feat: Links to pages
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@@ -30,11 +30,12 @@
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<strong>Think about threats and Villains.</strong> As your group defines
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the history of your world and the initial situation of the prologue, start
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thinking about the first antagonists they will meet. You can find further
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advice on Villains starting on page 254. <br />It is often a good idea to
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showcase an early Villain during the prologue itself or shortly afterward
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— if possible, pick someone the heroes have already recognized as a threat
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and use this antagonist to get the action moving; save the subtler
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Villains for later!
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advice on Villains starting on
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<a href="/books/core/#page-254">page 254</a>. <br />It is often a good
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idea to showcase an early Villain during the prologue itself or shortly
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afterward — if possible, pick someone the heroes have already recognized
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as a threat and use this antagonist to get the action moving; save the
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subtler Villains for later!
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</li>
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<li>
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<strong>Keep track of changes.</strong> While building the premises of the
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