feat: Links to pages

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Each branch of Ritual magic grants you influence over different aspects of the
world:
</p>
<h2>Discipline Magic</h2>
<dl>
<dt>Arcanism</dt>
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sleep or embolden their heart.
</dd>
</dl>
<p>
The full process for casting Rituals is described on the next page. Remember
that Ritual magic should never be able to accomplish any of the following:
</p>
<ul>
<li>
Causing direct damage. The Ritual can still deal collateral damage — if you
open a chasm below your enemies' feet, they are bound to suffer some kind of
harm. When establishing collateral damage dealt by a Ritual, use the table
on page 93.
on <a href="/books/core/#page-93">page 93</a>.
</li>
<li>Inflicting or removing status effects.</li>
<li>
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Generating creatures or equipment, or granting them permanent abilities.
</li>
</ul>
<p>
Aside from these, most Rituals are fair game — but the stronger the effect you
seek, the more tragic the consequences will be if your Ritual goes wrong.
</p>
<h1>RITUALS</h1>