feat: Links to pages
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<h1>Game Master Report</h1>
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<p>
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Now comes the fun part: Skills. Since Angela is level 20 and her Species is
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humanoid, she will start with a total of five Skills because she is being
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built as a soldier. If she is made an elite or a champion, she'll get a few
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more.
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</p>
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<p>
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First, Angela is a mage and that needs to be taken care of. The GM gives her
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the <strong>Spellcaster Skill</strong>. When a character takes that Skill,
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maximum MP by 10. The GM takes the <strong>Spellcaster Skill</strong> twice
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and gives Angela three spells, plus a slight bump to her Mind Points.
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</p>
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<p>
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But which spells should be chosen? She's a pyromancer and a dark mage, so she
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should get something from Elementalist and Entropist —
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this will surely leave an impression. All three spells also deal 5 extra
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damage due to Angela being level 20.
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</p>
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<p>
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There are three Skills available, so the GM keeps it simple and takes
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<strong>Damage Resistances</strong> against dark and fire damage, then
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