chore: formatting

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2026-06-08 21:11:07 +00:00
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<h1>22 GAME RULES</h1>
<h3>DYNAMIC TURN ORDER</h3>
<p>
Since turns do not belong to specific characters, you may switch the order of
your actions from round to round. For instance, a sorceress who took the last
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individual strategy.
</p>
<h2>DYNAMIC TURN ORDER</h2>
<h3>THE ACTION ECONOMY</h3>
<p>
Much like any game that limits the amount of “moves” a character can perform
before their opponents get a chance to act, Fabula Ultima rewards you for
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</li>
</ul>
<h2>THE ACTION ECONOMY</h2>
<h3>OPTIONAL: ENEMY INITIATIVE</h3>
<p>
If you are the Game Master, it can be hard to remember which adversaries still
need to take their turn. An excellent solution is to have enemies take their
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predictable, but also allows you to focus on more important aspects of the
conflict.
</p>
<h2>OPTIONAL: ENEMY INITIATIVE</h2>