bug: Pages numbered correctly in books/core

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<link rel="stylesheet" href="/css/book-page.css">
<link rel="stylesheet" href="/css/book-page.css">
<h1>Chapter Effect</h1>
<p>Die Each creature affected by the potion...</p>
<ol>
<li>Any ... suffers 20 poison damage.</li>
<li>Any ... recovers 30 Hit Points.</li>
<li>... treats their Dexterity and Might dice as if they were one size higher (up to a maximum of d12) until the end of your next turn.</li>
<li>As effect 1, but with Insight and Willpower.</li>
<li>... suffers 20 air damage. This amount increases to 30 damage if you are level 20 or higher, or to 40 damage if you are level 40 or higher.</li>
<li>As effect 3, but with bolt damage.</li>
<li>As effect 3, but with dark damage.</li>
<li>As effect 3, but with earth damage.</li>
<li>As effect 3, but with fire damage.</li>
<li>As effect 3, but with ice damage.</li>
<li>... gains Resistance to air and fire damage until the end of the scene.</li>
<li>As effect 9, but with bolt and ice damage.</li>
<li>As effect 9, but with dark and earth damage.</li>
<li>... suffers enraged.</li>
<li>... suffers poisoned.</li>
<li>... suffers dazed, shaken, slow and weak.</li>
<li>... recovers from all status effects.</li>
<li class="combined-entry">16-17 ... recovers 50 Hit Points and 50 Mind Points.</li>
<li>... recovers 100 Hit Points.</li>
<li>... recovers 100 Mind Points.</li>
<li>... recovers 100 Hit Points and 100 Mind Points.</li>
</ol>
<h1>W INFUSIONS</h1>
<p>Also: Arcane Ammunition, Blade Coatings, Combat Runes.</p>
<p>When you successfully hit one or more targets with an attack, you may spend 2 Inventory Points to produce a special infusion and apply the corresponding effect to that attack (if the attack had the multi property, apply the effects of the infusion to each target).</p>
<p>You cannot apply more than one infusion to the same attack; producing and using an infusion are both part of the action you used to attack with the weapon.</p>
<p class="page-note">Want to craft airships, golems, sleep potions and more? See <a href="#projects">Projects</a>, on page 136!</p>
<p class="signature">Philip Forlenza (Order #)</p>
<h2>INFUSION EFFECT</h2>
<h3>Basic Infusions</h3>
<ul>
<li><strong>Cryo</strong> The attack deals 5 extra damage, and its damage becomes ice.</li>
<li><strong>Pyro</strong> The attack deals 5 extra damage, and its damage becomes fire.</li>
<li><strong>Volt</strong> The attack deals 5 extra damage, and its damage becomes bolt.</li>
</ul>
<h3>Advanced Infusions</h3>
<ul>
<li><strong>Cyclone</strong> The attack deals 5 extra damage, and its damage becomes air.</li>
<li><strong>Exorcism</strong> The attack deals 5 extra damage, and its damage becomes light.</li>
<li><strong>Seismic</strong> The attack deals 5 extra damage, and its damage becomes earth.</li>
<li><strong>Shadow</strong> The attack deals 5 extra damage, and its damage becomes dark.</li>
</ul>
<h3>Superior Infusions</h3>
<ul role="group">
<li>
<strong>Vampire</strong>
<p>Choose one option: you recover an amount of HP equal to half the HP loss suffered by the target of the attack; or you recover an amount of MP equal to half the HP loss suffered by the target of the attack.</p>
<em class="restriction">This infusion can only be used if the attack targeted a single creature.</em>
</li>
<li><strong>Venom</strong> The attack deals 5 extra damage, its damage becomes poison, and each creature hit by the attack suffers poisoned.</li>
</ul>
<div role="metadata">
Philip Forlenza (Order #)
</div>