bug: Pages numbered correctly in books/core

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<link rel="stylesheet" href="/css/book-page.css">
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<h1>Spell List</h1>
<section>
<h2>Acceleration</h2>
<p><strong>Cost:</strong> 20 | <strong>Type:</strong> One creature | <strong>Scene:</strong></p>
<p>You bend the fabric of time. Until this spell ends, the target gains the ability to perform a single additional action during each of their turns. Once the target has performed a total of two additional actions granted by this spell, this spell ends.</p>
</section>
<h2>Gamble up to 20</h2>
<p><strong>Type:</strong> Special</p>
<p><strong>Target:</strong> Instantaneous</p>
<p class="duration">You summon a vortex of chaotic energy. Roll your current Willpower die once for every 10 Mind Points spent while casting this spell, then keep the single die you prefer: the number on that die determines the effects of this spell.</p>
<section>
<h2>Anomaly</h2>
<p><strong>Cost:</strong> 20 | <strong>Type:</strong> One creature | <strong>Scene:</strong></p>
<p>You alter the very nature of your target. Until this spell ends, if the target would suffer damage of a type they Absorb or are Immune to, they are instead treated as if they were Vulnerable to that damage type. Once that happens, this spell ends.</p>
</section>
<ol>
<li><strong>1:</strong> You lose half of your current Hit Points and half of your current Mind Points.</li>
<li><strong>2-3:</strong> Each creature present on the scene, including yourself, suffers poisoned.</li>
<li><strong>4-6:</strong> Each creature present on the scene, including yourself, suffers slow.</li>
<li><strong>7-8:</strong> Choose up to three creatures you can see: each of them recovers 50 Hit Points and also recovers from all status effects.</li>
<li><strong>9+:</strong> Choose any number of creatures you can see: each of them suffers 30 damage. The damage type is determined randomly by rolling a d6:</p>
<ul>
<li>1. air</li>
<li>2. bolt</li>
<li>3. dark</li>
<li>4. earth</li>
<li>5. fire</li>
<li>6. poison</li>
</ul>
</ol>
<section>
<h2>Dark Weapon</h2>
<p><strong>Cost:</strong> 10 | <strong>Type:</strong> One equipped weapon | <strong>Scene:</strong></p>
<p>You imbue a weapon with dark energy. Until this spell ends, all damage dealt by the weapon becomes of the dark type. If you have that weapon equipped while you cast this spell, you may perform a free attack with it as part of the same action.</p>
<p class="restrictions"><em>This spell can only be cast on a weapon equipped by a willing creature.</em></p>
</section>
<h2>Mirror 10</h2>
<p><strong>Type:</strong> One creature</p>
<p><strong>Scene Duration:</strong> Until this spell ends</p>
<p>You twist the laws of magic. Until this spell ends, if an offensive spell is cast on the target, the creature who cast that offensive spell will be targeted in their stead (any other targets of the offensive spell will be targeted as normal). Once that happens, this spell ends.</p>
<section>
<h2>Dispel</h2>
<p><strong>Cost:</strong> 10 | <strong>Type:</strong> One creature | <strong>Instantaneous:</strong></p>
<p>You release a wave of negative energy and cleanse all magic from a creature. If the target is affected by one or more spells with a duration of Scene, they are no longer affected by any of those spells instead.</p>
</section>
<h2>Omega rr 20</h2>
<p><strong>Type:</strong> One creature</p>
<p><strong>Duration:</strong> Instantaneous</p>
<p>You invoke doom on your foe, turning strength into frailty. The target loses an amount of Hit Points equal to <code>【20 + half the target's level】</code>.</p>
<section>
<h2>Divination</h2>
<p><strong>Cost:</strong> 10 | <strong>Type:</strong> Self | <strong>Scene:</strong></p>
<p>You glimpse briefly into the future. Until this spell ends, after a creature you can see performs a Check, if it was not a fumble nor a critical success, you may force that creature to reroll both dice. Once you have forced two rerolls this way, this spell ends.</p>
</section>
<h2>Stop rr 10</h2>
<p><strong>Type:</strong> One creature</p>
<p><strong>Duration:</strong> Instantaneous</p>
<p>You trap a foe inside a circle of altered time and space. The target will perform one fewer action on their next turn (to a minimum of 0 actions).</p>
<section>
<h2>Drain Spirit</h2>
<p><strong>Cost:</strong> 5 | <strong>Type:</strong> One creature | <strong>Instantaneous:</strong></p>
<p>You consume a creature's psyche. The target loses 【HR + 15】 Mind Points. Then, you recover an amount of Mind Points equal to half the Mind Points loss they suffered (if the loss was reduced to 0 in some way, you recover none).</p>
</section>
<h2>Umbra rr 10 × T</h2>
<p><strong>Type:</strong> Up to three creatures</p>
<p><strong>Duration:</strong> Instantaneous</p>
<p>A storm of dark energy turns matter into ash. Each target hit by this spell suffers <code>【HR + 15】</code> dark damage.</p>
<p><em>Opportunity:</em> Each target hit by this spell suffers weak.</p>
<section>
<h2>Drain Vigor</h2>
<p><strong>Cost:</strong> 10 | <strong>Type:</strong> One creature | <strong>Instantaneous:</strong></p>
<p>You steal another creature's life force. The target suffers 【HR + 15 】 dark damage. Then, you recover an amount of Hit Points equal to half the Hit Points loss they suffered (if the loss was reduced to 0 in some way, you recover none).</p>
</section>
<aside class="collection-info">
<h3>Entropist Spells</h3>
<p>Philip Forlenza (Order #)</p>
</aside>
<h3>Notes</h3>
<ul>
<li>Spells marked with rr are offensive spells and require Magic Checks!</li>
</ul>
<p class="attribution">Philip Forlenza (Order #)</p>