chore: Format code with Prettier

This commit is contained in:
2026-06-05 02:41:10 +00:00
parent a9dc508940
commit 41bbb7a44b
5 changed files with 1031 additions and 609 deletions

View File

@@ -14,9 +14,9 @@
--text-dim: #7a8a82;
--text-bright: #ede8dc;
--crisis: #e74c3c;
--font-display: 'Cinzel', serif;
--font-body: 'Crimson Text', serif;
--font-mono: 'Inconsolata', monospace;
--font-display: "Cinzel", serif;
--font-body: "Crimson Text", serif;
--font-mono: "Inconsolata", monospace;
}
* {
@@ -32,8 +32,16 @@ body {
font-size: 16px;
min-height: 100vh;
background-image:
radial-gradient(ellipse at 20% 10%, rgba(78, 205, 196, 0.04) 0%, transparent 50%),
radial-gradient(ellipse at 80% 90%, rgba(201, 168, 76, 0.04) 0%, transparent 50%);
radial-gradient(
ellipse at 20% 10%,
rgba(78, 205, 196, 0.04) 0%,
transparent 50%
),
radial-gradient(
ellipse at 80% 90%,
rgba(201, 168, 76, 0.04) 0%,
transparent 50%
);
}
/* ── HEADER ─────────────────────────────────────── */
@@ -62,7 +70,7 @@ header {
}
.logo::before {
content: '✦';
content: "✦";
color: var(--gold);
font-size: 0.9em;
}
@@ -146,7 +154,7 @@ header {
}
.section::before {
content: '';
content: "";
position: absolute;
top: 0;
left: 0;
@@ -204,7 +212,9 @@ select {
font-size: 1rem;
padding: 8px 11px;
outline: none;
transition: border-color 0.2s, box-shadow 0.2s;
transition:
border-color 0.2s,
box-shadow 0.2s;
-webkit-appearance: none;
}
@@ -502,7 +512,7 @@ input[type="number"] {
}
.fp-rule::before {
content: '✦';
content: "✦";
position: absolute;
left: 0;
font-size: 0.5rem;
@@ -1034,8 +1044,16 @@ input[type="number"] {
[data-theme="light"] body {
background-image:
radial-gradient(ellipse at 20% 10%, rgba(26, 122, 118, 0.07) 0%, transparent 50%),
radial-gradient(ellipse at 80% 90%, rgba(122, 90, 24, 0.07) 0%, transparent 50%);
radial-gradient(
ellipse at 20% 10%,
rgba(26, 122, 118, 0.07) 0%,
transparent 50%
),
radial-gradient(
ellipse at 80% 90%,
rgba(122, 90, 24, 0.07) 0%,
transparent 50%
);
}
[data-theme="light"] header {
@@ -1075,7 +1093,6 @@ input[type="number"] {
/* ── RESPONSIVE ──────────────────────────────────── */
@media (max-width: 900px) {
.grid-2,
.grid-3 {
grid-template-columns: 1fr;

View File

@@ -1,100 +1,139 @@
<!DOCTYPE html>
<!doctype html>
<html lang="en" data-theme="dark">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Fabula Ultima — Character Sheet</title>
<link
href="https://fonts.googleapis.com/css2?family=Cinzel:wght@400;600;700&family=Crimson+Text:ital,wght@0,400;0,600;1,400&family=Inconsolata:wght@400;600&display=swap"
rel="stylesheet">
<link rel="stylesheet" href="fabula-ultima-sheet.css">
<script>(function () { var t = localStorage.getItem('fabulaUltimaTheme') || (window.matchMedia('(prefers-color-scheme: light)').matches ? 'light' : 'dark'); document.documentElement.dataset.theme = t; })()</script>
rel="stylesheet"
/>
<link rel="stylesheet" href="fabula-ultima-sheet.css" />
<script>
(function () {
var t =
localStorage.getItem("fabulaUltimaTheme") ||
(window.matchMedia("(prefers-color-scheme: light)").matches
? "light"
: "dark");
document.documentElement.dataset.theme = t;
})();
</script>
</head>
<body>
<header>
<div class="logo">Fabula Ultima</div>
<div class="tabs">
<button class="tab active" onclick="switchTab('main')">Character</button>
<button class="tab active" onclick="switchTab('main')">
Character
</button>
<button class="tab" onclick="switchTab('classes')">Classes</button>
<button class="tab" onclick="switchTab('spells')">Arcana & Spells</button>
<button class="tab" onclick="switchTab('spells')">
Arcana & Spells
</button>
<button class="tab" onclick="switchTab('manage')">Manage</button>
</div>
<div class="toolbar">
<span class="save-status" id="saveStatus">Saved!</span>
<button class="btn-theme" id="themeToggle" onclick="toggleTheme()">☀ Light</button>
<button class="btn-theme" id="themeToggle" onclick="toggleTheme()">
☀ Light
</button>
</div>
</header>
<div id="urlBanner" class="url-banner" style="display: none">
<span class="url-banner-icon"></span>
Viewing a shared character — auto-save is disabled.
Use <strong>Manage → Save to Browser</strong> to keep any changes.
Viewing a shared character — auto-save is disabled. Use
<strong>Manage → Save to Browser</strong> to keep any changes.
</div>
<!-- ══════════════════════════════════════════════════
PAGE 1: MAIN CHARACTER
══════════════════════════════════════════════════ -->
<div class="page active" id="page-main">
<!-- Row 1: Identity + Level -->
<div class="grid-2" style="margin-bottom:20px;">
<div class="grid-2" style="margin-bottom: 20px">
<!-- Identity -->
<div class="section">
<div class="section-title"><span class="icon"></span> Identity & Traits</div>
<div class="section-title">
<span class="icon"></span> Identity & Traits
</div>
<div class="field-row">
<div class="field" style="flex: 2">
<label>Name</label>
<input type="text" id="charName" placeholder="Character name…">
<input type="text" id="charName" placeholder="Character name…" />
</div>
<div class="field">
<label>Pronouns</label>
<input type="text" id="charPronouns" placeholder="they/them">
<input type="text" id="charPronouns" placeholder="they/them" />
</div>
</div>
<div class="field">
<label>Identity</label>
<input type="text" id="charIdentity" placeholder="Who are you?">
<input type="text" id="charIdentity" placeholder="Who are you?" />
</div>
<div class="field-row">
<div class="field">
<label>Theme</label>
<input type="text" id="charTheme" placeholder="Your theme…">
<input type="text" id="charTheme" placeholder="Your theme…" />
</div>
<div class="field">
<label>Origin</label>
<input type="text" id="charOrigin" placeholder="Where from?">
<input type="text" id="charOrigin" placeholder="Where from?" />
</div>
</div>
<div class="field">
<label>Traits (comma-separated)</label>
<textarea id="charTraits" placeholder="Brave, Reckless, Loyal to a fault…"
style="min-height:55px;"></textarea>
<textarea
id="charTraits"
placeholder="Brave, Reckless, Loyal to a fault…"
style="min-height: 55px"
></textarea>
</div>
</div>
<!-- Level + XP + Defenses -->
<div style="display:flex; flex-direction:column; gap:16px;">
<div style="display: flex; flex-direction: column; gap: 16px">
<div class="section">
<div class="section-title"><span class="icon"></span> Level & Experience</div>
<div class="grid-2" style="gap:14px;">
<div class="section-title">
<span class="icon"></span> Level & Experience
</div>
<div class="grid-2" style="gap: 14px">
<div class="level-display">
<span class="level-num" id="levelDisplay">1</span>
<span class="level-text">Character Level</span>
<button class="add-btn" style="margin-top:10px; width:100%; justify-content:center;"
onclick="adjustLevel(1)">+ Level Up</button>
<button class="add-btn"
style="margin-top:4px; width:100%; justify-content:center; border-color:var(--border-bright); color:var(--text-dim);"
onclick="adjustLevel(-1)"> Level Down</button>
<button
class="add-btn"
