| 🗡️ |
Revolver ◆ |
300 z |
【DEX + DEX】 |
【HR + 8】physical |
| One-handed ◆ Ranged ◆ No Quality. |
| 🗡️ |
Istinggar ◆ |
350 z |
【DEX + INS】+1 |
【HR + 12】physical |
| Two-handed ◆ Ranged ◆ No Quality. |
| 🗡️ |
Spellshot ◆ |
400 z |
【INS + INS】 |
【HR + 8】physical |
| One-handed ◆ Ranged ◆ Attacks with this weapon target Magic Defense. |
| 🗡️ |
Diamond Pistol ◆ |
650 z |
【DEX + INS】+1 |
【HR + 8】physical |
| One-handed ◆ Ranged ◆ Deals 5 extra damage to constructs. |
| 🗡️ |
Headhunter ◆ |
800 z |
【DEX + INS】 |
【HR + 8】physical |
| One-handed ◆ Ranged ◆ Deals 5 extra damage to targets you have a Bond of hatred
towards. |
| 🗡️ |
Comet Gun ◆ |
950 z |
【DEX + INS】+1 |
【HR + 8】dark |
| One-handed ◆ Ranged ◆ You are immune to dazed. |
| 🗡️ |
Bunker Cannon ◆ |
1050 z |
【DEX + INS】 |
【HR + 12】physical |
| Two-handed ◆ Ranged ◆ You gain a +1 bonus to Defense. |
| 🗡️ |
Alchemusket ◆ |
1300 z |
【DEX + INS】 |
【HR + 8】poison |
| Two-handed ◆ Ranged ◆ Potions you create with your Inventory Points deal 5 extra damage and
restore 5 extra Hit Points. |
| 🗡️ |
Calamity ◆ |
1550 z |
【DEX + INS】 |
【HR + 16】fire |
| Two-handed ◆ Ranged ◆ Attacks with this weapon have multi (2). |
| 🗡️ |
Freezing Shot ◆ |
1850 z |
【DEX + INS】 |
【HR + 8】ice |
| One-handed ◆ Ranged ◆ Each target hit by this weapon suffers slow. |
| 🗡️ |
Quatermain ◆ |
2600 z |
【DEX + INS】+1 |
【HR + 12】air |
| Two-handed ◆ Ranged ◆ Deals extra damage equal to the difference between your current and maximum
Inventory Points. |