bug: Pages numbered correctly in books/core
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<link rel="stylesheet" href="/css/book-page.css">
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<link rel="stylesheet" href="/css/book-page.css">
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<h1>W INFUSIONS</h1>
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<p>Also: Arcane Ammunition, Blade Coatings, Combat Runes.</p>
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<p>When you successfully hit one or more targets with an attack, you may spend 2 Inventory Points to produce a special infusion and apply the corresponding effect to that attack (if the attack had the multi property, apply the effects of the infusion to each target).</p>
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<p>You cannot apply more than one infusion to the same attack; producing and using an infusion are both part of the action you used to attack with the weapon.</p>
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<h2>MAGITECH</h2>
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<p>Also: Engineering, Golemcraft, Robotics.</p>
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<p>This invention type grants a variety of different benefits.</p>
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<h2>INFUSION EFFECT</h2>
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<h3>d MAGITECH OVERRIDE (Basic)</h3>
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<p>You may use an action and spend 10 Mind Points to perform an Opposed <strong class="game-term">[INS + INS]</strong> Check against a nearby soldier-rank construct you can see (the Game Master must tell you who is a valid target). If you succeed, you gain control of the creature until the end of the scene (the Game Master gives you its profile). You may only control one construct at any given time, but may set it free whenever you want; the construct is also set free as soon as it is harmed by you or by one of your allies. Once free, the construct is again in control of its actions and might turn against you.</p>
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<h3>Basic Infusions</h3>
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<ul>
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<li><strong>Cryo</strong> The attack deals 5 extra damage, and its damage becomes ice.</li>
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<li><strong>Pyro</strong> The attack deals 5 extra damage, and its damage becomes fire.</li>
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<li><strong>Volt</strong> The attack deals 5 extra damage, and its damage becomes bolt.</li>
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</ul>
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<h3>d MAGICANNON (Advanced)</h3>
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<p>You may perform the Inventory action and spend 3 Inventory Points to create a firearm weapon known as a magicannon (see below). The magicannon will crumble to pieces as soon as you use create a new magicannon. When you create a magicannon, choose the type of damage it deals (air, bolt, earth, fire, ice, or physical).</p>
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<h3>Advanced Infusions</h3>
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<ul>
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<li><strong>Cyclone</strong> The attack deals 5 extra damage, and its damage becomes air.</li>
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<li><strong>Exorcism</strong> The attack deals 5 extra damage, and its damage becomes light.</li>
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<li><strong>Seismic</strong> The attack deals 5 extra damage, and its damage becomes earth.</li>
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<li><strong>Shadow</strong> The attack deals 5 extra damage, and its damage becomes dark.</li>
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</ul>
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<div class="stats-block">
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<h4>WEAPON STATS</h4>
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<ul>
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<li><strong>ACCURACY:</strong> MAGICANNON <strong class="stat-formula">[DEX + INS]</strong> +1</li>
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<li><strong>DAMAGE:</strong> <strong class="stat-formula">[HR + 10]</strong></li>
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<li><strong>TYPE:</strong> Two-handed, Ranged, No Quality.</li>
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</ul>
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</div>
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<h3>Superior Infusions</h3>
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<ul role="group">
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<li>
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<strong>Vampire</strong>
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<p>Choose one option: you recover an amount of HP equal to half the HP loss suffered by the target of the attack; or you recover an amount of MP equal to half the HP loss suffered by the target of the attack.</p>
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<em class="restriction">This infusion can only be used if the attack targeted a single creature.</em>
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</li>
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<li><strong>Venom</strong> The attack deals 5 extra damage, its damage becomes poison, and each creature hit by the attack suffers poisoned.</li>
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</ul>
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<h3>d MAGISPHERES (Superior)</h3>
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<p>You develop three magisphere prototypes; each of them can replicate a spell chosen from the following lists: Elementalist, Entropist and Spiritist. The spells you choose may come from the same list or different lists.</p>
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<p>You also develop two more prototypes upon reaching level 20, and another two upon reaching level 40 (the same applies if you already reached those levels).</p>
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<p>You may perform the Inventory action and spend 2 Inventory Points to create a magisphere and immediately perform the Spell action for free, casting one of the spells you have developed a prototype for. The spell follows the normal rules (including MP costs and Magic Checks) and the magisphere is destroyed upon use.</p>
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<div role="metadata">
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Philip Forlenza (Order #)
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</div>
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<p class="attribution">Philip Forlenza (Order #)</p>
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