World Creation Tables

Feel free to use the tables on these pages whenever you're running short on ideas during world creation.

Magic and Technology (roll a d20 or choose)

Below are 20 potential concepts for magic and technology that can influence your setting:

All these options can be applied to the entire world or to a specific nation or region. For instance, steam engines might be a common sight in one continent and reviled as heresy by a neighbouring country, or magic might be an ancient art in one region and a recent discovery somewhere else.

Kingdoms and Nations (roll a d8 or choose)

Use these concepts to define the political structure of your setting: