feat: Links to pages

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2026-06-08 21:33:39 +00:00
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commit 4dbdb12876
555 changed files with 1374 additions and 51161 deletions

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<h1>SCENES</h1>
<p>
In order to play the game, you must first understand the concept of scenes.
</p>
<p>
A scene is a segment of gameplay with a beginning and an end, focused around a
specific character, obstacle, or conflict.
</p>
<p>
Scenes are an easy way to split the game into manageable “time sections” and
also act as a “stage”: characters who are not part of the current scene may
@@ -16,7 +13,6 @@
responsibility to declare the beginning and end of each scene, but the Players
can ask the Game Master to set up specific scenes as well.
</p>
<p>Generally, a scene flows like this:</p>
<div>
<h3>Beginning the Scene</h3>
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enough.
</p>
</div>
<h3>Playing the Scene</h3>
<p>
Player Characters interact with what is present on the scene, and their
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</p>
<p>
Additionally, there will be times when the outcome of a characters action
needs to be determined by rolling dice (see Checks, on page 38).
needs to be determined by rolling dice (see Checks, on
<a href="/books/core/#page-38">page 38</a>).
</p>
<h3>Ending the Scene</h3>
<p>
The Game Master can end the scene at any point, often wrapping things up with
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<li>The situation has been resolved (for better or worse).</li>
<li>Gameplay has moved to a different time or location.</li>
</ul>
<p>Once a scene has ended, another one will begin.</p>