bug: Pages numbered correctly in books/core
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<link rel="stylesheet" href="/css/book-page.css">
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<link rel="stylesheet" href="/css/book-page.css">
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<h1>HEROIC SKILLS</h1>
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<p>When a Player Character masters a Class by bringing it to level 10, that character may acquire one Heroic Skill from the list below.</p>
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<ul>
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<li>Unless otherwise noted, each Heroic Skill may only be taken once — however, some Heroic Skills grow stronger as you reach certain levels.</li>
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<li>Some Heroic Skills have requirements that must be fulfilled before you can acquire them, such as having mastered a specific Class.</li>
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</ul>
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<p>Have fun and experiment with Heroic Skills and create unique combinations!</p>
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<h1>LIST OF HEROIC SKILLS</h1>
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<h2>Heroic Skills with a Class mastery requirement (continued)</h2>
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<h2>LIST OF HEROIC SKILLS</h2>
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<section>
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<p><strong>Mathemagic Loremaster</strong> Extend single-target spells.</p>
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</section>
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<h3>Heroic Skills available to all characters</h3>
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<ul>
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<li><strong>Ambidextrous Fight</strong> with two weapons of different categories.</li>
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<li><strong>Extra HP</strong> Increase your maximum Hit Points.</li>
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<li><strong>Extra IP</strong> Increase your maximum Inventory Points.</li>
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<li><strong>Extra MP</strong> Increase your maximum Mind Points.</li>
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<li><strong>Extra Spells</strong> Learn two spells from a Class of your choice.</li>
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</ul>
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<section>
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<p><strong>Monkey Grip Fury</strong> Equip some two-handed weapons in a single-hand slot.</p>
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</section>
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<h3>Heroic Skills with a Class mastery requirement</h3>
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<ul>
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<li><strong>Adversity Darkblade</strong> Status effects make you stronger.</li>
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<li><strong>Arcane Echoes Arcanist</strong> Arcana help you influence Clocks.</li>
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<li><strong>Chimeric Mastery Chimerist</strong> Learn spells from new Species and increase spell limit.</li>
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<li><strong>Comet Entropist</strong> Learn the Comet spell.</li>
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<li><strong>Deep Pockets Tinkerer</strong> Reduce Inventory Point costs.</li>
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<li><strong>Disarming Rhetoric Orator</strong> Persuade enemies to retreat.</li>
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<li><strong>Heartbreaker Darkblade</strong> Sacrifice HP for massive damage.</li>
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<li><strong>Heroic Companion Wayfarer</strong> Your Companion grows stronger.</li>
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<li><strong>Hope Spiritist</strong> Learn the Hope spell.</li>
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</ul>
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<section>
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<p><strong>Perfect Aim Sharpshooter</strong> Choose two options when using Warning Shot.</p>
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</section>
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<p>Philip Forlenza (Order #)</p>
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<section>
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<p><strong>Pillage Rogue</strong> Steal from multiple creatures.</p>
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</section>
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<section>
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<p><strong>Powerful Shot Sharpshooter</strong> Deal extra damage at range.</p>
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</section>
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<section>
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<p><strong>Powerful Spell Chimerist, Elementalist, Entropist or Spiritist</strong> Deal extra damage with spells.</p>
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</section>
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<section>
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<p><strong>Powerful Strike Fury or Weaponmaster</strong> Deal extra damage in melee.</p>
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</section>
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<section>
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<p><strong>Predictable! Loremaster</strong> Force an enemy to spend MP to perform specific actions.</p>
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</section>
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<section>
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<p><strong>Rampart Guardian</strong> Resist damage and status effects during the first round.</p>
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</section>
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<section>
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<p><strong>Repetition Orator</strong> Condemn or Encourage twice.</p>
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</section>
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<section>
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<p><strong>Revelation Arcanist</strong> Bind a previously unknown Arcanum, and improve dismiss effects.</p>
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</section>
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<section>
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<p><strong>Status Immunity Wayfarer</strong> Ignore a status effect.</p>
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</section>
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<section>
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<p><strong>Unbreakable Guardian</strong> Survive a fatal hit once per scene.</p>
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</section>
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<section>
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<p><strong>Upgrade Tinkerer</strong> Modify equipment abilities.</p>
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</section>
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<section>
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<p><strong>Tempest Strike Weaponmaster</strong> Concentrate multi attacks on a single target.</p>
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</section>
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<section>
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<p><strong>Vanish Rogue</strong> Disappear after an attack.</p>
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</section>
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<section>
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<p><strong>Volcano Elementalist</strong> Learn the Volcano spell.</p>
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</section>
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<div class="signature-info">
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<p>Philip Forlenza (Order #)</p>
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</div>
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