refactor: Convert main page to React
This commit is contained in:
@@ -1,563 +0,0 @@
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<!doctype html>
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<html lang="en" data-theme="dark">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Fabula Ultima — Character Sheet</title>
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<link
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href="https://fonts.googleapis.com/css2?family=Cinzel:wght@400;600;700&family=Crimson+Text:ital,wght@0,400;0,600;1,400&family=Inconsolata:wght@400;600&display=swap"
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rel="stylesheet" />
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<script>
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(function () {
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var t =
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localStorage.getItem("fabulaUltimaTheme") ||
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(window.matchMedia("(prefers-color-scheme: light)").matches
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? "light"
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: "dark");
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document.documentElement.dataset.theme = t;
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})();
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</script>
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</head>
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<body>
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<header>
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<div class="logo">Fabula Ultima</div>
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<div class="tabs">
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<button class="tab active" onclick="switchTab('main')">
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Character
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</button>
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<button class="tab" onclick="switchTab('classes')">Classes</button>
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<button class="tab" onclick="switchTab('spells')">
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Arcana & Spells
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</button>
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<button class="tab" onclick="switchTab('manage')">Manage</button>
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</div>
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<div class="toolbar">
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<span class="save-status" id="saveStatus">Saved!</span>
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<button class="btn-theme" id="themeToggle" onclick="toggleTheme()">
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☀ Light
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</button>
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</div>
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</header>
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<div id="urlBanner" class="url-banner" style="display: none">
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<span class="url-banner-icon">⚑</span>
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Viewing a shared character — auto-save is disabled. Use
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<strong>Manage → Save to Browser</strong> to keep any changes.
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</div>
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<!-- ══════════════════════════════════════════════════
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PAGE 1: MAIN CHARACTER
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══════════════════════════════════════════════════ -->
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<div class="page active" id="page-main">
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<!-- Row 1: Identity + Level -->
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<div class="grid-2" style="margin-bottom: 20px">
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<!-- Identity -->
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<div class="section">
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<div class="section-title">
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<span class="icon">✦</span> Identity & Traits
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</div>
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<div class="field-row">
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<div class="field" style="flex: 2">
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<label>Name</label>
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<input type="text" id="charName" placeholder="Character name…" />
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</div>
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<div class="field">
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<label>Pronouns</label>
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<input type="text" id="charPronouns" placeholder="they/them" />
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</div>
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</div>
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<div class="field">
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<label>Identity</label>
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<input type="text" id="charIdentity" placeholder="Who are you?" />
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</div>
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<div class="field-row">
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<div class="field">
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<label>Theme</label>
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<input type="text" id="charTheme" placeholder="Your theme…" />
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</div>
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<div class="field">
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<label>Origin</label>
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<input type="text" id="charOrigin" placeholder="Where from?" />
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</div>
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</div>
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<div class="field">
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<label>Traits (comma-separated)</label>
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<textarea id="charTraits" placeholder="Brave, Reckless, Loyal to a fault…"
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style="min-height: 55px"></textarea>
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</div>
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</div>
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<!-- Level + XP + Defenses -->
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<div style="display: flex; flex-direction: column; gap: 16px">
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<div class="section">
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<div class="section-title">
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<span class="icon">⬡</span> Level & Experience
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</div>
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<div class="grid-2" style="gap: 14px">
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<div class="level-display">
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<span class="level-num" id="levelDisplay">1</span>
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<span class="level-text">Character Level</span>
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<button class="add-btn" style="margin-top: 10px; width: 100%; justify-content: center"
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onclick="adjustLevel(1)">
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+ Level Up
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</button>
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<button class="add-btn" style="
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margin-top: 4px;
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width: 100%;
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justify-content: center;
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border-color: var(--border-bright);
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color: var(--text-dim);
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" onclick="adjustLevel(-1)">
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− Level Down
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</button>
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</div>
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<div>
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<div class="field">
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<label>Experience Points (XP)</label>
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<input type="number" id="xpCurrent" value="0" min="0" oninput="updateXPBar()" />
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</div>
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<div class="xp-bar-wrap">
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<div class="xp-bar" id="xpBar" style="width: 0%"></div>
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</div>
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<div class="xp-label">
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<span id="xpVal">0 XP</span>
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<span>10 XP = Level</span>
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</div>
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<div class="field" style="margin-top: 12px">
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<label>Zenit (currency)</label>
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<input type="number" id="zenit" value="0" min="0" />
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</div>
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</div>
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</div>
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</div>
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<div class="section">
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<div class="section-title">
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<span class="icon">⊕</span> Defenses
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</div>
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<div class="def-row">
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<div class="def-block">
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<label>Initiative Mod</label>
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<input type="number" id="initMod" value="0" />
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</div>
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<div class="def-block">
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<label>Defense</label>
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<input type="number" id="defense" value="0" />
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</div>
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<div class="def-block">
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<label>Magic Defense</label>
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<input type="number" id="magDef" value="0" />
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</div>
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</div>
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</div>
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</div>
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</div>
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<!-- Row 2: Attributes + Status + HP/MP/IP -->
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<div class="grid-3" style="margin-bottom: 20px">
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<!-- Attributes -->
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<div class="section">
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<div class="section-title">
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<span class="icon">◈</span> Attributes
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</div>
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<div class="attr-grid">
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<div class="attr-block">
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<div class="attr-name">Dexterity</div>
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<div class="attr-inputs">
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<div style="flex: 1">
