When you perform a water invocation (see page 157), you may fill 1 section of the Growth Clock (see page 140) of a Player Character you can see.
When you deal damage using a delicacy or potion, you may change its type to fire. This effect may change the damage type dealt by the Expiration Date Skill (see page 159).
When you perform an air invocation (see page 156), you may recover from a single status effect of your choice.
You are Resistant to bolt and fire damage. If you enter Crisis, the effect of this accessory ceases until your next rest.
When you deal poison damage to one or more creatures during a conflict, each of those creatures who loses Hit Points this way cannot recover Hit Points until the start of your next turn.
When you gain one or more Trade Points via the Real Treasure Skill (see page 159), you also gain 1 Fabula Point.
When you use the Tree of Life Skill (see page 139), if you are in Crisis and choose an ally you can see who is in Crisis, you and that ally both benefit from the Hit Point recovery granted by the Skill.
Once per rest, you may choose a single combination of two tastes whose effect you already discovered (see page 151). If you do, roll again to determine the effect of the combination, replacing the previous effect.