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<link rel="stylesheet" href="/css/book-page.css">
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<h1>Spiritist</h1>
<section>
<h2>Related Terms</h2>
<p><strong>ALSO:</strong> Healer, Priest, Witch</p>
<div class="motto-block">
<em>"Show me the truths of your heart."</em>
</div>
<h1>SPIRITIST BENEFITS AND SKILLS</h1>
<h3>Definition</h3>
<p>Spiritists have developed a powerful connection with the raw aspects of soul: emotion, energy, life, and death. They wield power both miraculous and frightening, and are quite often affiliated with cults or religions.</p>
</section>
<h2>Free Benefits</h2>
<ul>
<li>Permanently increase your maximum Mind Points by 5.</li>
<li>You may perform Rituals whose effects fall within the Ritualism discipline.</li>
</ul>
<section class="further-details">
<h3>Nature of Abilities</h3>
<p>Several worlds see the powers of Spiritism as gifts from a deity or proof that a person's heart is pure; however, there is no definite proof of these abilities coming from anything but discipline, empathy, and focus.</p>
</section>
<hr>
<footer>
<cite>Philip Forlenza (Order #)</cite>
</footer>
<h2>SPIRITIST SKILLS</h2>
<h3>HEALING POWER (çç2)</h3>
<p>When you cast a spell that targets one or more allies, if you have an arcane weapon equipped, you may have each of those allies recover an amount of Hit Points equal to <strong>【SL, multiplied by the number of Bonds you have】</strong>. This healing is separate from any healing caused by the effects of the spell.</p>
<h3>RITUAL SPIRITISM</h3>
<p>You may perform Rituals whose effects fall within the Spiritism discipline. Spiritism Rituals use <strong>【INS + WLP】</strong> for the Magic Check.</p>
<h3>SPIRITUAL MAGIC (çç10)</h3>
<p>Each time you acquire this Skill, learn one Spiritist spell (see next two pages). Offensive Spiritist spells use <strong>【INS + WLP】</strong> for the Magic Check.</p>
<h3>SUPPORT MAGIC</h3>
<p>When you cast a spell that targets one or more allies, if you have an arcane weapon equipped, you may choose one of those allies you have a Bond towards. If you do, that ally gains a bonus to the next Check they perform during the current scene; this bonus is equal to the strength of your Bond towards them.</p>
<h3>VISMAGUS</h3>
<p>When you cast a spell, if you don't have enough Mind Points to pay for its total cost, you may choose to spend twice as many Hit Points instead. You cannot use this Skill if doing so would reduce you to 0 Hit Points. If a spell cast this way would cause you to recover Hit Points, you instead recover no Hit Points (the spell functions normally on any other target).</p>
<hr>
<h2>Background Prompts</h2>
<ul>
<li>Where does your magic come from? What are your beliefs concerning life and death?</li>
<li>How do you feel about manipulating other peoples emotions and vital energy?</li>
<li>What do you think of religion? Are you part of a specific cult, church or institution?</li>
<li>What does your magic look like?</li>
</ul>
<p>Show me the truths of your heart.</p>
<p><strong>Philip Forlenza</strong> (Order #)</p>