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<link rel="stylesheet" href="/css/book-page.css">
<link rel="stylesheet" href="/css/book-page.css">
<h1>Attribute Dice Mechanics</h1>
<p>Each of a Player Characters main Attributes (Dexterity, Insight, Might, and Willpower) is represented by a die size, from a minimum of d6 to a maximum of d12.</p>
<p>Bigger die sizes indicate a more trained Attribute or a stronger natural talent.</p>
<h2>Attributes Defined</h2>
<h2>CHAPTER CALCULATE YOUR HIT POINTS AND MIND POINTS</h2>
<p>Your maximum <strong>Hit Points</strong> and <strong>Mind Points</strong> are calculated as follows:</p>
<ul>
<li><strong>Dexterity</strong> measures precision, coordination, finesse and reflexes.</li>
<li><strong>Insight</strong> represents observation, understanding and reasoning.</li>
<li><strong>Might</strong> is a measure of strength, resilience and physical fortitude.</li>
<li><strong>Willpower</strong> represents determination, charisma and the ability to influence others.</li>
<li>Your maximum Hit Points are equal to your total character level + five times your characters base Might die size.</li>
<li>Your Crisis score is equal to half your maximum Hit Points, rounded down.</li>
</ul>
<p>Your maximum Mind Points are equal to your total character level + five times your characters base Willpower die size.</p>
<p>Your character begins the game with full Hit Points and Mind Points.</p>
<p>These values may be further modified by your characters choices of Class, Skills and equipment.</p>
<p>Note that while some game elements might temporarily alter the die size of your Attributes, this will never increase or decrease your Hit Points and Mind Points.</p>
<h3>Example Calculation</h3>
<p>Camilla has 40 maximum Hit Points (level 5 + five times her Might of 6 + an additional 5 Hit Points granted by the Weaponmaster Class) and 50 maximum Mind Points (level 5 + five times her Willpower of 8 + an additional 5 Mind Points granted by the Orator Class).</p>
<p>Camilla's Crisis score is 20.</p>
<h2>Character Profile Selection</h2>
<p>Choose one of the following profiles for your hero, then distribute the corresponding die sizes among their four Attributes (on your character sheet, these should be written in the “base size” column).</p>
<h2>CALCULATE YOUR INVENTORY POINTS</h2>
<p>Your maximum Inventory Points are calculated as follows:</p>
<ul>
<li><strong>Jack of All Trades:</strong> d8, d8, d8, d8</li>
<li><strong>Average:</strong> d10, d8, d8, d6</li>
<li><strong>Specialized:</strong> d10, d10, d6, d6</li>
<li>Your maximum Inventory Points are equal to 6.</li>
</ul>
<p>Your character begins the game with full Inventory Points.</p>
<p>Note that this number may be further modified by your characters choices of Class, Skills and equipment.</p>
<p>Since neither Orator nor Weaponmaster increase maximum Inventory Points, Camilla has 6 maximum Inventory Points.</p>
<p><strong>Example Application:</strong></p>
<p>Camilla is very insightful (Insight d10), fairly agile and determined (Dexterity d8 and Willpower d8), but not particularly imposing (Might d6).</p>
<p><em>When allocating Attribute dice, you should take into account your choices of Classes and Skills!</em></p>
<h2>Recent Enrollment</h2>
<h3>Philip Forlenza</h3>
<p>(Order #)</p>
<div class="metadata">
<p>Philip Forlenza (Order #)</p>
</div>