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<label style="font-size: 0.48rem">Base</label>
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<input type="number" id="dex-base" value="6" min="6" max="12" oninput="recalcStats()" />
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</div>
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<div class="attr-sep">→</div>
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<div style="flex: 1">
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<label style="font-size: 0.48rem">Current</label>
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<input type="number" id="dex-cur" value="6" min="6" max="12" />
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</div>
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</div>
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</div>
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<div class="attr-block">
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<div class="attr-name">Insight</div>
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<div class="attr-inputs">
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<div style="flex: 1">
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<label style="font-size: 0.48rem">Base</label>
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<input type="number" id="ins-base" value="6" min="6" max="12" oninput="recalcStats()" />
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</div>
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<div class="attr-sep">→</div>
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<div style="flex: 1">
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<label style="font-size: 0.48rem">Current</label>
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<input type="number" id="ins-cur" value="6" min="6" max="12" />
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</div>
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</div>
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</div>
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<div class="attr-block">
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<div class="attr-name">Might</div>
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<div class="attr-inputs">
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<div style="flex: 1">
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<label style="font-size: 0.48rem">Base</label>
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<input type="number" id="mig-base" value="6" min="6" max="12" oninput="recalcStats()" />
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</div>
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<div class="attr-sep">→</div>
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<div style="flex: 1">
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<label style="font-size: 0.48rem">Current</label>
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<input type="number" id="mig-cur" value="6" min="6" max="12" />
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</div>
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</div>
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</div>
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<div class="attr-block">
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<div class="attr-name">Willpower</div>
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<div class="attr-inputs">
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<div style="flex: 1">
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<label style="font-size: 0.48rem">Base</label>
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<input type="number" id="wlp-base" value="6" min="6" max="12" oninput="recalcStats()" />
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</div>
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<div class="attr-sep">→</div>
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<div style="flex: 1">
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<label style="font-size: 0.48rem">Current</label>
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<input type="number" id="wlp-cur" value="6" min="6" max="12" />
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</div>
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</div>
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</div>
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</div>
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</div>
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<!-- Status Effects -->
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<div class="section">
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<div class="section-title">
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<span class="icon">⚠</span> Status Effects
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</div>
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<div class="status-grid" id="statusGrid">
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<!-- generated by JS -->
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</div>
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</div>
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<!-- HP / MP / IP -->
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<div class="section">
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<div class="section-title">
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<span class="icon">♥</span> Hit, Mind & Inventory Points
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</div>
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<div class="vital-block">
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<div class="vital-label hp">HP</div>
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<div style="flex: 1">
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<div class="vital-formula">MIG×5 + Level + Other</div>
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<div class="vital-inputs">
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<input type="number" id="hpCur" placeholder="Cur" oninput="updateCrisis()" />
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<div class="vital-sep">/</div>
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<input type="number" id="hpMax" placeholder="Max" oninput="updateCrisis()" />
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<div class="crisis-badge" id="crisisBadge" style="display: none">
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CRISIS
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</div>
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</div>
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</div>
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<button class="add-btn" style="padding: 4px 8px" onclick="calcHP()" title="Auto-calculate from Might">
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Calc
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</button>
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</div>
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<div class="vital-block">
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<div class="vital-label mp">MP</div>
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<div style="flex: 1">
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<div class="vital-formula">WLP×5 + Level + Other</div>
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<div class="vital-inputs">
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<input type="number" id="mpCur" placeholder="Cur" />
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<div class="vital-sep">/</div>
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<input type="number" id="mpMax" placeholder="Max" />
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</div>
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</div>
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<button class="add-btn" style="padding: 4px 8px" onclick="calcMP()" title="Auto-calculate from Willpower">
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Calc
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</button>
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</div>
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<div class="vital-block">
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<div class="vital-label ip">IP</div>
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<div style="flex: 1">
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<div class="vital-formula">6 + Other</div>
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<div class="vital-inputs">
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<input type="number" id="ipCur" value="6" placeholder="Cur" />
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<div class="vital-sep">/</div>
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<input type="number" id="ipMax" value="6" placeholder="Max" />
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</div>
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</div>
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</div>
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</div>
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</div>
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<!-- Row 3: Fabula Points + Bonds -->
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<div class="grid-2" style="margin-bottom: 20px">
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<!-- Fabula Points -->
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<div class="section">
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<div class="section-title">
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<span class="icon">✦</span> Fabula Points
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</div>
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<div style="
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display: flex;
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align-items: center;
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gap: 14px;
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flex-wrap: wrap;
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">
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<div>
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<label>Current FP</label>
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<input type="number" id="fpCount" value="0" min="0" max="20" style="
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width: 70px;
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text-align: center;
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font-size: 1.4rem;
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font-family: var(--font-mono);
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" oninput="renderFP()" />
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</div>
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<div class="fp-pips" id="fpPips"></div>
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</div>
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<div class="fp-rules">
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<div class="fp-rule">
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<strong>+1 FP</strong> if you have none at start of session.
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</div>
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<div class="fp-rule">
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<strong>+1 FP</strong> when a Villain makes an entrance.
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</div>
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<div class="fp-rule">
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<strong>+1 FP</strong> when you fumble a Check.
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</div>
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<div class="fp-rule">
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<strong>+2 FP</strong> if you surrender at zero HP.
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</div>
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<div class="fp-rule" style="margin-top: 6px">
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<strong>Spend 1 FP</strong> to invoke a trait: reroll one or both
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dice.
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</div>
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<div class="fp-rule">
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<strong>Spend 1 FP</strong> to invoke a bond: add its strength to
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the result.
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</div>
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<div class="fp-rule">
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<strong>Spend 1 FP</strong> to alter the story.
