
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<a href="/books/core/#page-128">page 128</a>.
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</p>
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<h2>MAGIC CHECKS</h2>
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<p>
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This type of Check works just like a normal Attribute Check too, but it is
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@@ -22,8 +25,10 @@
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When performing a Magic Check, the High Roll (HR) will sometimes be used to
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determine the effectiveness of the spell cast.
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</p>
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<p>You can find more about magic starting on page 112.</p>
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<p>
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You can find more about magic starting on
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<a href="/books/core/#page-112">page 112</a>.
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</p>
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<h2>OPPOSED CHECKS</h2>
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<p>
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This special kind of Attribute Check is the fastest way to determine the
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@@ -42,7 +47,6 @@
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normal; if two or more characters roll a fumble or a critical success, these
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count as a draw and the Checks should be repeated.
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</p>
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<p>
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<strong>Example:</strong> Montblanc the knight is struggling to free himself
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from the formidable grasp of a dragon. The GM declares this is an Opposed
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