TONITRANEA REX’S TACTICS
During conflicts, the Tonitranea Rex uses its heightened mobility to disorient enemies and take them down. This gigantic arthropod is made up of three parts, each with its own profile: the Head, the Thorax with its long legs, and the massive Abdomen covered with electrostatic spines. In order to defeat the creature, all three must be reduced to 0 Hit Points.
Turn Order Abilities
The attack sequence follows a strict schedule across four turns:
- On the first enemy turn of each round: If at least two enemies aren’t suffering from slow, the Abdomen uses Paralyzing Silk against all enemies. Otherwise, if it doesn’t have enough Mind Points or if it’s electrified, the Abdomen uses Trampling Slam against as many random targets as possible (this causes the Thorax to stop dangling and the Abdomen to stop being electrified).
- On the second enemy turn: The Thorax uses Predator Ascent to start dangling if it’s an odd-numbered round, or Electrostatic Charge if it’s an even-numbered round. If it doesn’t have enough Mind Points, it uses Lightning Claw against as many random targets as possible.
- On the third enemy turn of each round: The Head uses Toxic Spit against a random target.
- On the fourth enemy turn of each round: The Thorax acts again, using Lightning Claw against as many random targets as possible.
Ultima Point Usage and Synergy
Since Head, Thorax and Abdomen are all parts of the Tonitranea, each of them has access to the Villain’s Ultima Points pool, with two critical caveats:
- If one part spends 1 Ultima Point to recover from all status effects and recover 50 Mind Points, all parts gain these benefits.
- If one part spends 1 Ultima Point to Escape from the scene, all parts escape immediately together.
Engagement Rules
- On the Hunt: If engaged while on the hunt, the T onitranea Rex uses Ultima Points to Invoke a Trait every time it misses one or more targets in Crisis, but always keeps 1 Ultima Point to Escape to its lair.
- In the Lair: If engaged within the lair, however, the creature spends Ultima Points more liberally and uses them to activate the Survival Instinct special rule (see Thorax).
Additional Details
- Minor Villain: 5 Ultima Points; Champion 2 (worth 2 soldiers)