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</div>
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</div>
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</div>
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<!-- Bonds -->
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<div class="section">
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<div class="section-title"><span class="icon">⊗</span> Bonds</div>
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<div id="bondsContainer"></div>
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</div>
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</div>
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<!-- Row 4: Equipment + Backpack -->
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<div class="grid-2" style="margin-bottom: 20px">
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<!-- Equipment -->
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<div class="section">
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<div class="section-title"><span class="icon">⚔</span> Equipment</div>
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<div class="martial-row" id="martialRow">
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<div class="martial-item" onclick="toggleMartial(this)">
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<div class="martial-box"></div>
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<span>Martial Armor</span>
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</div>
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<div class="martial-item" onclick="toggleMartial(this)">
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<div class="martial-box"></div>
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<span>Martial Shields</span>
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</div>
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<div class="martial-item" onclick="toggleMartial(this)">
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<div class="martial-box"></div>
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<span>Martial Melee</span>
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</div>
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<div class="martial-item" onclick="toggleMartial(this)">
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<div class="martial-box"></div>
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<span>Martial Ranged</span>
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</div>
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</div>
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<div style="margin-top: 14px">
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<div class="equip-row">
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<div class="equip-slot">Accessory</div>
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<div class="equip-fields">
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<input type="text" id="acc-name" placeholder="Item name" />
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<input type="text" id="acc-desc" placeholder="Description / effect" />
|
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</div>
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</div>
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<div class="equip-row">
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<div class="equip-slot">Armor</div>
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<div class="equip-fields">
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<input type="text" id="arm-name" placeholder="Item name" />
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<input type="text" id="arm-desc" placeholder="Defense bonus / effect" />
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</div>
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</div>
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<div class="equip-row">
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<div class="equip-slot">Main Hand</div>
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<div class="equip-fields">
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<input type="text" id="mh-name" placeholder="Weapon name" />
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<input type="text" id="mh-desc" placeholder="Damage / effect" />
|
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</div>
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</div>
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<div class="equip-row">
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<div class="equip-slot">Off-Hand</div>
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<div class="equip-fields">
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<input type="text" id="oh-name" placeholder="Weapon / shield" />
|
||||
<input type="text" id="oh-desc" placeholder="Damage / effect" />
|
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</div>
|
||||
</div>
|
||||
</div>
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</div>
|
||||
|
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<!-- Backpack & Notes -->
|
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<div class="section">
|
||||
<div class="section-title">
|
||||
<span class="icon">◉</span> Backpack & Notes
|
||||
</div>
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<textarea id="backpack" placeholder="Items, notes, lore…" style="min-height: 200px"></textarea>
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||||
</div>
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||||
</div>
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||||
</div>
|
||||
|
||||
<!-- ══════════════════════════════════════════════════
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PAGE 2: CLASSES
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||||
══════════════════════════════════════════════════ -->
|
||||
<div class="page" id="page-classes">
|
||||
<div class="grid-2" style="margin-bottom: 20px">
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||||
<div class="section">
|
||||
<div class="section-title">
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||||
<span class="icon">✦</span> Primary Classes (up to 3 levels each)
|
||||
</div>
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<div id="primaryClassContainer"></div>
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||||
<button class="add-btn" onclick="addPrimaryClass()">
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+ Add Primary Class
|
||||
</button>
|
||||
</div>
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||||
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<div class="section">
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||||
<div class="section-title">
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<span class="icon">◎</span> Other Classes (max 3 non-mastered)
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||||
</div>
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<div id="otherClassContainer"></div>
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||||
<button class="add-btn" onclick="addOtherClass()">+ Add Class</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="section">
|
||||
<div class="section-title">
|
||||
<span class="icon">★</span> Heroic Skills
|
||||
</div>
|
||||
<textarea id="heroicSkills" placeholder="Record your heroic skill abilities here…"
|
||||
style="min-height: 100px"></textarea>
|
||||
</div>
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||||
</div>
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||||
|
||||
<!-- ══════════════════════════════════════════════════
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||||
PAGE 3: ARCANA & SPELLS
|
||||
══════════════════════════════════════════════════ -->
|
||||
<div class="page" id="page-spells">
|
||||
<div class="section" style="margin-bottom: 20px">
|
||||
<div class="section-title">
|
||||
<span class="icon">✦</span> Arcana & Spells
|
||||
</div>
|
||||
<table class="spells-table" id="spellsTable">
|
||||
<thead>
|
||||
<tr>
|
||||
<th class="spell-name-col">Name / Notes</th>
|
||||
<th class="spell-mp-col">MP Cost</th>
|
||||
<th class="spell-targets-col">Targets</th>
|
||||
<th class="spell-dur-col">Duration</th>
|
||||
<th class="spell-del-col"></th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody id="spellsBody"></tbody>
|
||||
</table>
|
||||
<button class="add-btn" onclick="addSpell()" style="margin-top: 10px">
|
||||
+ Add Spell / Arcana
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<div class="section">
|
||||
<div class="section-title"><span class="icon">⊕</span> Rituals</div>
|
||||
<div class="disciplines-row" id="disciplinesRow">
|
||||
<div class="disc-item" onclick="toggleDisc(this)">
|
||||
<div class="disc-box"></div>
|
||||
<span>Arcanism</span>
|
||||
</div>
|
||||
<div class="disc-item" onclick="toggleDisc(this)">
|
||||
<div class="disc-box"></div>
|
||||
<span>Chimerism</span>
|
||||
</div>
|
||||
<div class="disc-item" onclick="toggleDisc(this)">
|
||||
<div class="disc-box"></div>
|
||||
<span>Elementalism</span>
|
||||
</div>
|
||||
<div class="disc-item" onclick="toggleDisc(this)">
|
||||
<div class="disc-box"></div>
|
||||
<span>Entropism</span>
|
||||
</div>
|
||||
<div class="disc-item" onclick="toggleDisc(this)">
|
||||
<div class="disc-box"></div>
|
||||
<span>Ritualism</span>
|
||||
</div>
|
||||
<div class="disc-item" onclick="toggleDisc(this)">
|
||||
<div class="disc-box"></div>
|
||||
<span>Spiritism</span>
|
||||
</div>
|
||||
</div>
|
||||
<textarea id="ritualsNotes" placeholder="Record ritual details, components, and notes here…"
|
||||
style="min-height: 120px"></textarea>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- ══════════════════════════════════════════════════
|
||||
PAGE 4: MANAGE
|
||||
══════════════════════════════════════════════════ -->
|
||||
<div class="page" id="page-manage">
|
||||
<div class="manage-grid">
|
||||
<div class="section">
|
||||
<div class="section-title">
|
||||
<span class="icon">◈</span> Local Save
|
||||
</div>
|
||||
<p class="manage-desc">
|
||||
Save your character sheet to your browser's local storage, or load a
|
||||
previously saved sheet.
|
||||
</p>
|
||||
<div class="manage-btn-row">
|
||||
<button class="btn-save btn-lg" onclick="saveSheet()">
|
||||
✦ Save to Browser
|
||||
</button>
|
||||
<button class="btn-load btn-lg" onclick="loadSheet()">
|
||||
↑ Load from Browser
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="section">
|
||||
<div class="section-title"><span class="icon">⊕</span> JSON File</div>
|
||||
<p class="manage-desc">
|
||||
Export your character to a JSON file for backup or sharing, or
|
||||
import from a previously exported file.
