On page 14, the core concept is presented: Fabula Ultima’s Core Rulebook discusses the eight pillars that uphold its entire game experience. This Atlas builds on those elements in its own unique way.
This pillar plays an important role in the natural fantasy style: its protagonists often find themselves traversing vast uninhabited regions, where ground and roots merge with millennia-old ruins of the past.
In natural fantasy worlds, humanity is defined by its relationship to the creatures of wilderness: some coexist with them, others hunt them for food or protection.
Far more dangerous are those creatures born of ancient curses and experiments, not to mention any antagonists who want to make an improper or self-serving use of magic and technology from the past.