chore: formatting

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2026-06-08 21:11:07 +00:00
parent 373eb19fe4
commit 006307a62e
61 changed files with 1511 additions and 1625 deletions

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@@ -5,19 +5,17 @@
</p>
<p>There are a few important things to say about this:</p>
<ul>
<li>
<h3>ACTIONS AND DESCRIPTIONS</h3>
<p>
Keep distances and movements abstract in your descriptions. If you want to
rush past the golems and snatch a cursed grimoire from the wizard's hands,
for instance, you can roll for that right away — it doesn't matter whether
you were ten, twenty, or fifty steps away, all that matters is who, or
what, is going to try and stop you.
</p>
</li>
<li>
<h3>ATTACKS</h3>
<dl>
<dt>ACTIONS AND DESCRIPTIONS</dt>
<dd>
Keep distances and movements abstract in your descriptions. If you want to
rush past the golems and snatch a cursed grimoire from the wizard's hands,
for instance, you can roll for that right away — it doesn't matter whether
you were ten, twenty, or fifty steps away, all that matters is who, or what,
is going to try and stop you.
</dd>
<dt>ATTACKS</dt>
<dd>
<p>
The big difference between melee and ranged attacks isn't in the distance
they can cover, but in the various Skills they interact with and the
@@ -37,9 +35,9 @@
really shine — the ability to take a blow for your comrades becomes
critical to victory in battle.
</p>
</li>
<li>
<h3>SPLIT SCENES</h3>
</dd>
<dt>SPLIT SCENES</dt>
<dd>
<p>
If the conflict scene involves locations that are far away from each other
— say, if you are distracting the Pirate Queen with your conversational
@@ -53,5 +51,5 @@
interact with each other, but sometimes the two conflict scenes will merge
into one as the characters eventually regroup.
</p>
</li>
</ul>
</dd>
</dl>