|
||||
</p>
|
||||
<div class="manage-btn-row">
|
||||
<button class="btn-save btn-export btn-lg" onclick="exportSheet()">
|
||||
↓ Export JSON
|
||||
</button>
|
||||
<button class="btn-load btn-import btn-lg" onclick="importSheet()">
|
||||
↑ Import JSON
|
||||
</button>
|
||||
<input type="file" id="importFileInput" accept=".json,application/json" style="display: none"
|
||||
onchange="handleImportFile(this)" />
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="section col-span-2">
|
||||
<div class="section-title">
|
||||
<span class="icon">⎘</span> Share via URL
|
||||
</div>
|
||||
<p class="manage-desc">
|
||||
Encode your character's current state into a shareable link. Anyone
|
||||
who opens the link will see your character — auto-save is disabled
|
||||
for viewers.
|
||||
</p>
|
||||
<div class="manage-btn-row">
|
||||
<button class="btn-save btn-export btn-lg" onclick="copyShareURL()">
|
||||
⎘ Copy URL
|
||||
</button>
|
||||
<span class="save-status" id="copyStatus">Copied!</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
@@ -1,617 +0,0 @@
|
||||
import "./fabula-ultima-sheet.css";
|
||||
|
||||
// ── STATE ──────────────────────────────────────────
|
||||
let urlMode = false;
|
||||
let level = 1;
|
||||
let fpCount = 0;
|
||||
let primaryClasses = [];
|
||||
let otherClasses = [];
|
||||
let spells = [];
|
||||
let bonds = [
|
||||
{ name: "", feelings: [] },
|
||||
{ name: "", feelings: [] },
|
||||
{ name: "", feelings: [] },
|
||||
{ name: "", feelings: [] },
|
||||
{ name: "", feelings: [] },
|
||||
{ name: "", feelings: [] },
|
||||
];
|
||||
|
||||
const STATUSES = ["Slow", "Enraged", "Dazed", "Weak", "Poisoned", "Shaken"];
|
||||
const FEELINGS = [
|
||||
"Admiration",
|
||||
"Inferiority",
|
||||
"Loyalty",
|
||||
"Mistrust",
|
||||
"Affection",
|
||||
"Hatred",
|
||||
];
|
||||
|
||||
// ── TABS ───────────────────────────────────────────
|
||||
function switchTab(tab) {
|
||||
document
|
||||
.querySelectorAll(".tab")
|
||||
.forEach((t) => t.classList.remove("active"));
|
||||
document
|
||||
.querySelectorAll(".page")
|
||||
.forEach((p) => p.classList.remove("active"));
|
||||
event.currentTarget.classList.add("active");
|
||||
document.getElementById("page-" + tab).classList.add("active");
|
||||
}
|
||||
|
||||
// ── INIT ───────────────────────────────────────────
|
||||
async function init() {
|
||||
const savedTheme =
|
||||
localStorage.getItem("fabulaUltimaTheme") ||
|
||||
(window.matchMedia("(prefers-color-scheme: light)").matches
|
||||
? "light"
|
||||
: "dark");
|
||||
document.getElementById("themeToggle").textContent =
|
||||
savedTheme === "light" ? "☾ Dark" : "☀ Light";
|
||||
renderStatuses();
|
||||
renderFP();
|
||||
renderBonds();
|
||||
renderPrimaryClasses();
|
||||
renderOtherClasses();
|
||||
renderSpells();
|
||||
updateXPBar();
|
||||
if (!(await tryLoadFromURL())) tryAutoLoad();
|
||||
}
|
||||
|
||||
// ── URL STATE ──────────────────────────────────────
|
||||
async function compressToBase64(str) {
|
||||
const stream = new CompressionStream("deflate-raw");
|
||||
const writer = stream.writable.getWriter();
|
||||
writer.write(new TextEncoder().encode(str));
|
||||
writer.close();
|
||||
const buf = await new Response(stream.readable).arrayBuffer();
|
||||
const bytes = new Uint8Array(buf);
|
||||
let binary = "";
|
||||
for (let i = 0; i < bytes.length; i++)
|
||||
binary += String.fromCharCode(bytes[i]);
|
||||
return btoa(binary);
|
||||
}
|
||||
|
||||
async function decompressFromBase64(b64) {
|
||||
try {
|
||||
const bytes = Uint8Array.from(atob(b64), (c) => c.charCodeAt(0));
|
||||
const stream = new DecompressionStream("deflate-raw");
|
||||
const writer = stream.writable.getWriter();
|
||||
writer.write(bytes);
|
||||
writer.close();
|
||||
const buf = await new Response(stream.readable).arrayBuffer();
|
||||
return new TextDecoder().decode(buf);
|
||||
} catch {
|
||||
// Fall back to legacy uncompressed URLs
|
||||
return decodeURIComponent(escape(atob(b64)));
|
||||
}
|
||||
}
|
||||
|
||||
async function tryLoadFromURL() {
|
||||
const encoded = new URLSearchParams(window.location.search).get("c");
|
||||
if (!encoded) return false;
|
||||
try {
|
||||
const json = await decompressFromBase64(encoded);
|
||||
applyData(JSON.parse(json));
|
||||
urlMode = true;
|
||||
document.getElementById("urlBanner").style.display = "block";
|
||||
return true;
|
||||
} catch (e) {
|
||||
console.warn("Could not load state from URL:", e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// ── STATUS EFFECTS ─────────────────────────────────
|
||||
function renderStatuses() {
|
||||
const g = document.getElementById("statusGrid");
|
||||
g.innerHTML = "";
|
||||
STATUSES.forEach((s) => {
|
||||
const el = document.createElement("div");