style="margin-top: 10px; width: 100%; justify-content: center"
onclick="adjustLevel(1)"
>
+ Level Up
</button>
<button
class="add-btn"
style="
margin-top: 4px;
width: 100%;
justify-content: center;
border-color: var(--border-bright);
color: var(--text-dim);
"
onclick="adjustLevel(-1)"
>
Level Down
</button>
</div>
<div>
<div class="field">
<label>Experience Points (XP)</label>
<input type="number" id="xpCurrent" value="0" min="0" oninput="updateXPBar()">
<input
type="number"
id="xpCurrent"
value="0"
min="0"
oninput="updateXPBar()"
/>
</div>
<div class="xp-bar-wrap">
<div class="xp-bar" id="xpBar" style="width: 0%"></div>
@@ -103,53 +142,68 @@
<span id="xpVal">0 XP</span>
<span>10 XP = Level</span>
</div>
<div class="field" style="margin-top:12px;">
<div class="field" style="margin-top: 12px">
<label>Zenit (currency)</label>
<input type="number" id="zenit" value="0" min="0">
<input type="number" id="zenit" value="0" min="0" />
</div>
</div>
</div>
</div>
<div class="section">
<div class="section-title"><span class="icon"></span> Defenses</div>
<div class="section-title">
<span class="icon"></span> Defenses
</div>
<div class="def-row">
<div class="def-block">
<label>Initiative Mod</label>
<input type="number" id="initMod" value="0">
<input type="number" id="initMod" value="0" />
</div>
<div class="def-block">
<label>Defense</label>
<input type="number" id="defense" value="0">
<input type="number" id="defense" value="0" />
</div>
<div class="def-block">
<label>Magic Defense</label>
<input type="number" id="magDef" value="0">
<input type="number" id="magDef" value="0" />
</div>
</div>
</div>
</div>
</div>
<!-- Row 2: Attributes + Status + HP/MP/IP -->
<div class="grid-3" style="margin-bottom:20px;">
<div class="grid-3" style="margin-bottom: 20px">
<!-- Attributes -->
<div class="section">
<div class="section-title"><span class="icon"></span> Attributes</div>
<div class="section-title">
<span class="icon"></span> Attributes
</div>
<div class="attr-grid">
<div class="attr-block">
<div class="attr-name">Dexterity</div>
<div class="attr-inputs">
<div style="flex: 1">
<label style="font-size:0.48rem;">Base</label>
<input type="number" id="dex-base" value="6" min="6" max="12" oninput="recalcStats()">
<label style="font-size: 0.48rem">Base</label>
<input
type="number"
id="dex-base"
value="6"
min="6"
max="12"
oninput="recalcStats()"
/>
</div>
<div class="attr-sep"></div>
<div style="flex: 1">
<label style="font-size:0.48rem;">Current</label>
<input type="number" id="dex-cur" value="6" min="6" max="12">
<label style="font-size: 0.48rem">Current</label>
<input
type="number"
id="dex-cur"
value="6"
min="6"
max="12"
/>
</div>
</div>
</div>
@@ -157,13 +211,26 @@
<div class="attr-name">Insight</div>
<div class="attr-inputs">
<div style="flex: 1">
<label style="font-size:0.48rem;">Base</label>
<input type="number" id="ins-base" value="6" min="6" max="12" oninput="recalcStats()">
<label style="font-size: 0.48rem">Base</label>
<input
type="number"
id="ins-base"
value="6"
min="6"
max="12"
oninput="recalcStats()"
/>
</div>
<div class="attr-sep"></div>
<div style="flex: 1">
<label style="font-size:0.48rem;">Current</label>
<input type="number" id="ins-cur" value="6" min="6" max="12">
<label style="font-size: 0.48rem">Current</label>
<input
type="number"
id="ins-cur"
value="6"
min="6"
max="12"
/>
</div>
</div>
</div>
@@ -171,13 +238,26 @@
<div class="attr-name">Might</div>
<div class="attr-inputs">
<div style="flex: 1">
<label style="font-size:0.48rem;">Base</label>
<input type="number" id="mig-base" value="6" min="6" max="12" oninput="recalcStats()">
<label style="font-size: 0.48rem">Base</label>
<input
type="number"
id="mig-base"
value="6"
min="6"
max="12"
oninput="recalcStats()"
/>
</div>
<div class="attr-sep"></div>
<div style="flex: 1">
<label style="font-size:0.48rem;">Current</label>
<input type="number" id="mig-cur" value="6" min="6" max="12">
<label style="font-size: 0.48rem">Current</label>
<input
type="number"
id="mig-cur"
value="6"
min="6"
max="12"
/>
</div>
</div>
</div>
@@ -185,13 +265,26 @@
<div class="attr-name">Willpower</div>
<div class="attr-inputs">
<div style="flex: 1">
<label style="font-size:0.48rem;">Base</label>
<input type="number" id="wlp-base" value="6" min="6" max="12" oninput="recalcStats()">
<label style="font-size: 0.48rem">Base</label>
<input
type="number"
id="wlp-base"
value="6"
min="6"
max="12"
oninput="recalcStats()"
/>
</div>
<div class="attr-sep"></div>
<div style="flex: 1">
<label style="font-size:0.48rem;">Current</label>
<input type="number" id="wlp-cur" value="6" min="6" max="12">
<label style="font-size: 0.48rem">Current</label>
<input
type="number"
id="wlp-cur"
value="6"
min="6"
max="12"
/>
</div>
</div>
</div>
@@ -200,7 +293,9 @@
<!-- Status Effects -->
<div class="section">
<div class="section-title"><span class="icon"></span> Status Effects</div>
<div class="section-title">
<span class="icon"></span> Status Effects
</div>
<div class="status-grid" id="statusGrid">
<!-- generated by JS -->
</div>
@@ -208,21 +303,45 @@
<!-- HP / MP / IP -->
<div class="section">
<div class="section-title"><span class="icon"></span> Hit, Mind & Inventory Points</div>
<div class="section-title">
<span class="icon"></span> Hit, Mind & Inventory Points
</div>
<div class="vital-block">
<div class="vital-label hp">HP</div>
<div style="flex: 1">
<div class="vital-formula">MIG×5 + Level + Other</div>
<div class="vital-inputs">
<input type="number" id="hpMax" placeholder="Max" oninput="updateCrisis()">
<input
type="number"
id="hpMax"
placeholder="Max"
oninput="updateCrisis()"
/>
<div class="vital-sep">/</div>
<input type="number" id="hpCur" placeholder="Cur" oninput="updateCrisis()">
<div class="crisis-badge" id="crisisBadge" style="display:none">CRISIS</div>
<input
type="number"
id="hpCur"
placeholder="Cur"
oninput="updateCrisis()"
/>
<div
class="crisis-badge"
id="crisisBadge"
style="display: none"
>
CRISIS
</div>
</div>
<button class="add-btn" style="padding:4px 8px;" onclick="calcHP()"
title="Auto-calculate from Might">Calc</button>
</div>
<button
class="add-btn"
style="padding: 4px 8px"
onclick="calcHP()"
title="Auto-calculate from Might"
>
Calc
</button>
</div>
<div class="vital-block">
@@ -230,13 +349,19 @@
<div style="flex: 1">
<div class="vital-formula">WLP×5 + Level + Other</div>
<div class="vital-inputs">
<input type="number" id="mpMax" placeholder="Max">
<input type="number" id="mpMax" placeholder="Max" />
<div class="vital-sep">/</div>
<input type="number" id="mpCur" placeholder="Cur">
<input type="number" id="mpCur" placeholder="Cur" />
</div>
</div>
<button class="add-btn" style="padding:4px 8px;" onclick="calcMP()"
title="Auto-calculate from Willpower">Calc</button>
<button
class="add-btn"
style="padding: 4px 8px"
onclick="calcMP()"
title="Auto-calculate from Willpower"
>
Calc
</button>
</div>
<div class="vital-block">
@@ -244,9 +369,9 @@
<div style="flex: 1">
<div class="vital-formula">6 + Other</div>
<div class="vital-inputs">
<input type="number" id="ipMax" value="6" placeholder="Max">
<input type="number" id="ipMax" value="6" placeholder="Max" />
<div class="vital-sep">/</div>
<input type="number" id="ipCur" value="6" placeholder="Cur">
<input type="number" id="ipCur" value="6" placeholder="Cur" />
</div>
</div>
</div>
@@ -254,29 +379,63 @@
</div>
<!-- Row 3: Fabula Points + Bonds -->
<div class="grid-2" style="margin-bottom:20px;">
<div class="grid-2" style="margin-bottom: 20px">
<!-- Fabula Points -->
<div class="section">
<div class="section-title"><span class="icon"></span> Fabula Points</div>
<div style="display:flex; align-items:center; gap:14px; flex-wrap:wrap;">
<div class="section-title">
<span class="icon"></span> Fabula Points
</div>
<div
style="
display: flex;
align-items: center;
gap: 14px;
flex-wrap: wrap;
"
>
<div>
<label>Current FP</label>
<input type="number" id="fpCount" value="0" min="0" max="20"
style="width:70px; text-align:center; font-size:1.4rem; font-family:var(--font-mono);"
oninput="renderFP()">
<input
type="number"
id="fpCount"
value="0"
min="0"
max="20"
style="
width: 70px;
text-align: center;
font-size: 1.4rem;
font-family: var(--font-mono);
"
oninput="renderFP()"
/>
</div>
<div class="fp-pips" id="fpPips"></div>
</div>
<div class="fp-rules">
<div class="fp-rule"><strong>+1 FP</strong> if you have none at start of session.</div>
<div class="fp-rule"><strong>+1 FP</strong> when a Villain makes an entrance.</div>
<div class="fp-rule"><strong>+1 FP</strong> when you fumble a Check.</div>
<div class="fp-rule"><strong>+2 FP</strong> if you surrender at zero HP.</div>
<div class="fp-rule" style="margin-top:6px;"><strong>Spend 1 FP</strong> to invoke a trait: reroll one or both
dice.</div>
<div class="fp-rule"><strong>Spend 1 FP</strong> to invoke a bond: add its strength to the result.</div>
<div class="fp-rule"><strong>Spend 1 FP</strong> to alter the story.</div>
<div class="fp-rule">
<strong>+1 FP</strong> if you have none at start of session.
</div>
<div class="fp-rule">
<strong>+1 FP</strong> when a Villain makes an entrance.
</div>
<div class="fp-rule">
<strong>+1 FP</strong> when you fumble a Check.
</div>
<div class="fp-rule">
<strong>+2 FP</strong> if you surrender at zero HP.
</div>
<div class="fp-rule" style="margin-top: 6px">
<strong>Spend 1 FP</strong> to invoke a trait: reroll one or both
dice.
</div>
<div class="fp-rule">
<strong>Spend 1 FP</strong> to invoke a bond: add its strength to
the result.
</div>
<div class="fp-rule">
<strong>Spend 1 FP</strong> to alter the story.
</div>
</div>
</div>
@@ -285,56 +444,66 @@
<div class="section-title"><span class="icon"></span> Bonds</div>
<div id="bondsContainer"></div>
</div>
</div>
<!-- Row 4: Equipment + Backpack -->
<div class="grid-2" style="margin-bottom:20px;">
<div class="grid-2" style="margin-bottom: 20px">
<!-- Equipment -->
<div class="section">
<div class="section-title"><span class="icon"></span> Equipment</div>
<div class="martial-row" id="martialRow">
<div class="martial-item" onclick="toggleMartial(this)">
<div class="martial-box"></div><span>Martial Armor</span>
<div class="martial-box"></div>
<span>Martial Armor</span>
</div>
<div class="martial-item" onclick="toggleMartial(this)">
<div class="martial-box"></div><span>Martial Shields</span>
<div class="martial-box"></div>
<span>Martial Shields</span>
</div>
<div class="martial-item" onclick="toggleMartial(this)">
<div class="martial-box"></div><span>Martial Melee</span>
<div class="martial-box"></div>
<span>Martial Melee</span>
</div>
<div class="martial-item" onclick="toggleMartial(this)">
<div class="martial-box"></div><span>Martial Ranged</span>
<div class="martial-box"></div>
<span>Martial Ranged</span>
</div>
</div>
<div style="margin-top:14px;">
<div style="margin-top: 14px">
<div class="equip-row">
<div class="equip-slot">Accessory</div>
<div class="equip-fields">
<input type="text" id="acc-name" placeholder="Item name">
<input type="text" id="acc-desc" placeholder="Description / effect">
<input type="text" id="acc-name" placeholder="Item name" />
<input
type="text"
id="acc-desc"
placeholder="Description / effect"
/>
</div>
</div>
<div class="equip-row">
<div class="equip-slot">Armor</div>
<div class="equip-fields">
<input type="text" id="arm-name" placeholder="Item name">
<input type="text" id="arm-desc" placeholder="Defense bonus / effect">
<input type="text" id="arm-name" placeholder="Item name" />
<input
type="text"
id="arm-desc"
placeholder="Defense bonus / effect"
/>
</div>
</div>
<div class="equip-row">
<div class="equip-slot">Main Hand</div>
<div class="equip-fields">
<input type="text" id="mh-name" placeholder="Weapon name">
<input type="text" id="mh-desc" placeholder="Damage / effect">
<input type="text" id="mh-name" placeholder="Weapon name" />
<input type="text" id="mh-desc" placeholder="Damage / effect" />
</div>
</div>
<div class="equip-row">
<div class="equip-slot">Off-Hand</div>
<div class="equip-fields">
<input type="text" id="oh-name" placeholder="Weapon / shield">
<input type="text" id="oh-desc" placeholder="Damage / effect">
<input type="text" id="oh-name" placeholder="Weapon / shield" />
<input type="text" id="oh-desc" placeholder="Damage / effect" />
</div>
</div>
</div>
@@ -342,50 +511,62 @@
<!-- Backpack & Notes -->
<div class="section">
<div class="section-title"><span class="icon"></span> Backpack & Notes</div>
<textarea id="backpack" placeholder="Items, notes, lore…" style="min-height:200px;"></textarea>
<div class="section-title">
<span class="icon"></span> Backpack & Notes
</div>
<textarea
id="backpack"
placeholder="Items, notes, lore…"
style="min-height: 200px"
></textarea>
</div>
</div>
</div>
<!-- ══════════════════════════════════════════════════
PAGE 2: CLASSES
══════════════════════════════════════════════════ -->
<div class="page" id="page-classes">
<div class="grid-2" style="margin-bottom:20px;">
<div class="grid-2" style="margin-bottom: 20px">
<div class="section">
<div class="section-title"><span class="icon"></span> Primary Classes (up to 3 levels each)</div>
<div class="section-title">
<span class="icon"></span> Primary Classes (up to 3 levels each)
</div>
<div id="primaryClassContainer"></div>
<button class="add-btn" onclick="addPrimaryClass()">+ Add Primary Class</button>
<button class="add-btn" onclick="addPrimaryClass()">
+ Add Primary Class
</button>
</div>
<div class="section">
<div class="section-title"><span class="icon"></span> Other Classes (max 3 non-mastered)</div>
<div class="section-title">
<span class="icon"></span> Other Classes (max 3 non-mastered)
</div>
<div id="otherClassContainer"></div>
<button class="add-btn" onclick="addOtherClass()">+ Add Class</button>
</div>
</div>
<div class="section">
<div class="section-title"><span class="icon"></span> Heroic Skills</div>
<textarea id="heroicSkills" placeholder="Record your heroic skill abilities here…"
style="min-height:100px;"></textarea>
<div class="section-title">
<span class="icon"></span> Heroic Skills
</div>
<textarea
id="heroicSkills"
placeholder="Record your heroic skill abilities here…"
style="min-height: 100px"
></textarea>
</div>
</div>
<!-- ══════════════════════════════════════════════════
PAGE 3: ARCANA & SPELLS
══════════════════════════════════════════════════ -->
<div class="page" id="page-spells">
<div class="section" style="margin-bottom:20px;">
<div class="section-title"><span class="icon"></span> Arcana & Spells</div>
<div class="section" style="margin-bottom: 20px">
<div class="section-title">
<span class="icon"></span> Arcana & Spells
</div>
<table class="spells-table" id="spellsTable">
<thead>
<tr>
@@ -398,35 +579,45 @@
</thead>
<tbody id="spellsBody"></tbody>
</table>
<button class="add-btn" onclick="addSpell()" style="margin-top:10px;">+ Add Spell / Arcana</button>
<button class="add-btn" onclick="addSpell()" style="margin-top: 10px">
+ Add Spell / Arcana
</button>
</div>
<div class="section">
<div class="section-title"><span class="icon"></span> Rituals</div>
<div class="disciplines-row" id="disciplinesRow">
<div class="disc-item" onclick="toggleDisc(this)">
<div class="disc-box"></div><span>Arcanism</span>
<div class="disc-box"></div>
<span>Arcanism</span>
</div>
<div class="disc-item" onclick="toggleDisc(this)">
<div class="disc-box"></div><span>Chimerism</span>
<div class="disc-box"></div>
<span>Chimerism</span>
</div>
<div class="disc-item" onclick="toggleDisc(this)">
<div class="disc-box"></div><span>Elementalism</span>
<div class="disc-box"></div>
<span>Elementalism</span>
</div>
<div class="disc-item" onclick="toggleDisc(this)">
<div class="disc-box"></div><span>Entropism</span>
<div class="disc-box"></div>
<span>Entropism</span>
</div>
<div class="disc-item" onclick="toggleDisc(this)">
<div class="disc-box"></div><span>Ritualism</span>
<div class="disc-box"></div>
<span>Ritualism</span>
</div>
<div class="disc-item" onclick="toggleDisc(this)">
<div class="disc-box"></div><span>Spiritism</span>
<div class="disc-box"></div>
<span>Spiritism</span>
</div>
</div>
<textarea id="ritualsNotes" placeholder="Record ritual details, components, and notes here…"
style="min-height:120px;"></textarea>
<textarea
id="ritualsNotes"
placeholder="Record ritual details, components, and notes here…"
style="min-height: 120px"
></textarea>
</div>
</div>
<!-- ══════════════════════════════════════════════════
@@ -434,40 +625,66 @@
══════════════════════════════════════════════════ -->
<div class="page" id="page-manage">
<div class="manage-grid">
<div class="section">
<div class="section-title"><span class="icon"></span> Local Save</div>
<p class="manage-desc">Save your character sheet to your browser's local storage, or load a previously saved sheet.</p>
<div class="section-title">
<span class="icon"></span> Local Save
</div>
<p class="manage-desc">
Save your character sheet to your browser's local storage, or load a
previously saved sheet.
</p>
<div class="manage-btn-row">
<button class="btn-save btn-lg" onclick="saveSheet()">✦ Save to Browser</button>
<button class="btn-load btn-lg" onclick="loadSheet()">↑ Load from Browser</button>
<button class="btn-save btn-lg" onclick="saveSheet()">
✦ Save to Browser
</button>
<button class="btn-load btn-lg" onclick="loadSheet()">
↑ Load from Browser
</button>
</div>
</div>
<div class="section">
<div class="section-title"><span class="icon"></span> JSON File</div>
<p class="manage-desc">Export your character to a JSON file for backup or sharing, or import from a previously exported file.</p>
<p class="manage-desc">
Export your character to a JSON file for backup or sharing, or
import from a previously exported file.
</p>
<div class="manage-btn-row">
<button class="btn-save btn-export btn-lg" onclick="exportSheet()">↓ Export JSON</button>
<button class="btn-load btn-import btn-lg" onclick="importSheet()">↑ Import JSON</button>
<input type="file" id="importFileInput" accept=".json,application/json" style="display:none"
onchange="handleImportFile(this)">
<button class="btn-save btn-export btn-lg" onclick="exportSheet()">
↓ Export JSON
</button>
<button class="btn-load btn-import btn-lg" onclick="importSheet()">
↑ Import JSON
</button>
<input
type="file"
id="importFileInput"
accept=".json,application/json"
style="display: none"
onchange="handleImportFile(this)"
/>
</div>
</div>
<div class="section col-span-2">
<div class="section-title"><span class="icon"></span> Share via URL</div>
<p class="manage-desc">Encode your character's current state into a shareable link. Anyone who opens the link will see your character — auto-save is disabled for viewers.</p>
<div class="section-title">
<span class="icon"></span> Share via URL
</div>
<p class="manage-desc">
Encode your character's current state into a shareable link. Anyone
who opens the link will see your character — auto-save is disabled
for viewers.
</p>
<div class="manage-btn-row">
<button class="btn-save btn-export btn-lg" onclick="copyShareURL()">⎘ Copy URL</button>
<button class="btn-save btn-export btn-lg" onclick="copyShareURL()">
⎘ Copy URL
</button>
<span class="save-status" id="copyStatus">Copied!</span>
</div>
</div>
</div>
</div>
<script src="fabula-ultima-sheet.js"></script>
</body>
</html>

View File

@@ -6,30 +6,45 @@ let primaryClasses = [];
let otherClasses = [];
let spells = [];
let bonds = [
{ name: '', feelings: [] },
{ name: '', feelings: [] },
{ name: '', feelings: [] },
{ name: '', feelings: [] },
{ name: '', feelings: [] },
{ name: '', feelings: [] },
{ name: "", feelings: [] },
{ name: "", feelings: [] },
{ name: "", feelings: [] },
{ name: "", feelings: [] },
{ name: "", feelings: [] },
{ name: "", feelings: [] },
];
const STATUSES = ['Slow', 'Enraged', 'Dazed', 'Weak', 'Poisoned', 'Shaken'];
const FEELINGS = ['Admiration', 'Inferiority', 'Loyalty', 'Mistrust', 'Affection', 'Hatred'];
const STATUSES = ["Slow", "Enraged", "Dazed", "Weak", "Poisoned", "Shaken"];
const FEELINGS = [
"Admiration",
"Inferiority",
"Loyalty",
"Mistrust",
"Affection",
"Hatred",
];
// ── TABS ───────────────────────────────────────────
function switchTab(tab) {
document.querySelectorAll('.tab').forEach(t => t.classList.remove('active'));
document.querySelectorAll('.page').forEach(p => p.classList.remove('active'));
event.currentTarget.classList.add('active');
document.getElementById('page-' + tab).classList.add('active');
document
.querySelectorAll(".tab")
.forEach((t) => t.classList.remove("active"));
document
.querySelectorAll(".page")
.forEach((p) => p.classList.remove("active"));
event.currentTarget.classList.add("active");
document.getElementById("page-" + tab).classList.add("active");
}
// ── INIT ───────────────────────────────────────────
async function init() {
const savedTheme = localStorage.getItem('fabulaUltimaTheme')
|| (window.matchMedia('(prefers-color-scheme: light)').matches ? 'light' : 'dark');
document.getElementById('themeToggle').textContent = savedTheme === 'light' ? '☾ Dark' : '☀ Light';
const savedTheme =
localStorage.getItem("fabulaUltimaTheme") ||
(window.matchMedia("(prefers-color-scheme: light)").matches
? "light"
: "dark");
document.getElementById("themeToggle").textContent =
savedTheme === "light" ? "☾ Dark" : "☀ Light";
renderStatuses();
renderFP();
renderBonds();
@@ -37,26 +52,27 @@ async function init() {
renderOtherClasses();
renderSpells();
updateXPBar();
if (!await tryLoadFromURL()) tryAutoLoad();
if (!(await tryLoadFromURL())) tryAutoLoad();
}
// ── URL STATE ──────────────────────────────────────
async function compressToBase64(str) {
const stream = new CompressionStream('deflate-raw');
const stream = new CompressionStream("deflate-raw");
const writer = stream.writable.getWriter();
writer.write(new TextEncoder().encode(str));
writer.close();
const buf = await new Response(stream.readable).arrayBuffer();
const bytes = new Uint8Array(buf);
let binary = '';
for (let i = 0; i < bytes.length; i++) binary += String.fromCharCode(bytes[i]);
let binary = "";
for (let i = 0; i < bytes.length; i++)
binary += String.fromCharCode(bytes[i]);
return btoa(binary);
}
async function decompressFromBase64(b64) {
try {
const bytes = Uint8Array.from(atob(b64), c => c.charCodeAt(0));
const stream = new DecompressionStream('deflate-raw');
const bytes = Uint8Array.from(atob(b64), (c) => c.charCodeAt(0));
const stream = new DecompressionStream("deflate-raw");
const writer = stream.writable.getWriter();
writer.write(bytes);
writer.close();
@@ -69,29 +85,36 @@ async function decompressFromBase64(b64) {
}
async function tryLoadFromURL() {
const encoded = new URLSearchParams(window.location.search).get('c');
const encoded = new URLSearchParams(window.location.search).get("c");
if (!encoded) return false;
try {
const json = await decompressFromBase64(encoded);
applyData(JSON.parse(json));
urlMode = true;
document.getElementById('urlBanner').style.display = 'block';
document.getElementById("urlBanner").style.display = "block";
return true;
} catch (e) {
console.warn('Could not load state from URL:', e);
console.warn("Could not load state from URL:", e);
return false;
}
}
// ── STATUS EFFECTS ─────────────────────────────────
function renderStatuses() {
const g = document.getElementById('statusGrid');
g.innerHTML = '';
STATUSES.forEach(s => {
const el = document.createElement('div');
el.className = 'status-item';
const g = document.getElementById("statusGrid");
g.innerHTML = "";
STATUSES.forEach((s) => {
const el = document.createElement("div");
el.className = "status-item";
el.dataset.status = s;
el.onclick = () => { el.classList.toggle('active-status'); el.querySelector('.status-check').textContent = el.classList.contains('active-status') ? '✗' : ''; };
el.onclick = () => {
el.classList.toggle("active-status");
el.querySelector(".status-check").textContent = el.classList.contains(
"active-status",
)
? "✗"
: "";
};
el.innerHTML = `<div class="status-check"></div><div class="status-label">${s}</div>`;
g.appendChild(el);
});
@@ -99,16 +122,16 @@ function renderStatuses() {
// ── FABULA POINTS ──────────────────────────────────
function renderFP() {
fpCount = parseInt(document.getElementById('fpCount').value) || 0;
const pips = document.getElementById('fpPips');
fpCount = parseInt(document.getElementById("fpCount").value) || 0;
const pips = document.getElementById("fpPips");
const total = Math.max(10, fpCount);
pips.innerHTML = '';
pips.innerHTML = "";
for (let i = 0; i < total; i++) {
const pip = document.createElement('div');
pip.className = 'fp-pip' + (i < fpCount ? ' filled' : '');
const pip = document.createElement("div");
pip.className = "fp-pip" + (i < fpCount ? " filled" : "");
pip.onclick = () => {
const newVal = i < fpCount ? i : i + 1;
document.getElementById('fpCount').value = newVal;
document.getElementById("fpCount").value = newVal;
renderFP();
};
pips.appendChild(pip);
@@ -117,22 +140,24 @@ function renderFP() {
// ── BONDS ──────────────────────────────────────────
function renderBonds() {
const container = document.getElementById('bondsContainer');
container.innerHTML = '';
const container = document.getElementById("bondsContainer");
container.innerHTML = "";
bonds.forEach((bond, idx) => {
const el = document.createElement('div');
el.className = 'bond-block';
const el = document.createElement("div");
el.className = "bond-block";
el.innerHTML = `
<div class="bond-header">
<div class="bond-num">${idx + 1}</div>
<input type="text" placeholder="Bond target name…" value="${bond.name}" oninput="bonds[${idx}].name=this.value">
</div>
<div class="bond-feelings">
${FEELINGS.map(f => `
<div class="bond-feeling${bond.feelings.includes(f) ? ' active' : ''}" onclick="toggleFeeling(${idx},'${f}',this)">
<div class="bond-feeling-box">${bond.feelings.includes(f) ? '✓' : ''}</div>
${FEELINGS.map(
(f) => `
<div class="bond-feeling${bond.feelings.includes(f) ? " active" : ""}" onclick="toggleFeeling(${idx},'${f}',this)">
<div class="bond-feeling-box">${bond.feelings.includes(f) ? "✓" : ""}</div>
<span>${f}</span>
</div>`).join('')}
</div>`,
).join("")}
</div>`;
container.appendChild(el);
});
@@ -141,71 +166,88 @@ function renderBonds() {
function toggleFeeling(bondIdx, feeling, el) {
const bond = bonds[bondIdx];
if (bond.feelings.includes(feeling)) {
bond.feelings = bond.feelings.filter(f => f !== feeling);
el.classList.remove('active');
el.querySelector('.bond-feeling-box').textContent = '';
bond.feelings = bond.feelings.filter((f) => f !== feeling);
el.classList.remove("active");
el.querySelector(".bond-feeling-box").textContent = "";
} else {
bond.feelings.push(feeling);
el.classList.add('active');
el.querySelector('.bond-feeling-box').textContent = '✓';
el.classList.add("active");
el.querySelector(".bond-feeling-box").textContent = "✓";
}
}
// ── LEVEL ──────────────────────────────────────────
function adjustLevel(delta) {
level = Math.max(1, Math.min(50, level + delta));
document.getElementById('levelDisplay').textContent = level;
document.getElementById("levelDisplay").textContent = level;
}
// ── XP BAR ─────────────────────────────────────────
function updateXPBar() {
const xp = parseInt(document.getElementById('xpCurrent').value) || 0;
const xp = parseInt(document.getElementById("xpCurrent").value) || 0;
const pct = Math.min((xp % 10) * 10, 100);
document.getElementById('xpBar').style.width = pct + '%';
document.getElementById('xpVal').textContent = xp + ' XP';
document.getElementById("xpBar").style.width = pct + "%";
document.getElementById("xpVal").textContent = xp + " XP";
}
// ── STAT CALC ──────────────────────────────────────
function recalcStats() { /* auto-calc on keyup */ }
function recalcStats() {
/* auto-calc on keyup */
}
function calcHP() {
const mig = parseInt(document.getElementById('mig-base').value) || 6;
const mig = parseInt(document.getElementById("mig-base").value) || 6;
const max = mig * 5 + level;
document.getElementById('hpMax').value = max;
if (!document.getElementById('hpCur').value) document.getElementById('hpCur').value = max;
document.getElementById("hpMax").value = max;
if (!document.getElementById("hpCur").value)
document.getElementById("hpCur").value = max;
updateCrisis();
}
function calcMP() {
const wlp = parseInt(document.getElementById('wlp-base').value) || 6;
const wlp = parseInt(document.getElementById("wlp-base").value) || 6;
const max = wlp * 5 + level;
document.getElementById('mpMax').value = max;
if (!document.getElementById('mpCur').value) document.getElementById('mpCur').value = max;
document.getElementById("mpMax").value = max;
if (!document.getElementById("mpCur").value)
document.getElementById("mpCur").value = max;
}
function updateCrisis() {
const max = parseInt(document.getElementById('hpMax').value) || 0;
const cur = parseInt(document.getElementById('hpCur').value) || 0;
const badge = document.getElementById('crisisBadge');
badge.style.display = (max > 0 && cur <= Math.floor(max / 2)) ? 'block' : 'none';
const max = parseInt(document.getElementById("hpMax").value) || 0;
const cur = parseInt(document.getElementById("hpCur").value) || 0;
const badge = document.getElementById("crisisBadge");
badge.style.display =
max > 0 && cur <= Math.floor(max / 2) ? "block" : "none";
}
// ── MARTIAL ────────────────────────────────────────
function toggleMartial(el) { el.classList.toggle('checked'); el.querySelector('.martial-box').textContent = el.classList.contains('checked') ? '✓' : ''; }
function toggleMartial(el) {
el.classList.toggle("checked");
el.querySelector(".martial-box").textContent = el.classList.contains(
"checked",
)
? "✓"
: "";
}
// ── DISCIPLINES ────────────────────────────────────
function toggleDisc(el) { el.classList.toggle('checked'); el.querySelector('.disc-box').textContent = el.classList.contains('checked') ? '✓' : ''; }
function toggleDisc(el) {
el.classList.toggle("checked");
el.querySelector(".disc-box").textContent = el.classList.contains("checked")
? "✓"
: "";
}
// ── CLASSES ────────────────────────────────────────
function classBlockHTML(cls, idx, type) {
return `
<div class="class-block" id="${type}-class-${idx}">
<div class="class-header">
<input type="text" placeholder="Class name…" value="${cls.name || ''}" oninput="${type}Classes[${idx}].name=this.value">
<input type="text" placeholder="Free benefits…" value="${cls.benefits || ''}" oninput="${type}Classes[${idx}].benefits=this.value">
<input type="text" placeholder="Class name…" value="${cls.name || ""}" oninput="${type}Classes[${idx}].name=this.value">
<input type="text" placeholder="Free benefits…" value="${cls.benefits || ""}" oninput="${type}Classes[${idx}].benefits=this.value">
</div>
<div class="class-skills">
<textarea placeholder="Skill information…" oninput="${type}Classes[${idx}].skills=this.value">${cls.skills || ''}</textarea>
<textarea placeholder="Skill information…" oninput="${type}Classes[${idx}].skills=this.value">${cls.skills || ""}</textarea>
</div>
<div style="padding:6px 10px; border-top:1px solid var(--border); display:flex; justify-content:flex-end;">
<button class="spell-del-btn" onclick="removeClass('${type}',${idx})">✕ Remove</button>
@@ -214,38 +256,63 @@ function classBlockHTML(cls, idx, type) {
}
function renderPrimaryClasses() {
document.getElementById('primaryClassContainer').innerHTML = primaryClasses.map((c, i) => classBlockHTML(c, i, 'primary')).join('');
document.getElementById("primaryClassContainer").innerHTML = primaryClasses
.map((c, i) => classBlockHTML(c, i, "primary"))
.join("");
}
function renderOtherClasses() {
document.getElementById('otherClassContainer').innerHTML = otherClasses.map((c, i) => classBlockHTML(c, i, 'other')).join('');
document.getElementById("otherClassContainer").innerHTML = otherClasses
.map((c, i) => classBlockHTML(c, i, "other"))
.join("");
}
function addPrimaryClass() { primaryClasses.push({}); renderPrimaryClasses(); }
function addOtherClass() { otherClasses.push({}); renderOtherClasses(); }
function addPrimaryClass() {
primaryClasses.push({});
renderPrimaryClasses();
}
function addOtherClass() {
otherClasses.push({});
renderOtherClasses();
}
function removeClass(type, idx) {
if (type === 'primary') { primaryClasses.splice(idx, 1); renderPrimaryClasses(); }
else { otherClasses.splice(idx, 1); renderOtherClasses(); }
if (type === "primary") {
primaryClasses.splice(idx, 1);
renderPrimaryClasses();
} else {
otherClasses.splice(idx, 1);
renderOtherClasses();
}
}
// ── SPELLS ─────────────────────────────────────────
function renderSpells() {
const tbody = document.getElementById('spellsBody');
tbody.innerHTML = spells.map((s, i) => `
const tbody = document.getElementById("spellsBody");
tbody.innerHTML = spells
.map(
(s, i) => `
<tr>
<td class="spell-name-col">
<input type="text" placeholder="Spell / Arcana name…" value="${s.name || ''}" oninput="spells[${i}].name=this.value">
<textarea placeholder="Notes / effect description…" oninput="spells[${i}].notes=this.value">${s.notes || ''}</textarea>
<input type="text" placeholder="Spell / Arcana name…" value="${s.name || ""}" oninput="spells[${i}].name=this.value">
<textarea placeholder="Notes / effect description…" oninput="spells[${i}].notes=this.value">${s.notes || ""}</textarea>
</td>
<td class="spell-mp-col"><input type="number" placeholder="0" value="${s.mp || ''}" oninput="spells[${i}].mp=this.value" style="min-height:32px;"></td>
<td class="spell-targets-col"><input type="text" placeholder="Target(s)…" value="${s.targets || ''}" oninput="spells[${i}].targets=this.value"></td>
<td class="spell-dur-col"><input type="text" placeholder="Duration…" value="${s.duration || ''}" oninput="spells[${i}].duration=this.value"></td>
<td class="spell-mp-col"><input type="number" placeholder="0" value="${s.mp || ""}" oninput="spells[${i}].mp=this.value" style="min-height:32px;"></td>
<td class="spell-targets-col"><input type="text" placeholder="Target(s)…" value="${s.targets || ""}" oninput="spells[${i}].targets=this.value"></td>
<td class="spell-dur-col"><input type="text" placeholder="Duration…" value="${s.duration || ""}" oninput="spells[${i}].duration=this.value"></td>
<td class="spell-del-col"><button class="spell-del-btn" onclick="removeSpell(${i})">✕</button></td>
</tr>`).join('');
</tr>`,
)
.join("");
}
function addSpell() { spells.push({}); renderSpells(); }
function removeSpell(i) { spells.splice(i, 1); renderSpells(); }
function addSpell() {
spells.push({});
renderSpells();
}
function removeSpell(i) {
spells.splice(i, 1);
renderSpells();
}
// ── SAVE / LOAD ────────────────────────────────────
// Short key legend (serialized form only; in-memory objects use full names):
@@ -265,128 +332,206 @@ function removeSpell(i) { spells.splice(i, 1); renderSpells(); }
// Nested classes: n=name, b=benefits, s=skills
// Nested spells: n=name, nt=notes, mp=mp, tg=targets, dr=duration
function collectData() {
const get = id => { const el = document.getElementById(id); return el ? el.value : ''; };
const sa = [...document.querySelectorAll('.status-item.active-status')].map(el => el.dataset.status);
const ma = [...document.querySelectorAll('.martial-item.checked')].map(el => el.querySelector('span').textContent);
const da = [...document.querySelectorAll('.disc-item.checked')].map(el => el.querySelector('span').textContent);
const get = (id) => {
const el = document.getElementById(id);
return el ? el.value : "";
};
const sa = [...document.querySelectorAll(".status-item.active-status")].map(
(el) => el.dataset.status,
);
const ma = [...document.querySelectorAll(".martial-item.checked")].map(
(el) => el.querySelector("span").textContent,
);
const da = [...document.querySelectorAll(".disc-item.checked")].map(
(el) => el.querySelector("span").textContent,
);
return {
n: get('charName'), pn: get('charPronouns'),
id: get('charIdentity'), th: get('charTheme'), og: get('charOrigin'),
tr: get('charTraits'),
lv: level, xp: get('xpCurrent'), z: get('zenit'),
im: get('initMod'), df: get('defense'), md: get('magDef'),
dxb: get('dex-base'), dxc: get('dex-cur'),
inb: get('ins-base'), inc: get('ins-cur'),
mgb: get('mig-base'), mgc: get('mig-cur'),
wpb: get('wlp-base'), wpc: get('wlp-cur'),
hx: get('hpMax'), hc: get('hpCur'),
mx: get('mpMax'), mc: get('mpCur'),
ix: get('ipMax'), ic: get('ipCur'),
fp: get('fpCount'),
bp: get('backpack'),
acn: get('acc-name'), acd: get('acc-desc'),
amn: get('arm-name'), amd: get('arm-desc'),
mhn: get('mh-name'), mhd: get('mh-desc'),
ohn: get('oh-name'), ohd: get('oh-desc'),
hs: get('heroicSkills'),
rn: get('ritualsNotes'),
sa, ma, da,
bo: bonds.map(b => ({ n: b.name, f: b.feelings })),
pc: primaryClasses.map(c => ({ n: c.name, b: c.benefits, s: c.skills })),
oc: otherClasses.map(c => ({ n: c.name, b: c.benefits, s: c.skills })),
sp: spells.map(s => ({ n: s.name, nt: s.notes, mp: s.mp, tg: s.targets, dr: s.duration })),
n: get("charName"),
pn: get("charPronouns"),
id: get("charIdentity"),
th: get("charTheme"),
og: get("charOrigin"),
tr: get("charTraits"),
lv: level,
xp: get("xpCurrent"),
z: get("zenit"),
im: get("initMod"),
df: get("defense"),
md: get("magDef"),
dxb: get("dex-base"),
dxc: get("dex-cur"),
inb: get("ins-base"),
inc: get("ins-cur"),
mgb: get("mig-base"),
mgc: get("mig-cur"),
wpb: get("wlp-base"),
wpc: get("wlp-cur"),
hx: get("hpMax"),
hc: get("hpCur"),
mx: get("mpMax"),
mc: get("mpCur"),
ix: get("ipMax"),
ic: get("ipCur"),
fp: get("fpCount"),
bp: get("backpack"),
acn: get("acc-name"),
acd: get("acc-desc"),
amn: get("arm-name"),
amd: get("arm-desc"),
mhn: get("mh-name"),
mhd: get("mh-desc"),
ohn: get("oh-name"),
ohd: get("oh-desc"),
hs: get("heroicSkills"),
rn: get("ritualsNotes"),
sa,
ma,
da,
bo: bonds.map((b) => ({ n: b.name, f: b.feelings })),
pc: primaryClasses.map((c) => ({ n: c.name, b: c.benefits, s: c.skills })),
oc: otherClasses.map((c) => ({ n: c.name, b: c.benefits, s: c.skills })),
sp: spells.map((s) => ({
n: s.name,
nt: s.notes,
mp: s.mp,
tg: s.targets,
dr: s.duration,
})),
};
}
function saveSheet(isAuto = false) {
if (isAuto && urlMode) return;
const data = collectData();
localStorage.setItem('fabulaUltimaSheet', JSON.stringify(data));
const st = document.getElementById('saveStatus');
st.classList.add('show');
setTimeout(() => st.classList.remove('show'), 2000);
localStorage.setItem("fabulaUltimaSheet", JSON.stringify(data));
const st = document.getElementById("saveStatus");
st.classList.add("show");
setTimeout(() => st.classList.remove("show"), 2000);
}
function tryAutoLoad() {
const raw = localStorage.getItem('fabulaUltimaSheet');
if (raw) try { applyData(JSON.parse(raw)); } catch (e) { }
const raw = localStorage.getItem("fabulaUltimaSheet");
if (raw)
try {
applyData(JSON.parse(raw));
} catch (e) {}
}
function loadSheet() {
const raw = localStorage.getItem('fabulaUltimaSheet');
if (!raw) return alert('No saved sheet found.');
try { applyData(JSON.parse(raw)); } catch (e) { alert('Could not load sheet.'); }
const raw = localStorage.getItem("fabulaUltimaSheet");
if (!raw) return alert("No saved sheet found.");
try {
applyData(JSON.parse(raw));
} catch (e) {
alert("Could not load sheet.");
}
}
function applyData(d) {
const set = (id, val) => { const el = document.getElementById(id); if (el && val !== undefined) el.value = val; };
set('charName', d.n ?? d.name); set('charPronouns', d.pn ?? d.pronouns);
set('charIdentity',d.id ?? d.identity); set('charTheme', d.th ?? d.theme);
set('charOrigin', d.og ?? d.origin); set('charTraits', d.tr ?? d.traits);
const set = (id, val) => {
const el = document.getElementById(id);
if (el && val !== undefined) el.value = val;
};
set("charName", d.n ?? d.name);
set("charPronouns", d.pn ?? d.pronouns);
set("charIdentity", d.id ?? d.identity);
set("charTheme", d.th ?? d.theme);
set("charOrigin", d.og ?? d.origin);
set("charTraits", d.tr ?? d.traits);
level = d.lv ?? d.level ?? 1;
document.getElementById('levelDisplay').textContent = level;
set('xpCurrent', d.xp); set('zenit', d.z ?? d.zenit);
set('initMod', d.im ?? d.initMod); set('defense', d.df ?? d.defense);
set('magDef', d.md ?? d.magDef);
set('dex-base', d.dxb ?? d.dexBase); set('dex-cur', d.dxc ?? d.dexCur);
set('ins-base', d.inb ?? d.insBase); set('ins-cur', d.inc ?? d.insCur);
set('mig-base', d.mgb ?? d.migBase); set('mig-cur', d.mgc ?? d.migCur);
set('wlp-base', d.wpb ?? d.wlpBase); set('wlp-cur', d.wpc ?? d.wlpCur);
set('hpMax', d.hx ?? d.hpMax); set('hpCur', d.hc ?? d.hpCur);
set('mpMax', d.mx ?? d.mpMax); set('mpCur', d.mc ?? d.mpCur);
set('ipMax', d.ix ?? d.ipMax); set('ipCur', d.ic ?? d.ipCur);
set('fpCount', d.fp);
set('backpack', d.bp ?? d.backpack);
set('acc-name', d.acn ?? d.accName); set('acc-desc', d.acd ?? d.accDesc);
set('arm-name', d.amn ?? d.armName); set('arm-desc', d.amd ?? d.armDesc);
set('mh-name', d.mhn ?? d.mhName); set('mh-desc', d.mhd ?? d.mhDesc);
set('oh-name', d.ohn ?? d.ohName); set('oh-desc', d.ohd ?? d.ohDesc);
set('heroicSkills', d.hs ?? d.heroicSkills);
set('ritualsNotes', d.rn ?? d.ritualsNotes);
document.getElementById("levelDisplay").textContent = level;
set("xpCurrent", d.xp);
set("zenit", d.z ?? d.zenit);
set("initMod", d.im ?? d.initMod);
set("defense", d.df ?? d.defense);
set("magDef", d.md ?? d.magDef);
set("dex-base", d.dxb ?? d.dexBase);
set("dex-cur", d.dxc ?? d.dexCur);
set("ins-base", d.inb ?? d.insBase);
set("ins-cur", d.inc ?? d.insCur);
set("mig-base", d.mgb ?? d.migBase);
set("mig-cur", d.mgc ?? d.migCur);
set("wlp-base", d.wpb ?? d.wlpBase);
set("wlp-cur", d.wpc ?? d.wlpCur);
set("hpMax", d.hx ?? d.hpMax);
set("hpCur", d.hc ?? d.hpCur);
set("mpMax", d.mx ?? d.mpMax);
set("mpCur", d.mc ?? d.mpCur);
set("ipMax", d.ix ?? d.ipMax);
set("ipCur", d.ic ?? d.ipCur);
set("fpCount", d.fp);
