bug: Pages numbered correctly in books/core

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<link rel="stylesheet" href="/css/book-page.css">
<link rel="stylesheet" href="/css/book-page.css">
<h1>TINKERER FREE BENEFITS</h1>
<ul>
<li>Permanently increase your maximum Inventory Points by 2.</li>
<li>You may initiate Projects.</li>
</ul>
<h1>ALCHEMY</h1>
<p>Also: Chemistry, Bombs, Mutations.</p>
<p>You may perform the Inventory action to rapidly craft a potion with powerful but somewhat unpredictable effects. When you do so, choose one type of mix among those you have unlocked (basic, advanced or superior) and spend the appropriate amount of Inventory Points.</p>
<h2>TINKERER SKILLS</h2>
<h2>MIX</h2>
<table style="width:100%; border-collapse: collapse;">
<thead>
<tr>
<th style="width: 20%;">Level</th>
<th style="width: 15%;">IP Cost</th>
<th style="width: 65%;">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td>Basic</td>
<td>3</td>
<td>Roll two d20s and assign one to target and one to effect.</td>
</tr>
<tr>
<td>Advanced</td>
<td>4</td>
<td>Roll three d20s and assign one to target and one to effect.</td>
</tr>
<tr>
<td>Superior</td>
<td>5</td>
<td>Roll four d20s and assign one to target and one to effect.</td>
</tr>
</tbody>
</table>
<h3>EMERGENCY ITEM</h3>
<p>Once per conflict scene, if you are in Crisis, you may perform an additional action on your turn. This action must be the Inventory action.</p>
<p>When you create a mix, roll the amount of twenty-sided dice indicated by that mix, then assign one of those rolls to the target table (below) and one to the effect table (on the right). Discard all remaining dice, then describe the effects of the mix!</p>
<h3>GADGETS (çç5)</h3>
<ul>
<li>When you first acquire this Skill, choose a gadget type: alchemy, infusions or magitech (see next four pages). You gain its basic benefits.</li>
<li>Whenever you take this Skill again, choose one option: you gain the basic benefits of a new gadget type; or you gain the advanced benefits of a gadget type whose basic benefits you already obtained; or you gain the superior benefits of a gadget type whose advanced benefits you already obtained.</li>
</ul>
<h3>Example:</h3>
<p>You spend 5 Inventory Points for a superior mix and roll four twenty-sided dice. You roll 3, 14, 9 and 4. You might assign 14 to target and 9 to effect to grant yourself and all allies Resistance to air and fire; or you could go on the offensive and assign 9 to target and 4 to effect to deal bolt damage to a single enemy; or even assign 9 to target and 14 to effect to inflict four status effects on that foe!</p>
<p>Whatever your choice, the two dice you don't assign will be discarded.</p>
<p>The two effects marked with "Any" on the effect table are always available and can be chosen if none of the available effects appeal to you.</p>
<h3>POTION RAIN (çç2)</h3>
<p>When you create a potion that restores a single creature's HP and/or MP, you may have it affect up to 【SL】 additional creatures. If you do, the potion only restores half the normal amount of HP and MP to each creature.</p>
<h2>TARGET</h2>
<dl>
<dt>1-6</dt>
<dd>... you or one ally you can see that is present on the scene.</dd>
<dt>7-11</dt>
<dd>... one enemy you can see that is present on the scene.</dd>
<dt>12-16</dt>
<dd>... you and every ally present on the scene.</dd>
<dt>17-20</dt>
<dd>... every enemy present on the scene.</dd>
</dl>
<h3>SECRET FORMULA (çç5)</h3>
<ul>
<li>When you create a potion or magisphere whose effects restore HP and/or MP, each restored amount is increased by 【SL × 5】.</li>
<li>When you create an elemental shard, potion or magisphere that deals damage, that item deals 【SL】 extra damage.</li>
</ul>
<h3>VISIONARY (çç5)</h3>
<p>When you work on a Project, up to 【SL × 100】 zenit of material costs are automatically paid; additionally, you generate an additional 【SL】 progress every day. If multiple characters with this Skill work on the same Project, the effects will be cumulative.</p>
<h2>Character Inspiration Questions</h2>
<ul>
<li>Did you learn your craft from someone? What is your relationship with them?</li>
<li>What have you lost in the pursuit of progress and innovation?</li>
<li>Is your craft something revolutionary, or is it an established field of work?</li>
<li>When an item or effect is created through your abilities, what does it look like?</li>
</ul>
<p>I like to think that what we have today was not a gift from the Gods.</p>
<footer>Philip Forlenza (Order #)</footer>
<h2>INVENTION TYPES</h2>
<p>Philip Forlenza (Order #)</p>