|
||||
el.className = "status-item";
|
||||
el.dataset.status = s;
|
||||
el.onclick = () => {
|
||||
el.classList.toggle("active-status");
|
||||
el.querySelector(".status-check").textContent = el.classList.contains(
|
||||
"active-status",
|
||||
)
|
||||
? "✗"
|
||||
: "";
|
||||
};
|
||||
el.innerHTML = `<div class="status-check"></div><div class="status-label">${s}</div>`;
|
||||
g.appendChild(el);
|
||||
});
|
||||
}
|
||||
|
||||
// ── FABULA POINTS ──────────────────────────────────
|
||||
function renderFP() {
|
||||
fpCount = parseInt(document.getElementById("fpCount").value) || 0;
|
||||
const pips = document.getElementById("fpPips");
|
||||
const total = Math.max(10, fpCount);
|
||||
pips.innerHTML = "";
|
||||
for (let i = 0; i < total; i++) {
|
||||
const pip = document.createElement("div");
|
||||
pip.className = "fp-pip" + (i < fpCount ? " filled" : "");
|
||||
pip.onclick = () => {
|
||||
const newVal = i < fpCount ? i : i + 1;
|
||||
document.getElementById("fpCount").value = newVal;
|
||||
renderFP();
|
||||
};
|
||||
pips.appendChild(pip);
|
||||
}
|
||||
}
|
||||
|
||||
// ── BONDS ──────────────────────────────────────────
|
||||
function renderBonds() {
|
||||
const container = document.getElementById("bondsContainer");
|
||||
container.innerHTML = "";
|
||||
bonds.forEach((bond, idx) => {
|
||||
const el = document.createElement("div");
|
||||
el.className = "bond-block";
|
||||
el.innerHTML = `
|
||||
<div class="bond-header">
|
||||
<div class="bond-num">${idx + 1}</div>
|
||||
<input type="text" placeholder="Bond target name…" value="${bond.name}" oninput="bonds[${idx}].name=this.value">
|
||||
</div>
|
||||
<div class="bond-feelings">
|
||||
${FEELINGS.map(
|
||||
(f) => `
|
||||
<div class="bond-feeling${bond.feelings.includes(f) ? " active" : ""}" onclick="toggleFeeling(${idx},'${f}',this)">
|
||||
<div class="bond-feeling-box">${bond.feelings.includes(f) ? "✓" : ""}</div>
|
||||
<span>${f}</span>
|
||||
</div>`,
|
||||
).join("")}
|
||||
</div>`;
|
||||
container.appendChild(el);
|
||||
});
|
||||
}
|
||||
|
||||
function toggleFeeling(bondIdx, feeling, el) {
|
||||
const bond = bonds[bondIdx];
|
||||
if (bond.feelings.includes(feeling)) {
|
||||
bond.feelings = bond.feelings.filter((f) => f !== feeling);
|
||||
el.classList.remove("active");
|
||||
el.querySelector(".bond-feeling-box").textContent = "";
|
||||
} else {
|
||||
bond.feelings.push(feeling);
|
||||
el.classList.add("active");
|
||||
el.querySelector(".bond-feeling-box").textContent = "✓";
|
||||
}
|
||||
}
|
||||
|
||||
// ── LEVEL ──────────────────────────────────────────
|
||||
function adjustLevel(delta) {
|
||||
level = Math.max(1, Math.min(50, level + delta));
|
||||
document.getElementById("levelDisplay").textContent = level;
|
||||
}
|
||||
|
||||
// ── XP BAR ─────────────────────────────────────────
|
||||
function updateXPBar() {
|
||||
const xp = parseInt(document.getElementById("xpCurrent").value) || 0;
|
||||
const pct = Math.min((xp % 10) * 10, 100);
|
||||
document.getElementById("xpBar").style.width = pct + "%";
|
||||
document.getElementById("xpVal").textContent = xp + " XP";
|
||||
}
|
||||
|
||||
// ── STAT CALC ──────────────────────────────────────
|
||||
function recalcStats() {
|
||||
/* auto-calc on keyup */
|
||||
}
|
||||
|
||||
function calcHP() {
|
||||
const mig = parseInt(document.getElementById("mig-base").value) || 6;
|
||||
const max = mig * 5 + level;
|
||||
document.getElementById("hpMax").value = max;
|
||||
if (!document.getElementById("hpCur").value)
|
||||
document.getElementById("hpCur").value = max;
|
||||
updateCrisis();
|
||||
}
|
||||
|
||||
function calcMP() {
|
||||
const wlp = parseInt(document.getElementById("wlp-base").value) || 6;
|
||||
const max = wlp * 5 + level;
|
||||
document.getElementById("mpMax").value = max;
|
||||
if (!document.getElementById("mpCur").value)
|
||||
document.getElementById("mpCur").value = max;
|
||||
}
|
||||
|
||||
function updateCrisis() {
|
||||
const max = parseInt(document.getElementById("hpMax").value) || 0;
|
||||
const cur = parseInt(document.getElementById("hpCur").value) || 0;
|
||||
const badge = document.getElementById("crisisBadge");
|
||||
badge.style.display =
|
||||
max > 0 && cur <= Math.floor(max / 2) ? "block" : "none";
|
||||
}
|
||||
|
||||
// ── MARTIAL ────────────────────────────────────────
|
||||
function toggleMartial(el) {
|
||||
el.classList.toggle("checked");
|
||||
el.querySelector(".martial-box").textContent = el.classList.contains(
|
||||
"checked",
|
||||
)
|
||||
? "✓"
|
||||
: "";
|
||||
}
|
||||
|
||||
// ── DISCIPLINES ────────────────────────────────────
|
||||
function toggleDisc(el) {
|
||||
el.classList.toggle("checked");
|
||||
el.querySelector(".disc-box").textContent = el.classList.contains("checked")
