feat: Links to pages
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Each branch of Ritual magic grants you influence over different aspects of the
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world:
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</p>
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<h2>Discipline Magic</h2>
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<dl>
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<dt>Arcanism</dt>
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sleep or embolden their heart.
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</dd>
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</dl>
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<p>
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The full process for casting Rituals is described on the next page. Remember
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that Ritual magic should never be able to accomplish any of the following:
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</p>
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<ul>
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<li>
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Causing direct damage. The Ritual can still deal collateral damage — if you
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open a chasm below your enemies' feet, they are bound to suffer some kind of
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harm. When establishing collateral damage dealt by a Ritual, use the table
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on page 93.
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on <a href="/books/core/#page-93">page 93</a>.
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</li>
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<li>Inflicting or removing status effects.</li>
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<li>
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Generating creatures or equipment, or granting them permanent abilities.
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</li>
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</ul>
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<p>
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Aside from these, most Rituals are fair game — but the stronger the effect you
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seek, the more tragic the consequences will be if your Ritual goes wrong.
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</p>
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<h1>RITUALS</h1>
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