feat: Links to pages
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<h2>DIFFICULTY LEVELS</h2>
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<p>
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A Check's Difficulty Level (DL) is a measure of how complex and risky a
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certain operation can be. It abstracts several elements into a single number:
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</p>
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<ul>
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<li>
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The amount of knowledge and expertise required to complete the operation.
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@@ -21,16 +19,13 @@
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The kind of impact the action will have on the story, be it now or later.
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</li>
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</ul>
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<p>
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In summary, Difficulty is an abstraction of how the current situation is
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opposing or hindering the character. The true question you should ask yourself
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when determining the Difficulty Level for a check, as indicated by the table
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below, is “Who is likely to accomplish this?”
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</p>
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<h2>DETERMINING THE DIFFICULTY LEVEL FOR A CHECK</h2>
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<table>
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<thead>
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<tr>
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@@ -62,9 +57,7 @@
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</tr>
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</tbody>
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</table>
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<h2>GO WITH TEN</h2>
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<p>
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If you are the Game Master and find yourself stumped when choosing an
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appropriate Difficulty Level for a Check, use 10: it is neither too low nor
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