|
||||
? "✓"
|
||||
: "";
|
||||
}
|
||||
|
||||
// ── CLASSES ────────────────────────────────────────
|
||||
function classBlockHTML(cls, idx, type) {
|
||||
return `
|
||||
<div class="class-block" id="${type}-class-${idx}">
|
||||
<div class="class-header">
|
||||
<input type="text" placeholder="Class name…" value="${cls.name || ""}" oninput="${type}Classes[${idx}].name=this.value">
|
||||
<input type="text" placeholder="Free benefits…" value="${cls.benefits || ""}" oninput="${type}Classes[${idx}].benefits=this.value">
|
||||
</div>
|
||||
<div class="class-skills">
|
||||
<textarea placeholder="Skill information…" oninput="${type}Classes[${idx}].skills=this.value">${cls.skills || ""}</textarea>
|
||||
</div>
|
||||
<div style="padding:6px 10px; border-top:1px solid var(--border); display:flex; justify-content:flex-end;">
|
||||
<button class="spell-del-btn" onclick="removeClass('${type}',${idx})">✕ Remove</button>
|
||||
</div>
|
||||
</div>`;
|
||||
}
|
||||
|
||||
function renderPrimaryClasses() {
|
||||
document.getElementById("primaryClassContainer").innerHTML = primaryClasses
|
||||
.map((c, i) => classBlockHTML(c, i, "primary"))
|
||||
.join("");
|
||||
}
|
||||
|
||||
function renderOtherClasses() {
|
||||
document.getElementById("otherClassContainer").innerHTML = otherClasses
|
||||
.map((c, i) => classBlockHTML(c, i, "other"))
|
||||
.join("");
|
||||
}
|
||||
|
||||
function addPrimaryClass() {
|
||||
primaryClasses.push({});
|
||||
renderPrimaryClasses();
|
||||
}
|
||||
function addOtherClass() {
|
||||
otherClasses.push({});
|
||||
renderOtherClasses();
|
||||
}
|
||||
function removeClass(type, idx) {
|
||||
if (type === "primary") {
|
||||
primaryClasses.splice(idx, 1);
|
||||
renderPrimaryClasses();
|
||||
} else {
|
||||
otherClasses.splice(idx, 1);
|
||||
renderOtherClasses();
|
||||
}
|
||||
}
|
||||
|
||||
// ── SPELLS ─────────────────────────────────────────
|
||||
function renderSpells() {
|
||||
const tbody = document.getElementById("spellsBody");
|
||||
tbody.innerHTML = spells
|
||||
.map(
|
||||
(s, i) => `
|
||||
<tr>
|
||||
<td class="spell-name-col">
|
||||
<input type="text" placeholder="Spell / Arcana name…" value="${s.name || ""}" oninput="spells[${i}].name=this.value">
|
||||
<textarea placeholder="Notes / effect description…" oninput="spells[${i}].notes=this.value">${s.notes || ""}</textarea>
|
||||
</td>
|
||||
<td class="spell-mp-col"><input type="number" placeholder="0" value="${s.mp || ""}" oninput="spells[${i}].mp=this.value" style="min-height:32px;"></td>
|
||||
<td class="spell-targets-col"><input type="text" placeholder="Target(s)…" value="${s.targets || ""}" oninput="spells[${i}].targets=this.value"></td>
|
||||
<td class="spell-dur-col"><input type="text" placeholder="Duration…" value="${s.duration || ""}" oninput="spells[${i}].duration=this.value"></td>
|
||||
<td class="spell-del-col"><button class="spell-del-btn" onclick="removeSpell(${i})">✕</button></td>
|
||||
</tr>`,
|
||||
)
|
||||
.join("");
|
||||
}
|
||||
|
||||
function addSpell() {
|
||||
spells.push({});
|
||||
renderSpells();
|
||||
}
|
||||
function removeSpell(i) {
|
||||
spells.splice(i, 1);
|
||||
renderSpells();
|
||||
}
|
||||
|
||||
// ── SAVE / LOAD ────────────────────────────────────
|
||||
// Short key legend (serialized form only; in-memory objects use full names):
|
||||
// n=name, pn=pronouns, id=identity, th=theme, og=origin, tr=traits
|
||||
// lv=level, xp=xp, z=zenit
|
||||
// im=initMod, df=defense, md=magDef
|
||||
// dxb=dexBase, dxc=dexCur, inb=insBase, inc=insCur
|
||||
// mgb=migBase, mgc=migCur, wpb=wlpBase, wpc=wlpCur
|
||||
// hx=hpMax, hc=hpCur, mx=mpMax, mc=mpCur, ix=ipMax, ic=ipCur
|
||||
// fp=fp, bp=backpack
|
||||
// acn=accName, acd=accDesc, amn=armName, amd=armDesc
|
||||
// mhn=mhName, mhd=mhDesc, ohn=ohName, ohd=ohDesc
|
||||
// hs=heroicSkills, rn=ritualsNotes
|
||||
// sa=statusesActive, ma=martialChecked, da=disciplinesChecked
|
||||
// bo=bonds, pc=primaryClasses, oc=otherClasses, sp=spells
|
||||
// Nested bonds: n=name, f=feelings
|
||||
// Nested classes: n=name, b=benefits, s=skills
|
||||
// Nested spells: n=name, nt=notes, mp=mp, tg=targets, dr=duration
|
||||
function collectData() {
|
||||
const get = (id) => {
|
||||
const el = document.getElementById(id);
|
||||
return el ? el.value : "";
|
||||
};
|
||||
const sa = [...document.querySelectorAll(".status-item.active-status")].map(
|
||||
(el) => el.dataset.status,
|
||||
);
|
||||
const ma = [...document.querySelectorAll(".martial-item.checked")].map(
|
||||
(el) => el.querySelector("span").textContent,
|
||||
);
|
||||
const da = [...document.querySelectorAll(".disc-item.checked")].map(
|
||||
(el) => el.querySelector("span").textContent,
