feat: Links to pages
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@@ -9,7 +9,8 @@
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</li>
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<li>
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<strong>Skills:</strong> The creature gains one Skill of your choice. This
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may be an NPC Skill (see page 306) or a Skill taken from a character Class.
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may be an NPC Skill (see <a href="/books/core/#page-306">page 306</a>) or a
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Skill taken from a character Class.
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</li>
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<li>
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<strong>Turns:</strong> During conflict scenes, an elite performs two turns
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@@ -20,7 +21,6 @@
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by 2 points.
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</li>
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</ul>
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<h2>CREATING A CHAMPION</h2>
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<p>Champion creatures can replace any number of soldiers of the same level.</p>
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<p>If you want to turn a soldier into a champion, do the following:</p>
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@@ -35,7 +35,8 @@
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<li>
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<strong>Skills:</strong> The creature gains a number of additional Skills of
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your choice equal to the number of soldiers replaced. These may be NPC
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Skills (see page 306) or Skills taken from a character Class.
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Skills (see <a href="/books/core/#page-306">page 306</a>) or Skills taken
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from a character Class.
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</li>
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<li>
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<strong>Turns:</strong> During conflict scenes, a champion performs a number
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@@ -46,14 +47,12 @@
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by 1 point for every soldier they are replacing.
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</li>
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</ul>
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<p>
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Remember that while elites and champions can perform more than one turn per
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round, they must still do so while alternating with the Player Characters —
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that is, they will not perform back-to-back turns if at least one Player
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Character has yet to act during the round.
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</p>
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<h2>Story Snippet</h2>
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<p>The Petrified Woods are the Great Behemoth's hunting grounds.</p>
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<p>And yet, some who encountered it were strangely spared.</p>
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