feat: Links to pages
This commit is contained in:
@@ -7,7 +7,6 @@
|
||||
spells, for instance, last "until the end of the scene". Pay attention to
|
||||
these!
|
||||
</p>
|
||||
|
||||
<h2>CONFLICT SCENES</h2>
|
||||
<p>
|
||||
When the heroes’ goals clash with those of another faction, things can get
|
||||
@@ -17,10 +16,11 @@
|
||||
greater detail.
|
||||
</p>
|
||||
<p>
|
||||
You can find more about conflicts starting on page 58, but you should read the
|
||||
rules for <strong>Checks</strong> first — they’re on page 38.
|
||||
You can find more about conflicts starting on
|
||||
<a href="/books/core/#page-58">page 58</a>, but you should read the rules for
|
||||
<strong>Checks</strong> first — they’re on
|
||||
<a href="/books/core/#page-38">page 38</a>.
|
||||
</p>
|
||||
|
||||
<h2>INTERLUDE SCENES</h2>
|
||||
<p>
|
||||
There will be moments in the game where the story moves at a slower pace — a
|
||||
@@ -38,10 +38,12 @@
|
||||
</p>
|
||||
<p>
|
||||
Interlude scenes are especially useful when characters want to pursue
|
||||
long-term objectives, such as <strong>Projects</strong> (see page 134), or to
|
||||
describe journeys (page 106).
|
||||
long-term objectives, such as <strong>Projects</strong> (see
|
||||
<a href="/books/core/#page-134">page 134</a>), or to describe journeys (<a
|
||||
href="/books/core/#page-106"
|
||||
>page 106</a
|
||||
>).
|
||||
</p>
|
||||
|
||||
<h2>GAME MASTER SCENES</h2>
|
||||
<p>
|
||||
If the Game Master wants, they may play a scene in which no Player Character
|
||||
|
||||
Reference in New Issue
Block a user