|
||||
);
|
||||
|
||||
return {
|
||||
n: get("charName"),
|
||||
pn: get("charPronouns"),
|
||||
id: get("charIdentity"),
|
||||
th: get("charTheme"),
|
||||
og: get("charOrigin"),
|
||||
tr: get("charTraits"),
|
||||
lv: level,
|
||||
xp: get("xpCurrent"),
|
||||
z: get("zenit"),
|
||||
im: get("initMod"),
|
||||
df: get("defense"),
|
||||
md: get("magDef"),
|
||||
dxb: get("dex-base"),
|
||||
dxc: get("dex-cur"),
|
||||
inb: get("ins-base"),
|
||||
inc: get("ins-cur"),
|
||||
mgb: get("mig-base"),
|
||||
mgc: get("mig-cur"),
|
||||
wpb: get("wlp-base"),
|
||||
wpc: get("wlp-cur"),
|
||||
hx: get("hpMax"),
|
||||
hc: get("hpCur"),
|
||||
mx: get("mpMax"),
|
||||
mc: get("mpCur"),
|
||||
ix: get("ipMax"),
|
||||
ic: get("ipCur"),
|
||||
fp: get("fpCount"),
|
||||
bp: get("backpack"),
|
||||
acn: get("acc-name"),
|
||||
acd: get("acc-desc"),
|
||||
amn: get("arm-name"),
|
||||
amd: get("arm-desc"),
|
||||
mhn: get("mh-name"),
|
||||
mhd: get("mh-desc"),
|
||||
ohn: get("oh-name"),
|
||||
ohd: get("oh-desc"),
|
||||
hs: get("heroicSkills"),
|
||||
rn: get("ritualsNotes"),
|
||||
sa,
|
||||
ma,
|
||||
da,
|
||||
bo: bonds.map((b) => ({ n: b.name, f: b.feelings })),
|
||||
pc: primaryClasses.map((c) => ({ n: c.name, b: c.benefits, s: c.skills })),
|
||||
oc: otherClasses.map((c) => ({ n: c.name, b: c.benefits, s: c.skills })),
|
||||
sp: spells.map((s) => ({
|
||||
n: s.name,
|
||||
nt: s.notes,
|
||||
mp: s.mp,
|
||||
tg: s.targets,
|
||||
dr: s.duration,
|
||||
})),
|
||||
};
|
||||
}
|
||||
|
||||
function saveSheet(isAuto = false) {
|
||||
if (isAuto && urlMode) return;
|
||||
const data = collectData();
|
||||
localStorage.setItem("fabulaUltimaSheet", JSON.stringify(data));
|
||||
const st = document.getElementById("saveStatus");
|
||||
st.classList.add("show");
|
||||
setTimeout(() => st.classList.remove("show"), 2000);
|
||||
}
|
||||
|
||||
function tryAutoLoad() {
|
||||
const raw = localStorage.getItem("fabulaUltimaSheet");
|
||||
if (raw)
|
||||
try {
|
||||
applyData(JSON.parse(raw));
|
||||
} catch (e) {}
|
||||
}
|
||||
|
||||
function loadSheet() {
|
||||
const raw = localStorage.getItem("fabulaUltimaSheet");
|
||||
if (!raw) return alert("No saved sheet found.");
|
||||
try {
|
||||
applyData(JSON.parse(raw));
|
||||
} catch (e) {
|
||||
alert("Could not load sheet.");
|
||||
}
|
||||
}
|
||||
|
||||
function applyData(d) {
|
||||
const set = (id, val) => {
|
||||
const el = document.getElementById(id);
|
||||
if (el && val !== undefined) el.value = val;
|
||||
};
|
||||
set("charName", d.n ?? d.name);
|
||||
set("charPronouns", d.pn ?? d.pronouns);
|
||||
set("charIdentity", d.id ?? d.identity);
|
||||
set("charTheme", d.th ?? d.theme);
|
||||
set("charOrigin", d.og ?? d.origin);
|
||||
set("charTraits", d.tr ?? d.traits);
|
||||
level = d.lv ?? d.level ?? 1;
|
||||
document.getElementById("levelDisplay").textContent = level;
|
||||
set("xpCurrent", d.xp);
|
||||
set("zenit", d.z ?? d.zenit);
|
||||
set("initMod", d.im ?? d.initMod);
|
||||
set("defense", d.df ?? d.defense);
|
||||
set("magDef", d.md ?? d.magDef);
|
||||
set("dex-base", d.dxb ?? d.dexBase);
|
||||
set("dex-cur", d.dxc ?? d.dexCur);
|
||||
set("ins-base", d.inb ?? d.insBase);
|
||||
set("ins-cur", d.inc ?? d.insCur);
|
||||
set("mig-base", d.mgb ?? d.migBase);
|
||||
set("mig-cur", d.mgc ?? d.migCur);
|
||||
set("wlp-base", d.wpb ?? d.wlpBase);
|
||||
set("wlp-cur", d.wpc ?? d.wlpCur);
|
||||
set("hpMax", d.hx ?? d.hpMax);
|
||||
set("hpCur", d.hc ?? d.hpCur);
|
||||
set("mpMax", d.mx ?? d.mpMax);
|
||||
set("mpCur", d.mc ?? d.mpCur);
|
||||
set("ipMax", d.ix ?? d.ipMax);
|
||||
set("ipCur", d.ic ?? d.ipCur);
|
||||
set("fpCount", d.fp);
|
||||
set("backpack", d.bp ?? d.backpack);
|
||||
set("acc-name", d.acn ?? d.accName);
|
||||
set("acc-desc", d.acd ?? d.accDesc);
|
||||
set("arm-name", d.amn ?? d.armName);
|
||||
set("arm-desc", d.amd ?? d.armDesc);
|
||||
set("mh-name", d.mhn ?? d.mhName);
|
||||
set("mh-desc", d.mhd ?? d.mhDesc);
|
||||
set("oh-name", d.ohn ?? d.ohName);
|
||||
set("oh-desc", d.ohd ?? d.ohDesc);
|
||||
set("heroicSkills", d.hs ?? d.heroicSkills);
|
||||
set("ritualsNotes", d.rn ?? d.ritualsNotes);
|
||||
|
||||
// Statuses
|
||||
const sa = d.sa ?? d.statusesActive ?? [];
|
||||
document.querySelectorAll(".status-item").forEach((el) => {
|
||||
const active = sa.includes(el.dataset.status);
|
||||
el.classList.toggle("active-status", active);
|
||||
el.querySelector(".status-check").textContent = active ? "✗" : "";
|
||||
});
|
||||
|
||||
// Martial
|
||||
const ma = d.ma ?? d.martialChecked ?? [];
|
||||
document.querySelectorAll(".martial-item").forEach((el) => {
|
||||
const checked = ma.includes(el.querySelector("span").textContent);
|
||||
el.classList.toggle("checked", checked);
|