set("backpack", d.bp ?? d.backpack);
set("acc-name", d.acn ?? d.accName);
set("acc-desc", d.acd ?? d.accDesc);
set("arm-name", d.amn ?? d.armName);
set("arm-desc", d.amd ?? d.armDesc);
set("mh-name", d.mhn ?? d.mhName);
set("mh-desc", d.mhd ?? d.mhDesc);
set("oh-name", d.ohn ?? d.ohName);
set("oh-desc", d.ohd ?? d.ohDesc);
set("heroicSkills", d.hs ?? d.heroicSkills);
set("ritualsNotes", d.rn ?? d.ritualsNotes);
// Statuses
const sa = d.sa ?? d.statusesActive ?? [];
document.querySelectorAll('.status-item').forEach(el => {
document.querySelectorAll(".status-item").forEach((el) => {
const active = sa.includes(el.dataset.status);
el.classList.toggle('active-status', active);
el.querySelector('.status-check').textContent = active ? '✗' : '';
el.classList.toggle("active-status", active);
el.querySelector(".status-check").textContent = active ? "✗" : "";
});
// Martial
const ma = d.ma ?? d.martialChecked ?? [];
document.querySelectorAll('.martial-item').forEach(el => {
const checked = ma.includes(el.querySelector('span').textContent);
el.classList.toggle('checked', checked);
el.querySelector('.martial-box').textContent = checked ? '✓' : '';
document.querySelectorAll(".martial-item").forEach((el) => {
const checked = ma.includes(el.querySelector("span").textContent);
el.classList.toggle("checked", checked);
el.querySelector(".martial-box").textContent = checked ? "✓" : "";
});
// Disciplines
const da = d.da ?? d.disciplinesChecked ?? [];
document.querySelectorAll('.disc-item').forEach(el => {
const checked = da.includes(el.querySelector('span').textContent);
el.classList.toggle('checked', checked);
el.querySelector('.disc-box').textContent = checked ? '✓' : '';
document.querySelectorAll(".disc-item").forEach((el) => {
const checked = da.includes(el.querySelector("span").textContent);
el.classList.toggle("checked", checked);
el.querySelector(".disc-box").textContent = checked ? "✓" : "";
});
const rawBonds = d.bo ?? d.bonds;
if (rawBonds) {
bonds = rawBonds.map(b => ({ name: b.n ?? b.name, feelings: b.f ?? b.feelings ?? [] }));
bonds = rawBonds.map((b) => ({
name: b.n ?? b.name,
feelings: b.f ?? b.feelings ?? [],
}));
renderBonds();
}
const rawPrimary = d.pc ?? d.primaryClasses;
if (rawPrimary) {
primaryClasses = rawPrimary.map(c => ({ name: c.n ?? c.name, benefits: c.b ?? c.benefits, skills: c.s ?? c.skills }));
primaryClasses = rawPrimary.map((c) => ({
name: c.n ?? c.name,
benefits: c.b ?? c.benefits,
skills: c.s ?? c.skills,
}));
renderPrimaryClasses();
}
const rawOther = d.oc ?? d.otherClasses;
if (rawOther) {
otherClasses = rawOther.map(c => ({ name: c.n ?? c.name, benefits: c.b ?? c.benefits, skills: c.s ?? c.skills }));
otherClasses = rawOther.map((c) => ({
name: c.n ?? c.name,
benefits: c.b ?? c.benefits,
skills: c.s ?? c.skills,
}));
renderOtherClasses();
}
const rawSpells = d.sp ?? d.spells;
if (rawSpells) {
spells = rawSpells.map(s => ({ name: s.n ?? s.name, notes: s.nt ?? s.notes, mp: s.mp, targets: s.tg ?? s.targets, duration: s.dr ?? s.duration }));
spells = rawSpells.map((s) => ({
name: s.n ?? s.name,
notes: s.nt ?? s.notes,
mp: s.mp,
targets: s.tg ?? s.targets,
duration: s.dr ?? s.duration,
}));
renderSpells();
}
@@ -399,36 +544,41 @@ function applyData(d) {
function exportSheet() {
const data = collectData();
const json = JSON.stringify(data, null, 2);
const blob = new Blob([json], { type: 'application/json' });
const blob = new Blob([json], { type: "application/json" });
const url = URL.createObjectURL(blob);
const a = document.createElement('a');
const charName = (data.n || 'character').replace(/[^a-z0-9_\- ]/gi, '').trim() || 'character';
const a = document.createElement("a");
const charName =
(data.n || "character").replace(/[^a-z0-9_\- ]/gi, "").trim() ||
"character";
a.href = url;
a.download = charName + '-fabula-ultima.json';
a.download = charName + "-fabula-ultima.json";
a.click();
URL.revokeObjectURL(url);
}
function importSheet() {
document.getElementById('importFileInput').value = '';
document.getElementById('importFileInput').click();
document.getElementById("importFileInput").value = "";
document.getElementById("importFileInput").click();
}
function handleImportFile(input) {
const file = input.files[0];
if (!file) return;
const reader = new FileReader();
reader.onload = e => {
reader.onload = (e) => {
try {
const data = JSON.parse(e.target.result);
applyData(data);
saveSheet();
const st = document.getElementById('saveStatus');
st.textContent = 'Imported!';
st.classList.add('show');
setTimeout(() => { st.classList.remove('show'); st.textContent = 'Saved!'; }, 2500);
const st = document.getElementById("saveStatus");
st.textContent = "Imported!";
st.classList.add("show");
setTimeout(() => {
st.classList.remove("show");
st.textContent = "Saved!";
}, 2500);
} catch (err) {
alert('Could not import: invalid JSON file.');
alert("Could not import: invalid JSON file.");
}
};
reader.readAsText(file);
@@ -437,20 +587,26 @@ function handleImportFile(input) {
async function copyShareURL() {
const json = JSON.stringify(collectData());
const encoded = await compressToBase64(json);
const url = window.location.origin + window.location.pathname + '?c=' + encodeURIComponent(encoded);
const url =
window.location.origin +
window.location.pathname +
"?c=" +
encodeURIComponent(encoded);
await navigator.clipboard.writeText(url);
const st = document.getElementById('copyStatus');
st.classList.add('show');
setTimeout(() => st.classList.remove('show'), 2000);
const st = document.getElementById("copyStatus");
st.classList.add("show");
setTimeout(() => st.classList.remove("show"), 2000);
}
// ── THEME ──────────────────────────────────────────
function toggleTheme() {
const html = document.documentElement;
const goLight = html.dataset.theme !== 'light';
html.dataset.theme = goLight ? 'light' : 'dark';
document.getElementById('themeToggle').textContent = goLight ? '☾ Dark' : '☀ Light';
localStorage.setItem('fabulaUltimaTheme', html.dataset.theme);
const goLight = html.dataset.theme !== "light";
html.dataset.theme = goLight ? "light" : "dark";
document.getElementById("themeToggle").textContent = goLight
? "☾ Dark"
: "☀ Light";
localStorage.setItem("fabulaUltimaTheme", html.dataset.theme);
}
// Auto-save every 30s

27
package-lock.json generated Normal file
View File

@@ -0,0 +1,27 @@
{
"name": "fabula-ultima-html",
"lockfileVersion": 3,
"requires": true,
"packages": {
"": {
"dependencies": {
"prettier": "^3.8.3"
}
},
"node_modules/prettier": {
"version": "3.8.3",
"resolved": "https://registry.npmjs.org/prettier/-/prettier-3.8.3.tgz",
"integrity": "sha512-7igPTM53cGHMW8xWuVTydi2KO233VFiTNyF5hLJqpilHfmn8C8gPf+PS7dUT64YcXFbiMGZxS9pCSxL/Dxm/Jw==",
"license": "MIT",
"bin": {
"prettier": "bin/prettier.cjs"
},
"engines": {
"node": ">=14"
},
"funding": {
"url": "https://github.com/prettier/prettier?sponsor=1"
}
}
}
}

5
package.json Normal file
View File

@@ -0,0 +1,5 @@
{
"dependencies": {
"prettier": "^3.8.3"
}
}