||||
el.querySelector(".martial-box").textContent = checked ? "✓" : "";
|
||||
});
|
||||
|
||||
// Disciplines
|
||||
const da = d.da ?? d.disciplinesChecked ?? [];
|
||||
document.querySelectorAll(".disc-item").forEach((el) => {
|
||||
const checked = da.includes(el.querySelector("span").textContent);
|
||||
el.classList.toggle("checked", checked);
|
||||
el.querySelector(".disc-box").textContent = checked ? "✓" : "";
|
||||
});
|
||||
|
||||
const rawBonds = d.bo ?? d.bonds;
|
||||
if (rawBonds) {
|
||||
bonds = rawBonds.map((b) => ({
|
||||
name: b.n ?? b.name,
|
||||
feelings: b.f ?? b.feelings ?? [],
|
||||
}));
|
||||
renderBonds();
|
||||
}
|
||||
const rawPrimary = d.pc ?? d.primaryClasses;
|
||||
if (rawPrimary) {
|
||||
primaryClasses = rawPrimary.map((c) => ({
|
||||
name: c.n ?? c.name,
|
||||
benefits: c.b ?? c.benefits,
|
||||
skills: c.s ?? c.skills,
|
||||
}));
|
||||
renderPrimaryClasses();
|
||||
}
|
||||
const rawOther = d.oc ?? d.otherClasses;
|
||||
if (rawOther) {
|
||||
otherClasses = rawOther.map((c) => ({
|
||||
name: c.n ?? c.name,
|
||||
benefits: c.b ?? c.benefits,
|
||||
skills: c.s ?? c.skills,
|
||||
}));
|
||||
renderOtherClasses();
|
||||
}
|
||||
const rawSpells = d.sp ?? d.spells;
|
||||
if (rawSpells) {
|
||||
spells = rawSpells.map((s) => ({
|
||||
name: s.n ?? s.name,
|
||||
notes: s.nt ?? s.notes,
|
||||
mp: s.mp,
|
||||
targets: s.tg ?? s.targets,
|
||||
duration: s.dr ?? s.duration,
|
||||
}));
|
||||
renderSpells();
|
||||
}
|
||||
|
||||
renderFP();
|
||||
updateXPBar();
|
||||
updateCrisis();
|
||||
}
|
||||
|
||||
// ── EXPORT / IMPORT JSON ───────────────────────────
|
||||
function exportSheet() {
|
||||
const data = collectData();
|
||||
const json = JSON.stringify(data, null, 2);
|
||||
const blob = new Blob([json], { type: "application/json" });
|
||||
const url = URL.createObjectURL(blob);
|
||||
const a = document.createElement("a");
|
||||
const charName =
|
||||
(data.n || "character").replace(/[^a-z0-9_\- ]/gi, "").trim() ||
|
||||
"character";
|
||||
a.href = url;
|
||||
a.download = charName + "-fabula-ultima.json";
|
||||
a.click();
|
||||
URL.revokeObjectURL(url);
|
||||
}
|
||||
|
||||
function importSheet() {
|
||||
document.getElementById("importFileInput").value = "";
|
||||
document.getElementById("importFileInput").click();
|
||||
}
|
||||
|
||||
function handleImportFile(input) {
|
||||
const file = input.files[0];
|
||||
if (!file) return;
|
||||
const reader = new FileReader();
|
||||
reader.onload = (e) => {
|
||||
try {
|
||||
const data = JSON.parse(e.target.result);
|
||||
applyData(data);
|
||||
saveSheet();
|
||||
const st = document.getElementById("saveStatus");
|
||||
st.textContent = "Imported!";
|
||||
st.classList.add("show");
|
||||
setTimeout(() => {
|
||||
st.classList.remove("show");
|
||||
st.textContent = "Saved!";
|
||||
}, 2500);
|
||||
} catch (err) {
|
||||
alert("Could not import: invalid JSON file.");
|
||||
}
|
||||
};
|
||||
reader.readAsText(file);
|
||||
}
|
||||
|
||||
async function copyShareURL() {
|
||||
const json = JSON.stringify(collectData());
|
||||
const encoded = await compressToBase64(json);
|
||||
const url =
|
||||
window.location.origin +
|
||||
window.location.pathname +
|
||||
"?c=" +
|
||||
encodeURIComponent(encoded);
|
||||
await navigator.clipboard.writeText(url);
|
||||
const st = document.getElementById("copyStatus");
|
||||
st.classList.add("show");
|
||||
setTimeout(() => st.classList.remove("show"), 2000);
|
||||
}
|
||||
|
||||
// ── THEME ──────────────────────────────────────────
|
||||
function toggleTheme() {
|
||||
const html = document.documentElement;
|
||||
const goLight = html.dataset.theme !== "light";
|
||||
html.dataset.theme = goLight ? "light" : "dark";
|
||||
document.getElementById("themeToggle").textContent = goLight
|
||||
? "☾ Dark"
|
||||
: "☀ Light";
|
||||
localStorage.setItem("fabulaUltimaTheme", html.dataset.theme);
|
||||
}
|
||||
|
||||
// Auto-save every 30s
|
||||
setInterval(() => saveSheet(true), 30000);
|
||||
|
||||
init();
|
||||
1387
src/CharacterSheet.jsx
Normal file
1387
src/CharacterSheet.jsx
Normal file
File diff suppressed because it is too large
Load Diff
5
src/sheet-main.jsx
Normal file
5
src/sheet-main.jsx
Normal file
@@ -0,0 +1,5 @@
|
||||
import React from 'react';
|
||||
import { createRoot } from 'react-dom/client';
|
||||
import CharacterSheet from './CharacterSheet';
|
||||
|
||||
createRoot(document.getElementById('root')).render(<CharacterSheet />);
|
||||
@@ -44,7 +44,7 @@ module.exports = (env, argv) => {
|
||||
|
||||
return {
|
||||
entry: {
|
||||
sheet: "./fabula-ultima-sheet.js",
|
||||
sheet: "./src/sheet-main.jsx",
|
||||
book: "./book.js",
|
||||
},
|
||||
output: {
|
||||
|
||||
Reference in New Issue
Block a user